Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Blvyxs
Loki
Level 25
God Stats
6W - 6L
1,066 SR
Queue Stats
323W - 347L
1,416 Elo+
Solo
King Arthur
King Arthur
SugaWhite
King Arthur
Level 29
God Stats
2W - 1L
1,724 SR
Queue Stats
88W - 80L
1,529 Elo+
Solo
Kukulkan
Kukulkan
Tonybrake243
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,433 Elo+
Solo
Cerberus
Cerberus
wolfbeast1254
Cerberus
Level 14
God Stats
14W - 16L
1,311 SR
Queue Stats
30W - 49L
1,275 Elo+
Solo
Team Averages
Level 22
1,420 SR
1,431 Elo+

VS

Team Averages
Level 14
1,467 SR
1,480 Elo+
Medusa
Medusa
Kryptyk446
Medusa
Level 21
God Stats
116W - 123L
1,431 SR
Queue Stats
608W - 585L
1,575 Elo+
Solo
Cthulhu
Cthulhu
NoCising
Cthulhu
Level 16
God Stats
9W - 16L
1,484 SR
Queue Stats
181W - 227L
1,380 Elo+
Solo
Tiamat
Tiamat
TayAllDay26
Tiamat
Level 27
God Stats
7W - 15L
1,418 SR
Queue Stats
99W - 89L
1,517 Elo+
Solo
Kali
Kali
advance-popgun2
Kali
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 31L
1,734 Elo+
Solo
Olorun
Olorun
optimusprimejoey
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
13 / 2 / 4
13,135
571
16,680
14,946
6,189
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
Blvyxs
Loki
19
9 / 5 / 6
12,663
551
13,576
17,598
7,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
SugaWhite
King Arthur
20
8 / 2 / 5
12,754
555
9,489
18,202
18,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Tonybrake243
Kukulkan
3
0 / 0 / 0
5,493
239
0
0
0
Cerberus
wolfbeast1254
Cerberus
16
4 / 2 / 8
11,101
483
6,118
20,516
17,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kryptyk446
Medusa
18
6 / 6 / 3
12,628
549
20,187
15,675
10,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
NoCising
Cthulhu
15
3 / 8 / 1
10,619
462
9,266
22,569
25,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
14
1 / 3 / 0
9,302
404
1,937
5,908
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 9 / 0
6,578
286
1,479
8,225
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
1 / 12 / 0
7,135
310
930
9,855
2,543

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
34
Kills
11
11
Deaths
38
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
13
2
4
7.5
W
Loki
Blvyxs
Loki
9
5
6
2.4
L
Medusa
Kryptyk446
Medusa
6
6
3
1.25
L
Cthulhu
NoCising
Cthulhu
3
8
1
0.44
W
King Arthur
SugaWhite
King Arthur
8
2
5
5.25
L
Tiamat
1
3
0
0.33
W
Kukulkan
Tonybrake243
Kukulkan
0
0
0
0
L
0
9
0
0
L
1
12
0
0.08
W
Cerberus
wolfbeast1254
Cerberus
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,863
Damage
33,799
71,262
Taken
62,232
49,492
Mitigated
44,600
23,898
Healing
3,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
16,680
10,734
0
4,629
14,946
6,189
9,854
2,625
12,299
0
107,050
W
Loki
Blvyxs
Loki
13,576
6,365
0
4,729
17,598
7,276
1,431
1,940
15,598
0
86,258
L
Medusa
Kryptyk446
Medusa
20,187
10,912
0
2,033
15,675
10,994
0
1,137
14,538
0
67,765
L
Cthulhu
NoCising
Cthulhu
9,266
1,280
148
396
22,569
25,555
602
3,838
18,731
51,628
0
W
King Arthur
SugaWhite
King Arthur
9,489
1,068
0
6,103
18,202
18,855
1,019
1,701
16,483
0
79,533
L
Tiamat
1,937
256
0
727
5,908
2,746
986
0
5,908
35,104
0
W
Kukulkan
Tonybrake243
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
1,479
844
0
424
8,225
2,762
56
983
7,242
0
14,685
L
930
779
0
77
9,855
2,543
0
160
9,695
7,838
0
W
Cerberus
wolfbeast1254
Cerberus
6,118
506
0
8,437
20,516
17,172
685
5,735
14,749
28,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,146
Gold Earned
46,262
486
Minions Killed
327
0
Camps Cleared
0
1,710,169
Distance Traveled
1,485,191
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,135
571
170
7
0
391,311
4
W
Loki
12,663
551
126
5
0
426,518
3
L
Medusa
12,628
549
115
5
0
395,853
4
L
Cthulhu
10,619
462
71
3
0
389,185
0
W
King Arthur
12,754
555
145
6
0
473,541
2
L
Tiamat
9,302
404
99
4
0
250,295
2
W
Kukulkan
5,493
239
0
0
0
0
0
L
Kali
6,578
286
25
1
0
221,337
2
L
Olorun
7,135
310
17
1
0
228,521
0
W
Cerberus
11,101
483
45
2
0
418,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role