Player Matchup

Artio
Artio
Bossi_KK
Artio
Level 29
God Stats
9W - 5L
1,733 SR
Queue Stats
73W - 59L
1,566 Elo+
Solo
Kukulkan
Kukulkan
Dindinz
Kukulkan
Level 64
God Stats
15W - 15L
1,489 SR
Queue Stats
104W - 95L
1,505 Elo+
Party 2
Fenrir
Fenrir
Fisto Roboto199
Fenrir
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 73L
1,771 Elo+
Party 2
King Arthur
King Arthur
Seaharte
King Arthur
Level 27
God Stats
3W - 0L
1,715 SR
Queue Stats
12W - 12L
1,454 Elo+
Solo
Medusa
Medusa
abdshanti3
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 180L
1,249 Elo+
Solo
Team Averages
Level 26
1,587 SR
1,509 Elo+

VS

Team Averages
Level 22
1,570 SR
1,503 Elo+
Bacchus
Bacchus
Bruno_ALCN
Bacchus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 36L
1,456 Elo+
Solo
Sol
Sol
Esssid
Sol
Level 28
God Stats
28W - 24L
1,541 SR
Queue Stats
136W - 110L
1,500 Elo+
Party 1
Anhur
Anhur
OnkelKet_a420
Anhur
Level 28
God Stats
13W - 16L
1,384 SR
Queue Stats
129W - 100L
1,542 Elo+
Party 1
Thanatos
Thanatos
dokkande
Thanatos
Level 6
God Stats
4W - 3L
1,780 SR
Queue Stats
47W - 47L
1,537 Elo+
Solo
Anubis
Anubis
those_carbide3
Anubis
Level 24
God Stats
22W - 20L
1,648 SR
Queue Stats
227W - 241L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bossi_KK
Artio
11
3 / 3 / 7
7,090
591
4,349
10,901
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Dindinz
Kukulkan
12
1 / 4 / 5
7,179
598
1,955
5,832
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
8 / 0 / 4
7,756
646
6,920
7,724
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Seaharte
King Arthur
12
3 / 1 / 2
7,561
630
3,477
5,533
2,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
abdshanti3
Medusa
11
4 / 4 / 4
6,676
556
3,887
7,463
1,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bruno_ALCN
Bacchus
5
1 / 1 / 0
4,545
379
703
2,076
1,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
Esssid
Sol
10
3 / 4 / 1
5,992
499
5,487
7,447
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
5 / 4 / 1
6,654
555
6,191
7,746
2,218
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
dokkande
Thanatos
8
0 / 6 / 2
5,243
437
2,173
7,648
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 4 / 2
6,228
519
4,965
5,904
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
19
Kills
12
12
Deaths
19
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
Bossi_KK
Artio
3
3
7
2.17
L
Bacchus
Bruno_ALCN
Bacchus
1
1
0
1
W
Kukulkan
Dindinz
Kukulkan
1
4
5
0.88
L
Sol
Esssid
Sol
3
4
1
0.88
W
8
0
4
10
L
5
4
1
1.38
W
King Arthur
Seaharte
King Arthur
3
1
2
4
W
Medusa
abdshanti3
Medusa
4
4
4
1.5
L
Thanatos
dokkande
Thanatos
0
6
2
0.17
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,588
Damage
19,519
37,453
Taken
30,821
14,064
Mitigated
9,592
12,620
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Bossi_KK
Artio
4,349
508
536
4,456
10,901
5,392
157
1,952
8,739
21,815
0
L
Bacchus
Bruno_ALCN
Bacchus
703
218
0
584
2,076
1,160
0
0
2,076
7,482
0
W
Kukulkan
Dindinz
Kukulkan
1,955
279
0
794
5,832
1,879
528
3,564
2,220
44,924
0
L
Sol
Esssid
Sol
5,487
1,036
0
3,109
7,447
2,097
0
1,659
5,788
28,277
0
W
6,920
2,571
0
2,647
7,724
2,845
540
2,152
5,494
0
48,144
L
6,191
3,055
0
1,973
7,746
2,218
275
2,175
5,571
0
26,296
W
King Arthur
Seaharte
King Arthur
3,477
389
0
1,458
5,533
2,577
0
1,467
4,062
0
33,677
W
Medusa
abdshanti3
Medusa
3,887
1,665
784
1,945
7,463
1,371
293
1,520
5,783
0
27,126
L
Thanatos
dokkande
Thanatos
2,173
1,212
0
3,676
7,648
2,191
0
841
6,807
0
19,874
L
4,965
89
0
1,009
5,904
1,926
260
1,629
4,275
25,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,262
Gold Earned
28,662
345
Minions Killed
209
0
Camps Cleared
0
1,173,710
Distance Traveled
827,306
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,090
591
46
4
0
258,018
2
L
Bacchus
4,545
379
12
1
0
73,517
1
W
Kukulkan
7,179
598
98
8
0
198,663
8
L
Sol
5,992
499
44
4
0
203,942
1
W
Fenrir
7,756
646
76
6
0
279,149
3
L
Anhur
6,654
555
57
5
0
198,073
0
W
King Arthur
7,561
630
80
7
0
232,340
3
W
Medusa
6,676
556
45
4
0
205,540
4
L
Thanatos
5,243
437
51
4
0
178,894
3
L
Anubis
6,228
519
45
4
0
172,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role