Player Matchup

Geb
Geb
Axelrpg86
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,103 Elo+
Party 2
Medusa
Medusa
Mook722
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,500 Elo+
Solo
Hades
Hades
The_BlaCkouT09
Hades
Level 22
God Stats
32W - 28L
1,483 SR
Queue Stats
85W - 100L
1,356 Elo+
Solo
Izanami
Izanami
X_Pedropro2008_X
Izanami
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 5L
1,088 Elo+
Party 2
Tsukuyomi
Tsukuyomi
nongpome1
Tsukuyomi
Level 5
God Stats
0W - 2L
1,281 SR
Queue Stats
3W - 4L
1,059 Elo+
Solo
Team Averages
Level 13
1,453 SR
1,221 Elo+

VS

Team Averages
Level 27
1,449 SR
1,371 Elo+
Fafnir
Fafnir
Darth_Reevan14
Fafnir
Level 14
God Stats
1W - 0L
1,391 SR
Queue Stats
6W - 6L
1,316 Elo+
Party 1
Merlin
Merlin
Seeker_Guardian
Merlin
Level 22
God Stats
59W - 76L
1,384 SR
Queue Stats
94W - 136L
1,300 Elo+
Solo
Ravana
Ravana
lucas_fede_lopez
Ravana
Level 43
God Stats
2W - 0L
1,607 SR
Queue Stats
14W - 17L
1,356 Elo+
Party 1
Artemis
Artemis
souljavizn
Artemis
Level 29
God Stats
4W - 4L
1,574 SR
Queue Stats
67W - 71L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
xandreb
Gilgamesh
Level 29
God Stats
1W - 3L
1,289 SR
Queue Stats
58W - 75L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 6
9,698
359
6,922
24,077
18,440
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Mook722
Medusa
4
0 / 5 / 1
6,998
259
0
3,530
758
20
11 / 6 / 7
13,619
504
19,848
28,802
15,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 13 / 6
11,544
428
5,282
18,359
7,135
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
nongpome1
Tsukuyomi
20
11 / 5 / 5
14,788
548
16,485
23,586
11,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
12,188
451
4,216
14,995
12,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 9 / 0
14,901
552
15,907
16,866
7,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 5 / 9
12,785
474
5,127
12,663
7,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
souljavizn
Artemis
20
19 / 6 / 4
16,723
619
32,641
21,230
9,117
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
xandreb
Gilgamesh
19
5 / 6 / 12
13,745
509
14,513
19,810
10,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
63
26
Kills
35
37
Deaths
32
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
2
6
3
0.58
L
Medusa
Mook722
Medusa
0
5
1
0.1
W
7
9
0
0.78
L
11
6
7
2.42
L
3
13
6
0.46
W
2
5
9
1.3
L
Tsukuyomi
nongpome1
Tsukuyomi
11
5
5
2.7
W
Artemis
souljavizn
Artemis
19
6
4
3.5
W
Gilgamesh
xandreb
Gilgamesh
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,537
Damage
72,404
98,354
Taken
85,564
53,071
Mitigated
46,734
16,571
Healing
16,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,922
1,357
0
1,953
24,077
18,440
476
3,612
20,289
36,542
0
W
4,216
2,090
0
2,136
14,995
12,493
2,811
4,102
10,893
27,890
0
L
Medusa
Mook722
Medusa
0
0
0
0
3,530
758
0
406
3,046
0
2,203
W
15,907
1,071
0
1,489
16,866
7,502
5,992
4,202
12,664
99,059
0
L
19,848
962
1,570
8,364
28,802
15,697
1,351
7,660
20,940
89,378
0
L
5,282
4,301
0
1,186
18,359
7,135
1,182
1,833
16,426
0
50,423
W
5,127
1,218
0
1,733
12,663
7,532
2,613
3,697
8,966
0
85,478
L
Tsukuyomi
nongpome1
Tsukuyomi
16,485
5,852
0
3,498
23,586
11,041
0
6,271
17,105
0
102,322
W
Artemis
souljavizn
Artemis
32,641
24,502
0
8,383
21,230
9,117
3,058
4,837
16,393
0
137,650
W
Gilgamesh
xandreb
Gilgamesh
14,513
3,975
0
2,475
19,810
10,090
5,795
9,932
9,878
469
52,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,647
Gold Earned
70,342
430
Minions Killed
589
0
Camps Cleared
0
1,660,166
Distance Traveled
2,082,472
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,698
359
46
2
0
493,579
0
W
Fafnir
12,188
451
47
2
0
401,027
0
L
Medusa
6,998
259
3
0
0
68,530
2
W
Merlin
14,901
552
173
6
0
344,327
1
L
Hades
13,619
504
134
5
0
373,506
0
L
Izanami
11,544
428
98
4
0
310,088
0
W
Ravana
12,785
474
127
5
0
435,817
0
L
Tsukuyomi
14,788
548
149
6
0
414,463
1
W
Artemis
16,723
619
167
6
0
408,758
3
W
Gilgamesh
13,745
509
75
3
0
492,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role