Player Matchup

Skadi
Skadi
AsapWukong
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,341 Elo+
Party 1
Cernunnos
Cernunnos
Bandit50064
Cernunnos
Level 72
God Stats
14W - 8L
1,635 SR
Queue Stats
45W - 52L
1,455 Elo+
Solo
The Morrigan
The Morrigan
Dockedknave
The Morrigan
Level 23
God Stats
4W - 4L
1,743 SR
Queue Stats
28W - 34L
1,345 Elo+
Party 1
Hel
Hel
DrTherapy
Hel
Level 129
God Stats
1W - 4L
1,484 SR
Queue Stats
103W - 96L
1,531 Elo+
Party 1
Aphrodite
Aphrodite
zahatma
Aphrodite
Level 62
God Stats
32W - 47L
1,344 SR
Queue Stats
101W - 119L
1,274 Elo+
Solo
Team Averages
Level 62
1,541 SR
1,389 Elo+

VS

Team Averages
Level 53
1,474 SR
1,430 Elo+
Skadi
Skadi
JPonchiroli
Skadi
Level 54
God Stats
9W - 7L
1,514 SR
Queue Stats
134W - 200L
1,419 Elo+
Party 2
Hercules
Hercules
JunThePanda
Hercules
Level 49
God Stats
13W - 22L
1,338 SR
Queue Stats
330W - 333L
1,482 Elo+
Solo
Ymir
Ymir
LeoDaviBR
Ymir
Level 62
God Stats
9W - 6L
1,594 SR
Queue Stats
134W - 181L
1,416 Elo+
Party 2
Thor
Thor
OnyXNokken
Thor
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
SavageTrump
Zeus
Level 54
God Stats
38W - 41L
1,427 SR
Queue Stats
104W - 152L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
1 / 6 / 4
9,213
369
4,069
17,414
7,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
Bandit50064
Cernunnos
18
5 / 6 / 0
11,221
449
11,858
18,815
7,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Dockedknave
The Morrigan
15
2 / 8 / 2
10,276
411
4,771
18,317
7,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
0 / 7 / 2
10,701
428
9,180
19,635
9,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
zahatma
Aphrodite
16
0 / 3 / 4
9,455
378
4,044
13,521
10,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 9
14,096
564
14,194
9,284
3,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
JunThePanda
Hercules
20
9 / 0 / 6
14,366
575
16,296
18,695
16,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
20
5 / 2 / 11
12,827
513
7,445
16,811
16,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
1 / 2 / 6
13,270
531
2,966
17,345
6,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
10 / 3 / 4
14,595
584
23,544
8,193
2,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
8
Kills
30
30
Deaths
8
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
6
4
0.5
L
Cernunnos
Bandit50064
Cernunnos
5
6
0
0.83
L
The Morrigan
Dockedknave
The Morrigan
2
8
2
0.38
L
0
7
2
0.14
W
5
1
9
9.5
W
Hercules
JunThePanda
Hercules
9
0
6
12
W
Ymir
5
2
11
5.25
W
1
2
6
2
W
10
3
4
4
L
Aphrodite
zahatma
Aphrodite
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,922
Damage
64,445
87,702
Taken
70,328
42,293
Mitigated
46,583
29,735
Healing
27,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
4,069
2,574
0
992
17,414
7,187
0
8,201
8,877
0
37,261
L
Cernunnos
Bandit50064
Cernunnos
11,858
6,156
0
5,498
18,815
7,069
201
5,717
13,018
0
72,367
L
The Morrigan
Dockedknave
The Morrigan
4,771
1,401
0
5,067
18,317
7,489
0
6,255
11,912
60,315
0
L
9,180
492
460
8,306
19,635
9,992
532
4,581
14,960
73,140
0
W
14,194
6,714
0
5,556
9,284
3,575
4,214
711
8,533
0
128,158
W
Hercules
JunThePanda
Hercules
16,296
5,936
0
4,866
18,695
16,492
1,691
7,963
10,610
0
91,753
W
Ymir
7,445
216
557
4,366
16,811
16,618
558
5,844
10,657
65,080
0
W
2,966
887
0
10,225
17,345
6,916
752
3,943
13,402
0
109,484
W
23,544
1,332
0
1,746
8,193
2,982
765
3,066
5,127
88,931
0
L
Aphrodite
zahatma
Aphrodite
4,044
418
3,684
5,728
13,521
10,556
20
5,479
7,946
38,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,866
Gold Earned
69,154
548
Minions Killed
718
0
Camps Cleared
0
1,917,212
Distance Traveled
2,373,970
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,213
369
78
3
0
348,921
4
L
Cernunnos
11,221
449
114
5
0
368,494
1
L
The Morrigan
10,276
411
120
5
0
374,999
3
L
Hel
10,701
428
131
5
0
346,937
3
W
Skadi
14,096
564
169
7
0
472,590
2
W
Hercules
14,366
575
158
6
0
486,980
5
W
Ymir
12,827
513
72
3
0
490,201
5
W
Thor
13,270
531
170
7
0
472,293
6
W
Zeus
14,595
584
149
6
0
451,906
1
L
Aphrodite
9,455
378
105
4
0
477,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role