Player Matchup

Tsukuyomi
Tsukuyomi
Dr_Guacomole
Tsukuyomi
Level 29
God Stats
4W - 7L
1,532 SR
Queue Stats
40W - 58L
1,407 Elo+
Solo
Horus
Horus
JustDoJ
Horus
Level 89
God Stats
5W - 6L
1,518 SR
Queue Stats
98W - 96L
1,492 Elo+
Solo
Skadi
Skadi
SuperKami_Merc
Skadi
Level 67
God Stats
30W - 21L
1,573 SR
Queue Stats
141W - 154L
1,437 Elo+
Solo
Team Averages
Level 62
1,541 SR
1,446 Elo+

VS

Team Averages
Level 23
1,429 SR
1,443 Elo+
Nemesis
Nemesis
 
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Stay_Golden886
Izanami
Level 16
God Stats
12W - 20L
1,287 SR
Queue Stats
21W - 48L
1,153 Elo+
Solo
Tiamat
Tiamat
THE_GEDO-KUN_
Tiamat
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 7L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dr_Guacomole
Tsukuyomi
11
1 / 6 / 3
8,550
611
8,912
11,426
4,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Horus
JustDoJ
Horus
11
0 / 3 / 4
8,874
634
4,325
16,971
13,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 3 / 0
9,154
654
6,908
10,002
3,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 0 / 8
9,432
674
7,945
8,737
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 4 / 7
9,040
646
4,639
8,241
2,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 1 / 5
10,707
765
19,918
9,032
7,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
12
12
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
8
7
L
Tsukuyomi
Dr_Guacomole
Tsukuyomi
1
6
3
0.42
L
Horus
JustDoJ
Horus
0
3
4
0.67
W
2
4
7
1.38
L
4
3
0
1.33
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,145
Damage
32,502
38,399
Taken
26,010
21,395
Mitigated
13,011
13,513
Healing
6,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,945
4,374
302
2,008
8,737
3,904
562
20
8,717
0
20,784
L
Tsukuyomi
Dr_Guacomole
Tsukuyomi
8,912
1,342
0
2,576
11,426
4,202
0
5,395
6,031
0
41,773
L
Horus
JustDoJ
Horus
4,325
2,039
2,890
8,047
16,971
13,480
0
7,579
9,392
0
10,697
W
4,639
1,741
390
1,883
8,241
2,062
798
0
8,241
0
24,819
L
6,908
2,054
0
0
10,002
3,713
44
6,988
3,014
0
37,929
W
19,918
1,793
0
2,372
9,032
7,045
1,255
44
8,988
65,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,578
Gold Earned
29,179
144
Minions Killed
163
0
Camps Cleared
0
730,437
Distance Traveled
727,175
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,432
674
37
3
0
280,183
0
L
Tsukuyomi
8,550
611
57
4
0
263,936
2
L
Horus
8,874
634
12
1
0
238,777
5
W
Izanami
9,040
646
40
3
0
196,163
0
L
Skadi
9,154
654
75
5
0
227,724
5
W
Tiamat
10,707
765
86
6
0
250,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role