Player Matchup

Set
Set
BlazinKraze
Set
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 36L
1,538 Elo+
Solo
Cthulhu
Cthulhu
Harptrin
Cthulhu
Level 27
God Stats
3W - 2L
1,768 SR
Queue Stats
47W - 41L
1,371 Elo+
Solo
Medusa
Medusa
SkyFOX1208
Medusa
Level 9
God Stats
0W - 2L
1,509 SR
Queue Stats
23W - 18L
1,412 Elo+
Solo
Achilles
Achilles
ottottotto
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 179L
1,505 Elo+
Party 1
Ravana
Ravana
暴躁大表哥
Ravana
Level 28
God Stats
0W - 2L
1,257 SR
Queue Stats
180W - 180L
1,512 Elo+
Party 1
Team Averages
Level 24
1,507 SR
1,468 Elo+

VS

Team Averages
Level 28
1,491 SR
1,518 Elo+
Ravana
Ravana
DUFF_MAN15_
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FHCrtt987
Zhong Kui
Level 29
God Stats
3W - 2L
1,620 SR
Queue Stats
60W - 54L
1,494 Elo+
Party 2
Chaac
Chaac
UnsoundHealer7
Chaac
Level 24
God Stats
8W - 5L
1,796 SR
Queue Stats
49W - 43L
1,670 Elo+
Solo
Anhur
Anhur
WodansRavens
Anhur
Level 29
God Stats
4W - 9L
1,500 SR
Queue Stats
209W - 261L
1,457 Elo+
Solo
Ares
Ares
妖妖跋扈
Ares
Level 28
God Stats
1W - 3L
1,037 SR
Queue Stats
45W - 32L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 5
12,874
444
16,185
26,595
15,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Harptrin
Cthulhu
19
7 / 5 / 11
13,339
460
27,631
31,147
29,972
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
SkyFOX1208
Medusa
20
8 / 8 / 6
14,813
511
19,265
20,566
7,452
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
ottottotto
Achilles
16
2 / 9 / 9
11,458
395
15,125
32,725
53,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
2 / 8 / 6
12,096
417
9,446
22,648
9,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
4 / 2 / 11
14,022
484
13,845
17,196
8,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
FHCrtt987
Zhong Kui
20
14 / 6 / 7
14,993
517
31,266
24,766
19,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 2 / 15
14,015
483
34,247
29,432
42,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
2 / 9 / 5
12,961
447
8,271
22,559
9,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 6 / 15
14,231
491
22,751
31,601
41,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
88
25
Kills
35
36
Deaths
25
37
Assists
53
Player
Kills
Deaths
Assists
KDA
L
6
6
5
1.42
W
Ravana
4
2
11
4.75
W
Zhong Kui
FHCrtt987
Zhong Kui
14
6
7
2.92
L
Cthulhu
Harptrin
Cthulhu
7
5
11
2.5
L
Medusa
SkyFOX1208
Medusa
8
8
6
1.38
W
7
2
15
7.25
W
2
9
5
0.5
L
Achilles
ottottotto
Achilles
2
9
9
0.72
W
8
6
15
2.58
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,652
Damage
110,380
133,681
Taken
125,554
115,597
Mitigated
122,238
29,699
Healing
40,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,185
7,105
0
5,580
26,595
15,542
951
12,143
14,302
0
88,770
W
Ravana
13,845
4,455
0
8,087
17,196
8,852
1,303
2,378
14,693
0
112,761
W
Zhong Kui
FHCrtt987
Zhong Kui
31,266
2,235
0
9,078
24,766
19,852
2,965
4,635
20,031
87,223
0
L
Cthulhu
Harptrin
Cthulhu
27,631
2,010
1,672
9,035
31,147
29,972
755
15,112
15,775
77,844
0
L
Medusa
SkyFOX1208
Medusa
19,265
8,501
540
4,684
20,566
7,452
4,676
8,537
11,979
0
100,558
W
34,247
6,783
0
13,921
29,432
42,489
1,684
7,898
20,959
0
93,400
W
8,271
3,908
0
4,442
22,559
9,507
0
3,263
19,221
0
76,485
L
Achilles
ottottotto
Achilles
15,125
6,161
0
3,893
32,725
53,116
54
10,672
21,503
0
39,387
W
22,751
1,828
0
5,029
31,601
41,538
605
9,457
21,794
54,790
0
L
9,446
1,894
0
4,295
22,648
9,515
0
7,553
14,947
0
58,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,580
Gold Earned
70,222
507
Minions Killed
596
0
Camps Cleared
0
2,505,250
Distance Traveled
2,621,312
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,874
444
116
4
0
525,778
1
W
Ravana
14,022
484
161
6
0
515,800
1
W
Zhong Kui
14,993
517
128
4
0
523,114
3
L
Cthulhu
13,339
460
95
3
0
525,370
3
L
Medusa
14,813
511
151
5
0
533,285
6
W
Chaac
14,015
483
120
4
0
551,899
5
W
Anhur
12,961
447
120
4
0
482,949
1
L
Achilles
11,458
395
56
2
0
440,583
2
W
Ares
14,231
491
67
2
0
547,550
3
L
Ravana
12,096
417
89
3
0
480,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role