Player Matchup

Danzaburou
Danzaburou
BobLöbLaw
Danzaburou
Level 148
God Stats
1W - 1L
1,441 SR
Queue Stats
127W - 75L
1,689 Elo+
Party 2
Athena
Athena
Ch1m1Chungus
Athena
Level 65
God Stats
9W - 6L
1,782 SR
Queue Stats
201W - 120L
1,642 Elo+
Party 2
Baron Samedi
Baron Samedi
SoloChungus
Baron Samedi
Level 78
God Stats
5W - 3L
1,623 SR
Queue Stats
412W - 255L
1,619 Elo+
Party 2
Team Averages
Level 97
1,615 SR
1,650 Elo+

VS

Team Averages
Level 66
1,416 SR
1,416 Elo+
Ah Puch
Ah Puch
Cr1vik
Ah Puch
Level 88
God Stats
0W - 1L
1,247 SR
Queue Stats
11W - 21L
1,425 Elo+
Party 1
Yemoja
Yemoja
SoloPush
Yemoja
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,443 Elo+
Party 1
Thoth
Thoth
iGreennntv
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 113L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BobLöbLaw
Danzaburou
18
11 / 1 / 12
14,660
814
19,115
14,815
6,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
14
6 / 9 / 14
13,357
742
11,957
21,894
25,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
SoloChungus
Baron Samedi
17
8 / 2 / 16
13,350
742
16,344
14,364
15,409
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cr1vik
Ah Puch
15
5 / 11 / 5
11,864
659
14,497
20,689
11,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
SoloPush
Yemoja
14
3 / 3 / 9
11,379
632
5,034
11,774
10,018
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
15
4 / 11 / 5
11,992
666
10,574
19,021
7,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
25
Kills
12
12
Deaths
25
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BobLöbLaw
Danzaburou
11
1
12
17
W
Athena
6
9
14
1.44
L
Ah Puch
Cr1vik
Ah Puch
5
11
5
0.68
W
Baron Samedi
SoloChungus
Baron Samedi
8
2
16
8
L
Yemoja
SoloPush
Yemoja
3
3
9
2.5
L
Thoth
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,416
Damage
30,105
51,073
Taken
51,484
47,573
Mitigated
29,206
15,201
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BobLöbLaw
Danzaburou
19,115
10,049
0
6,721
14,815
6,475
1,570
8,595
6,056
0
110,132
W
Athena
11,957
3,857
0
1,169
21,894
25,689
161
12,038
9,392
30,688
0
L
Ah Puch
Cr1vik
Ah Puch
14,497
1,232
0
4,855
20,689
11,430
0
10,664
10,025
39,461
0
W
Baron Samedi
SoloChungus
Baron Samedi
16,344
1,659
1,823
5,488
14,364
15,409
952
8,739
5,429
45,594
0
L
Yemoja
SoloPush
Yemoja
5,034
1,653
4,752
2,600
11,774
10,018
0
7,586
4,188
24,915
0
L
Thoth
10,574
1,953
0
651
19,021
7,758
0
10,107
8,914
43,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,367
Gold Earned
35,235
225
Minions Killed
152
0
Camps Cleared
0
879,263
Distance Traveled
779,197
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,660
814
139
8
0
317,885
1
W
Athena
13,357
742
35
2
0
282,447
5
L
Ah Puch
11,864
659
52
3
0
249,277
3
W
Baron Samedi
13,350
742
51
3
0
278,931
4
L
Yemoja
11,379
632
16
1
0
281,309
6
L
Thoth
11,992
666
84
5
0
248,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role