Player Matchup

Nemesis
Nemesis
BLaCk_R3haB_
Nemesis
Level 27
God Stats
17W - 20L
1,458 SR
Queue Stats
48W - 58L
1,349 Elo+
Party 2
Erlang Shen
Erlang Shen
DaRdEnMoJaVe
Erlang Shen
Level 33
God Stats
15W - 13L
1,543 SR
Queue Stats
70W - 73L
1,370 Elo+
Party 2
Artemis
Artemis
JUDLIK
Artemis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 81L
1,420 Elo+
Solo
Neith
Neith
lukifortnite01
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,690 Elo+
Solo
Hades
Hades
psychoholic180
Hades
Level 16
God Stats
15W - 15L
1,510 SR
Queue Stats
34W - 29L
1,469 Elo+
Solo
Team Averages
Level 21
1,502 SR
1,460 Elo+

VS

Team Averages
Level 35
1,515 SR
1,441 Elo+
Bellona
Bellona
CantaXDD
Bellona
Level 25
God Stats
42W - 43L
1,485 SR
Queue Stats
217W - 215L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
Danicar22
Danzaburou
Level 25
God Stats
13W - 25L
1,465 SR
Queue Stats
91W - 110L
1,411 Elo+
Party 1
Hades
Hades
Furyyy_EU
Hades
Level 15
God Stats
3W - 2L
1,452 SR
Queue Stats
42W - 46L
1,519 Elo+
Party 1
Loki
Loki
Ruudysnipes69
Loki
Level 23
God Stats
28W - 21L
1,520 SR
Queue Stats
63W - 57L
1,391 Elo+
Solo
Ymir
Ymir
miguel_994342
Ymir
Level 89
God Stats
13W - 9L
1,656 SR
Queue Stats
239W - 247L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BLaCk_R3haB_
Nemesis
15
4 / 8 / 7
9,638
535
12,507
15,671
6,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
DaRdEnMoJaVe
Erlang Shen
15
8 / 8 / 3
11,246
625
12,139
18,895
11,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
JUDLIK
Artemis
8
1 / 6 / 0
6,382
355
4,680
7,400
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 14 / 2
7,579
421
7,338
15,579
5,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 8 / 2
9,188
510
15,909
17,248
8,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CantaXDD
Bellona
14
6 / 4 / 11
9,167
509
12,078
13,264
9,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Danicar22
Danzaburou
16
10 / 4 / 5
10,847
603
11,764
13,301
4,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Furyyy_EU
Hades
16
14 / 3 / 11
11,051
614
16,979
14,688
8,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
8 / 5 / 7
10,926
607
8,693
14,708
5,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 3 / 10
10,274
571
9,100
18,581
14,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
19
Kills
44
44
Deaths
19
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BLaCk_R3haB_
Nemesis
4
8
7
0.94
W
Bellona
CantaXDD
Bellona
6
4
11
2.88
L
Erlang Shen
DaRdEnMoJaVe
Erlang Shen
8
8
3
1.19
W
Danzaburou
Danicar22
Danzaburou
10
4
5
3.13
W
Hades
Furyyy_EU
Hades
14
3
11
6.5
L
Artemis
JUDLIK
Artemis
1
6
0
0.17
W
8
5
7
2.3
L
2
14
2
0.21
W
6
3
10
3.67
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,573
Damage
58,614
74,793
Taken
74,542
33,688
Mitigated
42,490
14,745
Healing
20,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BLaCk_R3haB_
Nemesis
12,507
6,709
0
1,975
15,671
6,035
154
3,145
12,526
0
51,733
W
Bellona
CantaXDD
Bellona
12,078
4,247
0
246
13,264
9,425
932
2,054
11,210
0
30,908
L
Erlang Shen
DaRdEnMoJaVe
Erlang Shen
12,139
7,003
183
4,570
18,895
11,078
597
4,572
14,323
0
48,562
W
Danzaburou
Danicar22
Danzaburou
11,764
6,588
0
2,760
13,301
4,577
3,540
4,819
8,482
0
52,684
W
Hades
Furyyy_EU
Hades
16,979
1,512
912
5,490
14,688
8,325
1,424
3,746
10,942
47,762
0
L
Artemis
JUDLIK
Artemis
4,680
1,792
0
849
7,400
2,099
0
1,288
6,112
0
14,808
W
8,693
3,035
378
7,017
14,708
5,354
36
1,935
12,773
0
64,086
L
7,338
4,523
0
1,408
15,579
5,513
415
9,047
6,532
0
21,146
W
9,100
1,363
1,086
2,416
18,581
14,809
613
3,355
15,226
45,409
0
L
15,909
1,080
438
5,322
17,248
8,963
0
8,027
9,221
53,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,033
Gold Earned
52,265
304
Minions Killed
408
0
Camps Cleared
0
1,361,522
Distance Traveled
1,683,857
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,638
535
103
6
0
308,048
0
W
Bellona
9,167
509
53
3
0
348,630
0
L
Erlang Shen
11,246
625
63
4
0
281,203
4
W
Danzaburou
10,847
603
92
5
0
308,877
0
W
Hades
11,051
614
82
5
0
352,898
0
L
Artemis
6,382
355
23
1
0
192,584
2
W
Loki
10,926
607
110
6
0
372,691
3
L
Neith
7,579
421
24
1
0
270,707
0
W
Ymir
10,274
571
71
4
0
300,761
0
L
Hades
9,188
510
91
5
0
308,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role