Player Matchup

Hel
Hel
ALLONDUBZ
Hel
Level 87
God Stats
143W - 124L
1,557 SR
Queue Stats
290W - 370L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
Kandyman606
Gilgamesh
Level 90
God Stats
5W - 7L
1,484 SR
Queue Stats
150W - 156L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
jaybooser
Danzaburou
Level 117
God Stats
69W - 56L
1,557 SR
Queue Stats
149W - 165L
1,437 Elo+
Party 1
Team Averages
Level 98
1,533 SR
1,452 Elo+

VS

Team Averages
Level 109
1,502 SR
1,428 Elo+
Hera
Hera
St Pharmacist
Hera
Level 81
God Stats
51W - 55L
1,521 SR
Queue Stats
99W - 130L
1,416 Elo+
Solo
Bastet
Bastet
XPbrutAl3zXP
Bastet
Level 146
God Stats
1W - 3L
1,486 SR
Queue Stats
26W - 34L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
dead 400
Erlang Shen
Level 99
God Stats
3W - 12L
1,500 SR
Queue Stats
181W - 214L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 9
13,704
653
6,015
22,016
19,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Kandyman606
Gilgamesh
16
5 / 11 / 5
13,607
648
15,064
23,135
15,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
jaybooser
Danzaburou
19
7 / 3 / 5
15,387
733
13,341
20,341
7,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 13
14,448
688
21,208
13,799
5,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
17
11 / 2 / 5
14,435
687
18,183
11,969
5,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
dead 400
Erlang Shen
16
6 / 5 / 9
13,346
636
15,364
22,344
13,400
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
14
Kills
20
20
Deaths
14
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
6
9
1.08
W
Gilgamesh
Kandyman606
Gilgamesh
5
11
5
0.68
L
3
7
13
1.36
L
Bastet
11
2
5
6.75
L
Erlang Shen
dead 400
Erlang Shen
6
5
9
2.1
W
Danzaburou
jaybooser
Danzaburou
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,420
Damage
54,755
65,492
Taken
48,112
42,783
Mitigated
24,512
21,061
Healing
9,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,015
652
4,880
10,051
22,016
19,618
546
9,022
12,994
48,746
0
W
Gilgamesh
Kandyman606
Gilgamesh
15,064
6,383
462
1,758
23,135
15,336
1,352
5,830
17,305
0
66,733
L
21,208
5,620
609
2,567
13,799
5,819
147
1,195
12,604
97,106
0
L
Bastet
18,183
3,959
0
1,281
11,969
5,293
923
902
11,067
0
53,769
L
Erlang Shen
dead 400
Erlang Shen
15,364
9,556
237
4,479
22,344
13,400
555
4,613
17,731
0
54,459
W
Danzaburou
jaybooser
Danzaburou
13,341
5,565
0
3,910
20,341
7,829
1,793
6,607
13,734
0
84,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,698
Gold Earned
42,229
257
Minions Killed
233
0
Camps Cleared
0
1,063,586
Distance Traveled
1,101,472
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,704
653
72
3
0
365,712
1
W
Gilgamesh
13,607
648
63
3
0
351,410
4
L
Hera
14,448
688
108
5
0
329,680
0
L
Bastet
14,435
687
66
3
0
389,674
1
L
Erlang Shen
13,346
636
59
3
0
382,118
0
W
Danzaburou
15,387
733
122
6
0
346,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role