Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Azar_zahvat
Ah Muzen Cab
Level 53
God Stats
5W - 6L
1,403 SR
Queue Stats
206W - 275L
1,324 Elo+
Party 2
Heimdallr
Heimdallr
Batty_consumer
Heimdallr
Level 57
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo
Chang'e
Chang'e
D1_24ss
Chang'e
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 118L
1,444 Elo+
Solo
Ganesha
Ganesha
bijtjearthurFN
Ganesha
Level 48
God Stats
2W - 2L
1,277 SR
Queue Stats
49W - 58L
1,380 Elo+
Solo
Team Averages
Level 57
1,481 SR
1,466 Elo+

VS

Team Averages
Level 85
1,406 SR
1,388 Elo+
Nox
Nox
 
Nox
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Fainertil
Danzaburou
Level 62
God Stats
48W - 56L
1,431 SR
Queue Stats
106W - 144L
1,344 Elo+
Party 1
Hel
Hel
Judas_treason
Hel
Level 82
God Stats
23W - 23L
1,424 SR
Queue Stats
474W - 544L
1,316 Elo+
Party 1
Gilgamesh
Gilgamesh
YungPhatSkep
Gilgamesh
Level 122
God Stats
16W - 15L
1,573 SR
Queue Stats
74W - 74L
1,423 Elo+
Solo
Mulan
Mulan
skyfall20ve
Mulan
Level 54
God Stats
34W - 51L
1,102 SR
Queue Stats
512W - 681L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
2 / 3 / 2
6,126
613
4,973
10,240
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Azar_zahvat
Ah Muzen Cab
7
0 / 4 / 1
4,566
457
5,477
5,508
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Batty_consumer
Heimdallr
9
3 / 2 / 0
5,555
556
1,994
5,272
1,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
D1_24ss
Chang'e
4
0 / 4 / 0
3,815
382
119
2,630
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 1
4,933
493
3,393
8,596
3,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
2 / 0 / 7
4,988
499
3,191
6,562
2,851
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Fainertil
Danzaburou
9
4 / 1 / 6
5,833
583
5,630
6,526
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 1
6,234
623
3,766
4,131
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
YungPhatSkep
Gilgamesh
10
1 / 0 / 4
5,506
551
2,484
6,396
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 3 / 0
5,586
559
4,826
7,253
3,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
14
17
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
3
2
1
W
Nox
 
Nox
2
0
7
5.5
L
Ah Muzen Cab
Azar_zahvat
Ah Muzen Cab
0
4
1
0.13
L
Heimdallr
Batty_consumer
Heimdallr
3
2
0
1.5
L
Chang'e
D1_24ss
Chang'e
0
4
0
0
W
Danzaburou
Fainertil
Danzaburou
4
1
6
7
W
4
1
1
4.5
W
Gilgamesh
YungPhatSkep
Gilgamesh
1
0
4
3
L
0
4
1
0.13
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,956
Damage
19,897
32,246
Taken
30,868
12,366
Mitigated
11,600
10,202
Healing
12,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,973
2,836
0
5,608
10,240
4,665
796
1,387
8,505
0
26,628
W
Nox
 
Nox
3,191
229
741
2,727
6,562
2,851
0
1,665
4,897
11,177
0
L
Ah Muzen Cab
Azar_zahvat
Ah Muzen Cab
5,477
1,300
0
904
5,508
1,589
102
1,443
4,065
0
23,171
L
Heimdallr
Batty_consumer
Heimdallr
1,994
819
0
813
5,272
1,863
0
1,573
3,699
0
20,090
L
Chang'e
D1_24ss
Chang'e
119
0
0
118
2,630
641
0
914
1,716
5,302
0
W
Danzaburou
Fainertil
Danzaburou
5,630
3,072
294
2,826
6,526
1,937
0
1,589
4,937
0
25,488
W
3,766
140
632
2,131
4,131
1,099
0
79
4,012
29,184
0
W
Gilgamesh
YungPhatSkep
Gilgamesh
2,484
1,089
0
1,794
6,396
2,114
37
139
6,257
0
34,807
L
3,393
248
0
2,759
8,596
3,608
56
1,640
6,956
16,441
0
W
4,826
1,712
0
1,823
7,253
3,599
678
0
7,253
0
19,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,995
Gold Earned
28,147
185
Minions Killed
230
0
Camps Cleared
0
825,147
Distance Traveled
916,204
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,126
613
65
7
0
179,457
3
W
Nox
4,988
499
24
2
0
181,387
0
L
Ah Muzen Cab
4,566
457
60
6
0
175,368
0
L
Heimdallr
5,555
556
38
4
0
203,200
2
L
Chang'e
3,815
382
11
1
0
66,192
0
W
Danzaburou
5,833
583
44
4
0
166,177
1
W
Hel
6,234
623
53
5
0
189,503
0
W
Gilgamesh
5,506
551
73
7
0
204,654
1
L
Ganesha
4,933
493
11
1
0
200,930
0
W
Mulan
5,586
559
36
4
0
174,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role