Player Matchup

Bellona
Bellona
Chekmate44
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
Heracles30
Nu Wa
Level 17
God Stats
0W - 1L
1,511 SR
Queue Stats
12W - 20L
1,453 Elo+
Party 2
Ah Puch
Ah Puch
House_of_Goblin
Ah Puch
Level 106
God Stats
2W - 2L
1,688 SR
Queue Stats
103W - 132L
1,492 Elo+
Party 2
Geb
Geb
King Ash3r
Geb
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 74L
1,385 Elo+
Party 2
Jing Wei
Jing Wei
Tyneh
Jing Wei
Level 44
God Stats
0W - 1L
1,376 SR
Queue Stats
15W - 34L
1,340 Elo+
Party 2
Team Averages
Level 59
1,515 SR
1,424 Elo+

VS

Team Averages
Level 86
1,711 SR
1,612 Elo+
Chang'e
Chang'e
BlitzkriegAngel
Chang'e
Level 109
God Stats
43W - 19L
1,960 SR
Queue Stats
368W - 292L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
JakeSmith117
Danzaburou
Level 67
God Stats
16W - 13L
1,633 SR
Queue Stats
311W - 222L
1,586 Elo+
Party 1
Guan Yu
Guan Yu
Slayerking5000
Guan Yu
Level 124
God Stats
79W - 33L
1,756 SR
Queue Stats
426W - 285L
1,654 Elo+
Party 1
Merlin
Merlin
Terenagan
Merlin
Level 29
God Stats
44W - 27L
1,686 SR
Queue Stats
303W - 148L
1,644 Elo+
Party 1
Set
Set
TheeTacoLord
Set
Level 101
God Stats
3W - 5L
1,522 SR
Queue Stats
711W - 519L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chekmate44
Bellona
14
1 / 6 / 3
8,846
885
6,368
16,221
8,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
15
2 / 7 / 4
9,318
932
6,649
12,832
4,346
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 4
9,468
947
16,334
11,996
4,621
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 9 / 2
9,052
905
9,502
18,457
19,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Tyneh
Jing Wei
14
0 / 9 / 5
8,630
863
3,825
14,784
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

112

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 23
10,122
1,012
7,897
9,798
3,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
JakeSmith117
Danzaburou
16
4 / 2 / 18
10,115
1,012
8,777
10,538
3,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 2 / 27
10,649
1,065
11,673
15,842
15,069
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
Terenagan
Merlin
18
10 / 0 / 20
11,691
1,169
24,464
4,176
1,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
15 / 2 / 14
12,250
1,225
17,667
10,001
4,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
137
6
Kills
35
35
Deaths
6
18
Assists
102
Player
Kills
Deaths
Assists
KDA
W
2
0
23
13.5
L
Bellona
Chekmate44
Bellona
1
6
3
0.42
L
Nu Wa
2
7
4
0.57
L
1
4
4
0.75
W
Danzaburou
JakeSmith117
Danzaburou
4
2
18
6.5
L
2
9
2
0.33
W
4
2
27
8.75
W
Merlin
Terenagan
Merlin
10
0
20
20
W
15
2
14
11
L
Jing Wei
Tyneh
Jing Wei
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,678
Damage
70,478
74,290
Taken
50,355
41,694
Mitigated
28,537
3,447
Healing
21,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,897
416
4,316
3,076
9,798
3,522
0
5,988
3,810
21,477
0
L
Bellona
Chekmate44
Bellona
6,368
1,031
0
204
16,221
8,757
0
7,249
8,972
454
16,411
L
Nu Wa
6,649
1,586
114
562
12,832
4,346
0
4,515
8,317
14,787
0
L
16,334
290
0
363
11,996
4,621
0
5,679
6,317
61,206
0
W
Danzaburou
JakeSmith117
Danzaburou
8,777
4,896
437
931
10,538
3,643
0
8,798
1,740
0
31,831
L
9,502
276
270
988
18,457
19,212
0
8,639
9,818
22,065
0
W
11,673
848
5,686
4,337
15,842
15,069
0
10,294
5,548
928
21,333
W
Merlin
Terenagan
Merlin
24,464
904
0
0
4,176
1,676
0
3,134
1,042
54,902
0
W
17,667
10,793
0
2,283
10,001
4,627
0
4,704
5,297
0
34,936
L
Jing Wei
Tyneh
Jing Wei
3,825
2,368
0
946
14,784
4,758
0
6,592
8,192
0
13,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,314
Gold Earned
54,827
172
Minions Killed
215
3
Camps Cleared
9
913,471
Distance Traveled
1,048,639
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,122
1,012
28
3
4
225,533
0
L
Bellona
8,846
885
14
1
0
189,615
0
L
Nu Wa
9,318
932
19
2
2
154,744
0
L
Ah Puch
9,468
947
94
9
1
174,913
0
W
Danzaburou
10,115
1,012
63
6
0
173,932
1
L
Geb
9,052
905
21
2
0
199,525
0
W
Guan Yu
10,649
1,065
19
2
3
236,009
1
W
Merlin
11,691
1,169
71
7
0
206,304
1
W
Set
12,250
1,225
34
3
2
206,861
1
L
Jing Wei
8,630
863
24
2
0
194,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role