Player Matchup

Sol
Sol
AshReez
Sol
Level 25
God Stats
50W - 53L
1,433 SR
Queue Stats
117W - 120L
1,431 Elo+
Solo
Neith
Neith
KeKCuKK
Neith
Level 17
God Stats
8W - 8L
1,563 SR
Queue Stats
26W - 27L
1,405 Elo+
Solo
Loki
Loki
Oranges22
Loki
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SmallJugsChance
Kukulkan
Level 3
God Stats
2W - 0L
1,728 SR
Queue Stats
2W - 2L
1,677 Elo+
Party 1
Cerberus
Cerberus
crazyblase
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 56L
1,677 Elo+
Party 1
Team Averages
Level 26
1,545 SR
1,538 Elo+

VS

Team Averages
Level 13
1,405 SR
1,391 Elo+
Neith
Neith
FennixG
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
JohnBjuulRip
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,501 Elo+
Party 2
Tiamat
Tiamat
Wariorcat42
Tiamat
Level 4
God Stats
1W - 3L
1,183 SR
Queue Stats
1W - 3L
1,079 Elo+
Party 3
Tyr
Tyr
aatheel
Tyr
Level 23
God Stats
5W - 4L
1,605 SR
Queue Stats
27W - 19L
1,471 Elo+
Party 2
Chang'e
Chang'e
lindseytherat
Chang'e
Level 28
God Stats
1W - 2L
1,237 SR
Queue Stats
139W - 153L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
14 / 3 / 19
13,058
1,187
29,511
15,029
5,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
KeKCuKK
Neith
18
6 / 1 / 19
12,056
1,096
13,985
5,746
2,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
19
20 / 1 / 9
13,147
1,195
18,306
11,946
5,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
19
5 / 2 / 23
11,687
1,062
15,918
4,961
2,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
crazyblase
Cerberus
19
1 / 3 / 33
12,427
1,130
12,497
18,906
25,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FennixG
Neith
16
1 / 12 / 7
10,390
945
12,615
17,703
6,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
JohnBjuulRip
Arachne
17
2 / 12 / 6
10,385
944
10,585
21,868
8,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
16
2 / 10 / 3
10,040
913
3,555
17,915
12,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
16
3 / 9 / 7
11,079
1,007
16,460
19,582
13,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
16
2 / 3 / 5
10,048
913
8,778
20,327
6,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
38
46
Kills
10
10
Deaths
46
103
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
14
3
19
7.83
L
Neith
FennixG
Neith
1
12
7
0.38
L
Arachne
JohnBjuulRip
Arachne
2
12
6
0.42
W
Neith
KeKCuKK
Neith
6
1
19
15.5
W
Loki
20
1
9
24.5
W
Kukulkan
5
2
23
8.25
L
Tiamat
2
10
3
0.35
L
Tyr
3
9
7
0.72
W
Cerberus
crazyblase
Cerberus
1
3
33
5.83
L
Chang'e
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,217
Damage
51,993
56,588
Taken
97,395
41,140
Mitigated
47,559
14,813
Healing
12,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
29,511
12,495
0
5,869
15,029
5,131
0
1,693
13,208
43,524
0
L
Neith
FennixG
Neith
12,615
6,844
280
1,011
17,703
6,362
0
10,562
7,141
0
39,704
L
Arachne
JohnBjuulRip
Arachne
10,585
7,709
0
1,676
21,868
8,422
0
11,873
9,995
0
16,042
W
Neith
KeKCuKK
Neith
13,985
7,424
0
1,482
5,746
2,649
0
634
5,086
0
37,609
W
Loki
18,306
5,236
0
610
11,946
5,762
0
2,607
9,101
0
40,356
W
Kukulkan
15,918
2,448
0
0
4,961
2,258
0
765
4,196
34,080
0
L
Tiamat
3,555
1,722
0
1,531
17,915
12,547
0
10,003
7,912
16,640
0
L
Tyr
16,460
2,481
0
1,443
19,582
13,425
0
13,776
5,806
0
21,489
W
Cerberus
crazyblase
Cerberus
12,497
1,465
0
6,852
18,906
25,340
0
5,828
12,664
24,239
0
L
Chang'e
8,778
1,457
2,809
3,315
20,327
6,803
0
11,712
8,615
26,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,375
Gold Earned
51,942
213
Minions Killed
152
12
Camps Cleared
6
914,102
Distance Traveled
944,869
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,058
1,187
31
3
1
180,219
1
L
Neith
10,390
945
69
6
1
171,726
1
L
Arachne
10,385
944
8
1
1
197,386
3
W
Neith
12,056
1,096
39
4
8
189,174
0
W
Loki
13,147
1,195
48
4
2
216,773
0
W
Kukulkan
11,687
1,062
57
5
1
155,139
0
L
Tiamat
10,040
913
13
1
3
134,811
2
L
Tyr
11,079
1,007
10
1
0
236,253
1
W
Cerberus
12,427
1,130
38
3
0
172,797
0
L
Chang'e
10,048
913
52
5
1
204,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role