Player Matchup

Cthulhu
Cthulhu
NoCising
Cthulhu
Level 16
God Stats
9W - 16L
1,538 SR
Queue Stats
181W - 227L
1,392 Elo+
Solo
Izanami
Izanami
Queen-Cassi
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,352 Elo+
Solo
Bellona
Bellona
Spidergentlemann
Bellona
Level 28
God Stats
44W - 36L
1,558 SR
Queue Stats
129W - 123L
1,490 Elo+
Solo
Poseidon
Poseidon
iz_whoa55
Poseidon
Level 27
God Stats
29W - 14L
1,462 SR
Queue Stats
160W - 149L
1,462 Elo+
Solo
Nemesis
Nemesis
wolfbeast1254
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 49L
1,291 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,397 Elo+

VS

Team Averages
Level 21
1,409 SR
1,474 Elo+
King Arthur
King Arthur
 
King Arthur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BTFXSOLDIERS
Hades
Level 27
God Stats
1W - 1L
1,449 SR
Queue Stats
115W - 100L
1,501 Elo+
Solo
Izanami
Izanami
TayAllDay26
Izanami
Level 27
God Stats
23W - 16L
1,595 SR
Queue Stats
99W - 89L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
ULuv2_Hat3m3
Gilgamesh
Level 17
God Stats
2W - 4L
1,174 SR
Queue Stats
152W - 177L
1,356 Elo+
Solo
Ymir
Ymir
dln1022
Ymir
Level 7
God Stats
1W - 1L
1,328 SR
Queue Stats
6W - 2L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NoCising
Cthulhu
5
0 / 1 / 0
3,215
643
970
2,866
1,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
Queen-Cassi
Izanami
4
0 / 3 / 0
3,053
611
1,326
2,514
448
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 1 / 0
3,270
654
1,012
3,264
1,356
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Boots

Boots

+6%
Movement Speed

Poseidon
iz_whoa55
Poseidon
4
0 / 1 / 0
3,086
617
408
1,252
321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
3
1 / 2 / 0
3,054
611
503
2,252
439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 1 / 2
3,851
770
1,882
2,911
936
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 0 / 0
4,399
880
1,304
1,888
522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
TayAllDay26
Izanami
6
2 / 0 / 2
4,095
819
1,875
1,876
431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ULuv2_Hat3m3
Gilgamesh
5
2 / 0 / 0
3,844
769
848
1,643
494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
dln1022
Ymir
5
2 / 1 / 2
3,744
749
968
2,935
946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
8
8
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
2
1
W
2
0
0
2
L
Cthulhu
NoCising
Cthulhu
0
1
0
0
L
Izanami
Queen-Cassi
Izanami
0
3
0
0
L
1
1
0
1
W
Izanami
TayAllDay26
Izanami
2
0
2
3
W
Gilgamesh
ULuv2_Hat3m3
Gilgamesh
2
0
0
2
W
Ymir
dln1022
Ymir
2
1
2
3
L
Poseidon
iz_whoa55
Poseidon
0
1
0
0
L
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,219
Damage
6,877
12,148
Taken
11,253
3,606
Mitigated
3,329
1,803
Healing
3,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,882
417
0
265
2,911
936
228
0
2,911
0
11,477
W
1,304
239
0
1,291
1,888
522
35
386
1,480
19,599
0
L
Cthulhu
NoCising
Cthulhu
970
223
0
67
2,866
1,042
0
446
2,420
8,101
0
L
Izanami
Queen-Cassi
Izanami
1,326
1,265
0
91
2,514
448
228
466
2,048
0
8,582
L
1,012
149
0
1,155
3,264
1,356
0
0
3,264
0
7,231
W
Izanami
TayAllDay26
Izanami
1,875
1,622
0
830
1,876
431
687
328
1,548
0
17,315
W
Gilgamesh
ULuv2_Hat3m3
Gilgamesh
848
391
0
497
1,643
494
578
0
1,643
0
7,179
W
Ymir
dln1022
Ymir
968
341
0
250
2,935
946
0
642
2,293
5,761
0
L
Poseidon
iz_whoa55
Poseidon
408
156
0
390
1,252
321
0
860
392
8,577
0
L
Nemesis
503
199
0
100
2,252
439
0
500
1,752
0
4,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,678
Gold Earned
19,933
89
Minions Killed
148
0
Camps Cleared
0
446,133
Distance Traveled
497,379
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,851
770
30
6
0
96,114
2
W
Hades
4,399
880
48
10
0
101,924
0
L
Cthulhu
3,215
643
15
3
0
105,095
0
L
Izanami
3,053
611
22
4
0
96,119
0
L
Bellona
3,270
654
17
3
0
79,564
1
W
Izanami
4,095
819
27
5
0
97,696
1
W
Gilgamesh
3,844
769
19
4
0
101,792
2
W
Ymir
3,744
749
24
5
0
99,853
0
L
Poseidon
3,086
617
24
5
0
50,537
0
L
Nemesis
3,054
611
11
2
0
114,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role