Player Matchup

Geb
Geb
ElMonstruoAzul
Geb
Level 18
God Stats
1W - 4L
1,324 SR
Queue Stats
49W - 53L
1,313 Elo+
Solo
Hades
Hades
MasterUnit141
Hades
Level 14
God Stats
0W - 1L
1,727 SR
Queue Stats
5W - 12L
1,137 Elo+
Party 1
Amaterasu
Amaterasu
MexicanLandLord
Amaterasu
Level 7
God Stats
2W - 1L
1,700 SR
Queue Stats
7W - 10L
1,111 Elo+
Party 1
Loki
Loki
NOKILLPLX
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Polonium17
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,550 SR
1,312 Elo+

VS

Team Averages
Level 10
1,489 SR
1,237 Elo+
Kukulkan
Kukulkan
Namsar
Kukulkan
Level 8
God Stats
8W - 8L
1,334 SR
Queue Stats
16W - 22L
1,309 Elo+
Solo
Jing Wei
Jing Wei
Ryangoogoo
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
948 Elo+
Solo
Scylla
Scylla
Stijnelito03
Scylla
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
besalive
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,062 Elo+
Solo
Danzaburou
Danzaburou
harrykane2907
Danzaburou
Level 17
God Stats
23W - 35L
1,612 SR
Queue Stats
52W - 91L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,663
444
2,506
11,869
7,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

1
0 / 0 / 0
3,119
208
0
0
0
Amaterasu
MexicanLandLord
Amaterasu
12
7 / 7 / 2
7,693
513
8,355
12,504
10,178
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Loki
13
7 / 5 / 0
8,388
559
5,759
8,206
2,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
Polonium17
Nemesis
11
0 / 4 / 4
6,825
455
4,358
9,792
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Namsar
Kukulkan
13
3 / 3 / 4
8,199
547
6,106
6,052
2,137
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Ryangoogoo
Jing Wei
13
3 / 3 / 5
8,136
542
5,994
6,901
2,458
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
13
5 / 3 / 2
8,229
549
5,005
7,569
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
10
3 / 5 / 3
7,258
484
4,048
10,589
8,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
harrykane2907
Danzaburou
12
5 / 3 / 8
8,349
557
5,873
7,080
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
16
Kills
19
19
Deaths
17
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
0
0
0
0
L
Amaterasu
MexicanLandLord
Amaterasu
7
7
2
1.14
L
Loki
7
5
0
1.4
W
Kukulkan
Namsar
Kukulkan
3
3
4
1.67
L
Nemesis
Polonium17
Nemesis
0
4
4
0.5
W
Jing Wei
Ryangoogoo
Jing Wei
3
3
5
1.83
W
Scylla
5
3
2
2
W
Ares
3
5
3
0.9
W
Danzaburou
harrykane2907
Danzaburou
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,978
Damage
27,026
42,371
Taken
38,191
24,521
Mitigated
19,121
4,368
Healing
2,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,506
43
0
212
11,869
7,488
102
5,378
6,235
17,134
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
MexicanLandLord
Amaterasu
8,355
3,597
0
1,301
12,504
10,178
0
5,499
6,869
0
26,227
L
Loki
5,759
2,054
0
820
8,206
2,888
2,763
1,162
7,004
0
28,654
W
Kukulkan
Namsar
Kukulkan
6,106
986
0
169
6,052
2,137
1,158
187
5,865
43,007
0
L
Nemesis
Polonium17
Nemesis
4,358
1,906
0
2,035
9,792
3,967
29
2,578
7,104
0
33,398
W
Jing Wei
Ryangoogoo
Jing Wei
5,994
4,670
0
300
6,901
2,458
3,749
811
6,090
0
43,061
W
Scylla
5,005
347
0
758
7,569
1,947
56
552
7,017
35,655
0
W
Ares
4,048
639
0
648
10,589
8,753
724
956
9,633
14,053
0
W
Danzaburou
harrykane2907
Danzaburou
5,873
2,857
0
302
7,080
3,826
1,777
0
7,080
0
36,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,688
Gold Earned
40,171
176
Minions Killed
298
0
Camps Cleared
0
1,100,989
Distance Traveled
1,344,328
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,663
444
20
1
0
288,214
1
L
Hades
3,119
208
0
0
0
0
0
L
Amaterasu
7,693
513
43
3
0
252,456
0
L
Loki
8,388
559
50
3
0
265,693
1
W
Kukulkan
8,199
547
85
6
0
245,691
1
L
Nemesis
6,825
455
63
4
0
294,626
0
W
Jing Wei
8,136
542
80
5
0
269,297
2
W
Scylla
8,229
549
56
4
0
305,815
3
W
Ares
7,258
484
20
1
0
263,895
0
W
Danzaburou
8,349
557
57
4
0
259,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role