Player Matchup

Skadi
Skadi
ANJEREM
Skadi
Level 12
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 8L
1,104 Elo+
Party 2
Cerberus
Cerberus
Blitz-115-
Cerberus
Level 15
God Stats
1W - 4L
1,249 SR
Queue Stats
25W - 39L
1,211 Elo+
Party 1
Mercury
Mercury
Doos__k
Mercury
Level 25
God Stats
24W - 22L
1,594 SR
Queue Stats
197W - 253L
1,264 Elo+
Solo
Cupid
Cupid
GabriSeLu22
Cupid
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,192 Elo+
Party 1
Thor
Thor
OscarFace92
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 87L
1,500 Elo+
Party 2
Team Averages
Level 12
1,514 SR
1,254 Elo+

VS

Team Averages
Level 9
1,470 SR
1,359 Elo+
Sobek
Sobek
Cratairx
Sobek
Level 28
God Stats
6W - 6L
1,490 SR
Queue Stats
119W - 112L
1,342 Elo+
Solo
Nemesis
Nemesis
L00C4S
Nemesis
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Rama
Rama
NotixX_v2
Rama
Level 5
God Stats
8W - 1L
1,500 SR
Queue Stats
13W - 12L
1,134 Elo+
Solo
Bellona
Bellona
mart3m
Bellona
Level 3
God Stats
2W - 3L
1,200 SR
Queue Stats
2W - 3L
1,147 Elo+
Party 3
Fenrir
Fenrir
tommylegion
Fenrir
Level 10
God Stats
2W - 0L
1,660 SR
Queue Stats
2W - 0L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ANJEREM
Skadi
17
3 / 12 / 4
11,674
403
13,588
25,048
12,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Blitz-115-
Cerberus
18
3 / 10 / 6
13,292
458
15,371
43,483
45,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Doos__k
Mercury
20
8 / 12 / 3
14,267
492
21,305
26,907
15,141
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
4 / 14 / 5
12,002
414
4,286
20,906
8,871
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 20 / 7
9,845
339
5,570
25,495
8,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cratairx
Sobek
20
12 / 2 / 27
15,820
546
17,741
27,735
48,463
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
L00C4S
Nemesis
20
18 / 7 / 17
15,067
520
27,519
21,681
13,281
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
20
30 / 3 / 10
17,736
612
58,459
39,139
19,251
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
mart3m
Bellona
20
8 / 6 / 20
14,339
494
15,457
19,019
18,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
4
0 / 1 / 0
8,474
292
152
567
112

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
142
18
Kills
68
68
Deaths
19
25
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Skadi
ANJEREM
Skadi
3
12
4
0.42
L
Cerberus
Blitz-115-
Cerberus
3
10
6
0.6
W
Sobek
Cratairx
Sobek
12
2
27
12.75
L
Mercury
Doos__k
Mercury
8
12
3
0.79
L
4
14
5
0.46
W
Nemesis
L00C4S
Nemesis
18
7
17
3.79
W
Rama
30
3
10
11.67
L
0
20
7
0.18
W
Bellona
mart3m
Bellona
8
6
20
3
W
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,120
Damage
119,328
141,839
Taken
108,141
90,979
Mitigated
99,133
15,520
Healing
38,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
ANJEREM
Skadi
13,588
8,333
0
1,006
25,048
12,781
1,914
3,818
21,230
0
43,800
L
Cerberus
Blitz-115-
Cerberus
15,371
1,972
0
11,391
43,483
45,551
185
4,933
38,550
57,055
0
W
Sobek
Cratairx
Sobek
17,741
2,208
0
5,651
27,735
48,463
497
3,532
24,203
48,418
0
L
Mercury
Doos__k
Mercury
21,305
11,309
0
0
26,907
15,141
933
2,541
24,366
0
95,380
L
4,286
2,320
339
1,567
20,906
8,871
630
2,379
18,527
0
24,012
W
Nemesis
L00C4S
Nemesis
27,519
12,951
0
2,962
21,681
13,281
7,467
1,933
19,748
470
77,996
W
Rama
58,459
55,504
0
27,305
39,139
19,251
5,122
7,808
31,331
0
174,464
L
5,570
3,405
0
1,217
25,495
8,635
372
4,469
21,026
0
27,579
W
Bellona
mart3m
Bellona
15,457
5,431
0
2,324
19,019
18,026
853
2,098
16,921
0
66,672
W
Fenrir
152
0
0
0
567
112
0
0
567
0
156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,080
Gold Earned
71,436
370
Minions Killed
428
0
Camps Cleared
0
2,263,147
Distance Traveled
2,101,357
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,674
403
46
2
0
447,945
2
L
Cerberus
13,292
458
123
4
0
551,196
0
W
Sobek
15,820
546
55
2
0
543,496
3
L
Mercury
14,267
492
122
4
0
455,076
0
L
Cupid
12,002
414
47
2
0
395,643
2
W
Nemesis
15,067
520
86
3
0
506,808
0
W
Rama
17,736
612
168
6
0
437,670
0
L
Thor
9,845
339
32
1
0
413,287
0
W
Bellona
14,339
494
117
4
0
560,460
0
W
Fenrir
8,474
292
2
0
0
52,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role