Player Matchup

Ao Kuang
Ao Kuang
Cutesy_Cat
Ao Kuang
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 100L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
EyeStar227
Gilgamesh
Level 104
God Stats
12W - 8L
1,520 SR
Queue Stats
128W - 141L
1,498 Elo+
Solo
Susano
Susano
Georgi551
Susano
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,563 Elo+
Solo
Hachiman
Hachiman
ROMANOS2430
Hachiman
Level 148
God Stats
1W - 8L
1,488 SR
Queue Stats
17W - 22L
1,419 Elo+
Solo
Agni
Agni
SamuRai__019
Agni
Level 82
God Stats
7W - 1L
1,613 SR
Queue Stats
123W - 128L
1,536 Elo+
Solo
Team Averages
Level 108
1,524 SR
1,512 Elo+

VS

Team Averages
Level 113
1,664 SR
1,541 Elo+
Arachne
Arachne
BrianTalleresOk
Arachne
Level 70
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 34L
1,465 Elo+
Solo
Danzaburou
Danzaburou
KingNick_7
Danzaburou
Level 147
God Stats
34W - 25L
1,670 SR
Queue Stats
253W - 243L
1,594 Elo+
Solo
Hel
Hel
campbecc1
Hel
Level 118
God Stats
108W - 108L
1,549 SR
Queue Stats
222W - 197L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
gabrielcastro03
Baron Samedi
Level 87
God Stats
4W - 2L
1,777 SR
Queue Stats
51W - 40L
1,545 Elo+
Solo
Chaac
Chaac
pictorino
Chaac
Level 145
God Stats
1W - 0L
1,823 SR
Queue Stats
104W - 97L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cutesy_Cat
Ao Kuang
20
10 / 4 / 13
16,532
1,102
25,031
26,451
13,647
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
EyeStar227
Gilgamesh
20
4 / 6 / 10
13,764
918
18,066
30,758
25,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
Georgi551
Susano
20
2 / 13 / 11
13,623
908
9,218
26,348
11,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
ROMANOS2430
Hachiman
20
5 / 8 / 9
14,465
964
26,011
29,563
12,627
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
3 / 7 / 15
15,342
1,023
38,526
22,444
8,723
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 15
14,619
975
14,939
24,511
15,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
KingNick_7
Danzaburou
20
13 / 6 / 12
15,749
1,050
28,972
17,699
10,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 2 / 23
16,046
1,070
15,247
20,961
31,267
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
gabrielcastro03
Baron Samedi
20
9 / 5 / 17
15,629
1,042
32,588
20,045
15,676
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
pictorino
Chaac
20
7 / 3 / 24
16,037
1,069
36,793
39,665
58,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
128
24
Kills
37
38
Deaths
24
58
Assists
91
Player
Kills
Deaths
Assists
KDA
W
4
8
15
1.44
L
Ao Kuang
Cutesy_Cat
Ao Kuang
10
4
13
4.13
L
Gilgamesh
EyeStar227
Gilgamesh
4
6
10
1.5
L
Susano
Georgi551
Susano
2
13
11
0.58
W
Danzaburou
KingNick_7
Danzaburou
13
6
12
3.17
L
Hachiman
ROMANOS2430
Hachiman
5
8
9
1.19
L
3
7
15
1.5
W
4
2
23
7.75
W
Baron Samedi
gabrielcastro03
Baron Samedi
9
5
17
3.5
W
Chaac
pictorino
Chaac
7
3
24
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,852
Damage
128,539
135,564
Taken
122,881
71,626
Mitigated
131,428
21,790
Healing
50,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,939
10,622
0
2,888
24,511
15,041
0
13,723
10,420
0
31,055
L
Ao Kuang
Cutesy_Cat
Ao Kuang
25,031
2,311
0
10,244
26,451
13,647
0
11,987
14,464
43,641
0
L
Gilgamesh
EyeStar227
Gilgamesh
18,066
6,285
0
1,348
30,758
25,006
0
14,951
15,807
0
34,355
L
Susano
Georgi551
Susano
9,218
3,604
0
572
26,348
11,623
0
5,916
20,432
0
24,006
W
Danzaburou
KingNick_7
Danzaburou
28,972
12,155
0
2,047
17,699
10,630
0
9,911
7,614
0
45,252
L
Hachiman
ROMANOS2430
Hachiman
26,011
20,263
0
5,781
29,563
12,627
0
6,318
23,245
0
62,234
L
38,526
1,584
302
3,543
22,444
8,723
0
8,663
13,781
96,416
0
W
15,247
560
14,601
8,888
20,961
31,267
0
9,958
10,523
37,208
0
W
Baron Samedi
gabrielcastro03
Baron Samedi
32,588
2,359
2,969
5,626
20,045
15,676
0
12,208
7,635
61,987
0
W
Chaac
pictorino
Chaac
36,793
10,426
0
13,447
39,665
58,814
0
16,055
23,132
0
81,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,726
Gold Earned
78,080
334
Minions Killed
286
11
Camps Cleared
11
1,327,015
Distance Traveled
1,380,913
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,619
975
41
3
5
295,098
0
L
Ao Kuang
16,532
1,102
53
4
2
287,007
0
L
Gilgamesh
13,764
918
34
2
0
252,172
0
L
Susano
13,623
908
27
2
3
245,266
0
W
Danzaburou
15,749
1,050
27
2
1
239,212
0
L
Hachiman
14,465
964
70
5
1
248,007
0
L
Agni
15,342
1,023
150
10
5
294,563
1
W
Hel
16,046
1,070
49
3
1
279,684
0
W
Baron Samedi
15,629
1,042
76
5
2
266,254
0
W
Chaac
16,037
1,069
93
6
2
300,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role