Player Matchup

Medusa
Medusa
ElderSpaceMonky
Medusa
Level 36
God Stats
15W - 17L
1,606 SR
Queue Stats
170W - 161L
1,546 Elo+
Party 2
Thor
Thor
H2wk3y3
Thor
Level 16
God Stats
1W - 4L
1,287 SR
Queue Stats
8W - 12L
1,218 Elo+
Party 2
Gilgamesh
Gilgamesh
Jarhead0331
Gilgamesh
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 34L
1,566 Elo+
Party 2
Ra
Ra
eds061419
Ra
Level 14
God Stats
4W - 2L
1,873 SR
Queue Stats
50W - 41L
1,541 Elo+
Solo
Merlin
Merlin
johnnyr211113
Merlin
Level 16
God Stats
1W - 1L
1,714 SR
Queue Stats
3W - 10L
1,161 Elo+
Solo
Team Averages
Level 18
1,596 SR
1,406 Elo+

VS

Team Averages
Level 19
1,476 SR
1,392 Elo+
Hades
Hades
LebannenVII
Hades
Level 19
God Stats
3W - 5L
1,218 SR
Queue Stats
21W - 28L
1,094 Elo+
Solo
Guan Yu
Guan Yu
SirAlone1
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,480 Elo+
Solo
Bakasura
Bakasura
YdYopiGG
Bakasura
Level 13
God Stats
2W - 1L
1,506 SR
Queue Stats
2W - 1L
1,385 Elo+
Solo
Yemoja
Yemoja
domIknow
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
riskyglyph
Izanami
Level 27
God Stats
46W - 38L
1,657 SR
Queue Stats
195W - 207L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
6,271
570
7,077
6,465
1,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
H2wk3y3
Thor
9
1 / 2 / 2
5,401
491
1,149
6,112
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
Jarhead0331
Gilgamesh
8
0 / 7 / 0
4,840
440
1,201
7,234
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 1 / 0
7,790
708
7,878
5,509
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 6 / 0
4,243
386
242
4,057
633

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,709
519
2,859
7,799
2,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
SirAlone1
Guan Yu
13
11 / 2 / 0
7,771
706
9,561
8,910
7,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
YdYopiGG
Bakasura
9
2 / 2 / 1
5,898
536
2,091
5,776
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
domIknow
Yemoja
8
0 / 4 / 1
5,094
463
796
6,003
2,361
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
riskyglyph
Izanami
10
2 / 1 / 0
6,007
546
3,565
5,279
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
11
Kills
17
18
Deaths
12
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
L
Thor
H2wk3y3
Thor
1
2
2
1
L
Gilgamesh
Jarhead0331
Gilgamesh
0
7
0
0
W
2
3
0
0.67
W
Guan Yu
SirAlone1
Guan Yu
11
2
0
5.5
W
Bakasura
YdYopiGG
Bakasura
2
2
1
1.25
W
Yemoja
domIknow
Yemoja
0
4
1
0.13
L
6
1
0
6
L
0
6
0
0
W
Izanami
riskyglyph
Izanami
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,547
Damage
18,872
29,377
Taken
33,767
7,203
Mitigated
16,970
5,463
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,077
1,478
0
1,780
6,465
1,497
0
412
5,903
0
31,184
L
Thor
H2wk3y3
Thor
1,149
173
0
1,491
6,112
1,265
0
257
5,830
0
18,567
L
Gilgamesh
Jarhead0331
Gilgamesh
1,201
589
0
116
7,234
2,150
87
0
7,034
0
15,329
W
2,859
342
103
1,251
7,799
2,520
0
5,313
2,140
21,550
0
W
Guan Yu
SirAlone1
Guan Yu
9,561
1,506
0
3,424
8,910
7,894
39
641
8,245
0
40,078
W
Bakasura
YdYopiGG
Bakasura
2,091
1,503
0
1,557
5,776
2,311
0
928
4,824
0
24,487
W
Yemoja
domIknow
Yemoja
796
123
901
1,028
6,003
2,361
121
58
5,945
9,453
0
L
7,878
967
33
2,043
5,509
1,658
0
2,225
3,204
46,136
0
L
242
27
0
0
4,057
633
0
761
3,221
5,001
0
W
Izanami
riskyglyph
Izanami
3,565
1,708
0
970
5,279
1,884
248
760
4,493
0
42,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,545
Gold Earned
30,479
213
Minions Killed
282
0
Camps Cleared
0
1,012,535
Distance Traveled
1,111,696
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,271
570
35
3
0
220,383
2
L
Thor
5,401
491
47
4
0
211,616
0
L
Gilgamesh
4,840
440
30
3
0
192,454
0
W
Hades
5,709
519
34
3
0
206,100
0
W
Guan Yu
7,771
706
85
8
0
212,290
0
W
Bakasura
5,898
536
61
6
0
262,853
0
W
Yemoja
5,094
463
16
1
0
214,790
7
L
Ra
7,790
708
94
9
0
209,980
2
L
Merlin
4,243
386
7
1
0
178,102
0
W
Izanami
6,007
546
86
8
0
215,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role