Player Matchup

Ravana
Ravana
Androx
Ravana
Level 23
God Stats
1W - 1L
1,285 SR
Queue Stats
22W - 20L
1,404 Elo+
Party 2
Odin
Odin
DrDinosaur
Odin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 115L
1,544 Elo+
Party 1
Athena
Athena
PommeDTerre
Athena
Level 8
God Stats
2W - 1L
1,303 SR
Queue Stats
24W - 22L
1,454 Elo+
Solo
Zeus
Zeus
Sean32
Zeus
Level 25
God Stats
1W - 3L
1,267 SR
Queue Stats
22W - 20L
1,404 Elo+
Party 2
Chang'e
Chang'e
Waffril
Chang'e
Level 8
God Stats
4W - 1L
1,829 SR
Queue Stats
58W - 48L
1,674 Elo+
Party 1
Team Averages
Level 33
1,437 SR
1,496 Elo+

VS

Team Averages
Level 22
1,633 SR
1,522 Elo+
Hercules
Hercules
Big Daddy2438
Hercules
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 104L
1,533 Elo+
Solo
Neith
Neith
El Locochon3000
Neith
Level 27
God Stats
4W - 2L
1,849 SR
Queue Stats
95W - 134L
1,445 Elo+
Solo
Sol
Sol
Jack0077169
Sol
Level 6
God Stats
2W - 2L
1,717 SR
Queue Stats
18W - 15L
1,527 Elo+
Solo
Set
Set
RecT0
Set
Level 29
God Stats
5W - 10L
1,500 SR
Queue Stats
55W - 49L
1,565 Elo+
Solo
Athena
Athena
n8tastii
Athena
Level 26
God Stats
96W - 78L
1,599 SR
Queue Stats
158W - 149L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Androx
Ravana
17
9 / 7 / 12
11,645
555
13,190
18,634
11,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 3 / 13
11,194
533
9,030
15,312
11,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
16
1 / 2 / 33
11,998
571
9,460
23,313
22,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
Sean32
Zeus
19
21 / 5 / 8
13,705
653
30,837
14,149
5,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Waffril
Chang'e
17
5 / 4 / 13
10,880
518
12,975
16,845
7,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Big Daddy2438
Hercules
16
4 / 5 / 3
11,072
527
14,370
25,587
19,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 10 / 5
10,027
477
12,153
15,768
5,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
5 / 7 / 6
11,200
533
18,087
21,413
7,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
RecT0
Set
17
5 / 9 / 6
11,690
557
11,410
19,990
10,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
n8tastii
Athena
15
5 / 10 / 4
10,654
507
10,386
22,595
19,031
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
45
41
Kills
21
21
Deaths
41
79
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ravana
Androx
Ravana
9
7
12
2.14
L
Hercules
Big Daddy2438
Hercules
4
5
3
1.1
W
5
3
13
3.83
L
2
10
5
0.45
L
5
7
6
1.14
W
Athena
1
2
33
8.75
L
Set
RecT0
Set
5
9
6
0.89
W
Zeus
Sean32
Zeus
21
5
8
5
W
Chang'e
Waffril
Chang'e
5
4
13
2.88
L
Athena
n8tastii
Athena
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,492
Damage
66,406
88,253
Taken
105,353
58,971
Mitigated
61,441
27,733
Healing
21,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Androx
Ravana
13,190
5,381
0
4,340
18,634
11,259
339
4,039
14,469
0
51,653
L
Hercules
Big Daddy2438
Hercules
14,370
4,224
0
6,028
25,587
19,191
553
12,049
13,095
0
63,195
W
9,030
2,403
0
3,502
15,312
11,478
1,505
3,658
11,574
0
44,490
L
12,153
5,537
0
3,722
15,768
5,488
624
9,339
5,966
0
62,051
L
18,087
4,656
0
8,026
21,413
7,615
2,450
7,955
13,174
91,186
0
W
Athena
9,460
2,979
0
4,671
23,313
22,949
1,035
9,353
13,712
21,834
0
L
Set
RecT0
Set
11,410
6,180
0
1,240
19,990
10,116
0
9,890
9,822
0
92,966
W
Zeus
Sean32
Zeus
30,837
6,376
0
2,944
14,149
5,890
1,790
3,074
11,073
83,378
0
W
Chang'e
Waffril
Chang'e
12,975
1,826
5,817
6,459
16,845
7,395
1,847
7,525
8,952
45,086
0
L
Athena
n8tastii
Athena
10,386
2,851
254
1,982
22,595
19,031
102
12,059
10,024
27,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,422
Gold Earned
54,643
382
Minions Killed
518
0
Camps Cleared
0
1,963,761
Distance Traveled
1,675,985
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,645
555
82
4
0
334,464
0
L
Hercules
11,072
527
115
5
0
357,903
0
W
Odin
11,194
533
84
4
0
433,123
6
L
Neith
10,027
477
90
4
0
320,762
0
L
Sol
11,200
533
134
6
0
309,909
7
W
Athena
11,998
571
24
1
0
467,231
6
L
Set
11,690
557
142
7
0
321,060
4
W
Zeus
13,705
653
113
5
0
346,337
1
W
Chang'e
10,880
518
79
4
0
382,606
3
L
Athena
10,654
507
37
2
0
366,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role