Player Matchup

Pele
Pele
 
Pele
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Abou_portant_
Scylla
Level 15
God Stats
9W - 6L
1,461 SR
Queue Stats
12W - 9L
1,351 Elo+
Party 1
King Arthur
King Arthur
BWG_bobby
King Arthur
Level 27
God Stats
29W - 32L
1,550 SR
Queue Stats
106W - 123L
1,322 Elo+
Party 1
Artio
Artio
MiG__TiG
Artio
Level 29
God Stats
30W - 22L
1,567 SR
Queue Stats
158W - 149L
1,459 Elo+
Party 1
Neith
Neith
max_tiger59
Neith
Level 23
God Stats
8W - 6L
1,193 SR
Queue Stats
389W - 372L
1,361 Elo+
Party 1
Team Averages
Level 36
1,454 SR
1,399 Elo+

VS

Team Averages
Level 21
1,477 SR
1,261 Elo+
Apollo
Apollo
BernPep05
Apollo
Level 29
God Stats
2W - 3L
1,563 SR
Queue Stats
20W - 22L
1,304 Elo+
Solo
Kukulkan
Kukulkan
CopiousGorgeous
Kukulkan
Level 29
God Stats
4W - 7L
1,355 SR
Queue Stats
71W - 67L
1,391 Elo+
Solo
Bakasura
Bakasura
abinash-2005
Bakasura
Level 18
God Stats
1W - 3L
1,354 SR
Queue Stats
11W - 12L
1,282 Elo+
Solo
Medusa
Medusa
apxunbI4
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
970 Elo+
Solo
Ullr
Ullr
woow_en
Ullr
Level 26
God Stats
4W - 7L
1,615 SR
Queue Stats
40W - 27L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
13 / 2 / 1
10,861
603
16,175
13,768
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 2 / 4
9,062
503
4,314
7,635
2,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
BWG_bobby
King Arthur
16
1 / 4 / 2
9,272
515
5,580
16,089
7,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
MiG__TiG
Artio
15
2 / 1 / 6
9,286
516
4,335
16,655
12,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 0 / 1
10,035
558
7,620
7,387
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BernPep05
Apollo
13
1 / 6 / 3
7,902
439
4,336
10,683
3,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
14
2 / 6 / 0
8,116
451
6,975
9,661
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
abinash-2005
Bakasura
10
0 / 6 / 1
6,667
370
5,094
10,887
4,000
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
apxunbI4
Medusa
4
0 / 4 / 0
5,334
296
1,022
3,313
732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
woow_en
Ullr
16
5 / 2 / 0
9,897
550
11,216
12,723
5,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
24
Kills
8
9
Deaths
24
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
13
2
1
6.75
W
2
2
4
2
W
King Arthur
BWG_bobby
King Arthur
1
4
2
0.5
L
Apollo
BernPep05
Apollo
1
6
3
0.42
L
Kukulkan
2
6
0
0.33
W
Artio
MiG__TiG
Artio
2
1
6
5
L
Bakasura
abinash-2005
Bakasura
0
6
1
0.08
L
Medusa
apxunbI4
Medusa
0
4
0
0
W
6
0
1
6.5
L
Ullr
woow_en
Ullr
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,024
Damage
28,643
61,534
Taken
47,267
32,210
Mitigated
15,805
24,626
Healing
5,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,175
3,425
0
6,172
13,768
5,513
323
856
12,637
0
68,993
W
4,314
898
0
1,392
7,635
2,964
1,068
3,712
3,923
42,030
0
W
King Arthur
BWG_bobby
King Arthur
5,580
817
0
4,682
16,089
7,892
234
0
16,089
0
51,945
L
Apollo
BernPep05
Apollo
4,336
2,485
0
0
10,683
3,013
0
1,307
9,376
0
39,300
L
Kukulkan
6,975
322
0
638
9,661
3,039
360
3,258
6,403
47,456
0
W
Artio
MiG__TiG
Artio
4,335
643
122
6,904
16,655
12,708
989
2,407
13,855
35,511
0
L
Bakasura
abinash-2005
Bakasura
5,094
3,777
123
1,628
10,887
4,000
0
1,451
9,436
0
19,429
L
Medusa
apxunbI4
Medusa
1,022
535
0
0
3,313
732
383
820
2,493
0
5,572
W
7,620
3,965
0
5,354
7,387
3,133
4,497
0
7,377
0
71,086
L
Ullr
woow_en
Ullr
11,216
6,962
0
2,617
12,723
5,021
0
1,813
10,910
0
62,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,516
Gold Earned
37,916
494
Minions Killed
348
0
Camps Cleared
0
1,669,082
Distance Traveled
1,310,535
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,861
603
105
6
0
361,926
2
W
Scylla
9,062
503
105
6
0
305,087
1
W
King Arthur
9,272
515
105
6
0
324,645
1
L
Apollo
7,902
439
70
4
0
322,587
0
L
Kukulkan
8,116
451
84
5
0
312,464
1
W
Artio
9,286
516
43
2
0
385,294
2
L
Bakasura
6,667
370
44
2
0
296,554
3
L
Medusa
5,334
296
14
1
0
121,657
1
W
Neith
10,035
558
136
8
0
292,130
0
L
Ullr
9,897
550
136
8
0
257,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role