Player Matchup

Yemoja
Yemoja
KingAbadaba
Yemoja
Level 16
God Stats
5W - 7L
1,389 SR
Queue Stats
12W - 20L
1,336 Elo+
Party 1
Nemesis
Nemesis
SesshPangya
Nemesis
Level 27
God Stats
3W - 5L
1,645 SR
Queue Stats
101W - 110L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
entropyXD
Danzaburou
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
113W - 127L
1,466 Elo+
Party 1
Raijin
Raijin
itsmewaters
Raijin
Level 87
God Stats
25W - 21L
1,588 SR
Queue Stats
70W - 81L
1,492 Elo+
Party 1
Tyr
Tyr
trhchris1
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,556 Elo+
Party 1
Team Averages
Level 33
1,524 SR
1,470 Elo+

VS

Team Averages
Level 17
1,500 SR
1,552 Elo+
Cupid
Cupid
Adrian1305
Cupid
Level 29
God Stats
16W - 17L
1,522 SR
Queue Stats
98W - 110L
1,493 Elo+
Solo
Ah Puch
Ah Puch
DaKlitcommander
Ah Puch
Level 25
God Stats
9W - 8L
1,478 SR
Queue Stats
215W - 178L
1,566 Elo+
Solo
Poseidon
Poseidon
MrToniPro01
Poseidon
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Sobek
Sobek
Nightmarepet
Sobek
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 55L
1,448 Elo+
Solo
Nemesis
Nemesis
SirAlone1
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 2 / 4
7,466
533
2,540
5,479
3,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
SesshPangya
Nemesis
14
4 / 1 / 3
8,193
585
5,245
6,978
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
entropyXD
Danzaburou
12
4 / 3 / 2
7,771
555
5,798
7,837
2,563
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
15
12 / 1 / 3
10,096
721
12,149
6,272
2,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 1
8,086
578
4,425
8,998
5,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
0 / 5 / 5
6,499
464
3,055
7,571
1,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 2 / 1
7,348
525
8,155
8,490
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
MrToniPro01
Poseidon
8
0 / 10 / 0
5,553
397
689
7,614
2,272
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 5 / 4
7,071
505
2,371
9,496
6,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
SirAlone1
Nemesis
13
5 / 4 / 2
7,765
555
6,359
12,061
4,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
24
Kills
9
9
Deaths
26
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
5
5
0.5
L
2
2
1
1.25
W
Yemoja
1
2
4
1.5
L
Poseidon
MrToniPro01
Poseidon
0
10
0
0
L
2
5
4
0.8
W
Nemesis
SesshPangya
Nemesis
4
1
3
5.5
L
Nemesis
SirAlone1
Nemesis
5
4
2
1.5
W
Danzaburou
entropyXD
Danzaburou
4
3
2
1.67
W
Raijin
12
1
3
13.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,157
Damage
20,629
35,564
Taken
45,232
16,162
Mitigated
17,814
6,409
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
3,055
1,372
282
2,279
7,571
1,954
0
2,559
5,012
0
29,481
L
8,155
357
0
3,956
8,490
2,453
320
2,039
6,451
45,262
0
W
Yemoja
2,540
1,210
1,090
873
5,479
3,054
1,126
1,579
3,900
17,325
0
L
Poseidon
MrToniPro01
Poseidon
689
164
0
0
7,614
2,272
0
5,067
2,547
18,199
0
L
2,371
276
0
1,924
9,496
6,226
231
2,485
7,011
13,586
0
W
Nemesis
SesshPangya
Nemesis
5,245
2,502
0
463
6,978
3,082
1,649
638
6,340
0
49,566
L
Nemesis
SirAlone1
Nemesis
6,359
2,382
0
3,612
12,061
4,909
1,129
2,539
9,522
0
39,334
W
Danzaburou
entropyXD
Danzaburou
5,798
2,880
0
1,722
7,837
2,563
2,591
1,912
5,925
0
41,185
W
Raijin
12,149
1,652
8
627
6,272
2,181
407
2,073
4,199
56,569
0
W
4,425
831
0
1,626
8,998
5,282
1,435
5,013
3,985
0
36,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,612
Gold Earned
34,236
371
Minions Killed
253
0
Camps Cleared
0
1,379,532
Distance Traveled
1,297,986
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,499
464
50
4
0
267,332
2
L
Ah Puch
7,348
525
73
5
0
249,461
6
W
Yemoja
7,466
533
34
2
0
267,606
3
L
Poseidon
5,553
397
31
2
0
213,141
1
L
Sobek
7,071
505
25
2
0
272,658
4
W
Nemesis
8,193
585
91
7
0
303,573
2
L
Nemesis
7,765
555
74
5
0
295,394
2
W
Danzaburou
7,771
555
66
5
0
234,616
6
W
Raijin
10,096
721
110
8
0
286,977
3
W
Tyr
8,086
578
70
5
0
286,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role