Player Matchup

Scylla
Scylla
Ashtonite
Scylla
Level 25
God Stats
5W - 6L
1,520 SR
Queue Stats
38W - 37L
1,387 Elo+
Party 2
Ares
Ares
Octavius213
Ares
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
SaltyTonyMan
Ravana
Level 16
God Stats
2W - 2L
1,409 SR
Queue Stats
17W - 22L
1,345 Elo+
Party 2
Set
Set
TBoss2142
Set
Level 25
God Stats
5W - 6L
1,508 SR
Queue Stats
37W - 36L
1,377 Elo+
Party 2
Cupid
Cupid
sikici67
Cupid
Level 9
God Stats
0W - 3L
1,503 SR
Queue Stats
2W - 8L
1,317 Elo+
Party 3
Team Averages
Level 17
1,488 SR
1,385 Elo+

VS

Team Averages
Level 17
1,544 SR
1,465 Elo+
Anhur
Anhur
Baltasax
Anhur
Level 26
God Stats
2W - 0L
1,772 SR
Queue Stats
21W - 18L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
DarkSuit935
Gilgamesh
Level 16
God Stats
6W - 5L
1,452 SR
Queue Stats
12W - 9L
1,522 Elo+
Party 1
Scylla
Scylla
ElCherries3LC
Scylla
Level 17
God Stats
3W - 3L
1,495 SR
Queue Stats
14W - 10L
1,480 Elo+
Party 1
Loki
Loki
Etz3l
Loki
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 22L
1,343 Elo+
Solo
Ares
Ares
JorgeNitales8
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ashtonite
Scylla
16
7 / 7 / 4
10,140
461
9,316
16,727
5,882
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 7 / 3
9,332
424
6,971
19,624
17,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
15
2 / 4 / 7
9,556
434
4,768
14,230
6,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 6 / 5
10,624
483
12,375
19,667
11,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
sikici67
Cupid
15
1 / 5 / 5
9,035
411
8,117
16,303
5,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Baltasax
Anhur
18
7 / 2 / 3
12,073
549
18,302
15,012
6,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
DarkSuit935
Gilgamesh
19
7 / 3 / 6
12,141
552
21,209
18,270
13,360
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 4 / 8
12,210
555
18,297
10,225
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Etz3l
Loki
17
7 / 5 / 6
11,239
511
9,413
13,493
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 12
9,529
433
4,369
10,192
6,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
17
Kills
29
29
Deaths
18
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ashtonite
Scylla
7
7
4
1.29
W
Anhur
Baltasax
Anhur
7
2
3
4.25
W
Gilgamesh
DarkSuit935
Gilgamesh
7
3
6
3.33
W
8
4
8
3
W
Loki
Etz3l
Loki
7
5
6
2
W
0
4
12
1.5
L
3
7
3
0.64
L
Ravana
2
4
7
1.38
L
4
6
5
1.08
L
Cupid
sikici67
Cupid
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,547
Damage
71,590
86,551
Taken
67,192
46,128
Mitigated
34,952
14,001
Healing
18,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ashtonite
Scylla
9,316
1,196
207
2,333
16,727
5,882
0
4,701
11,764
47,040
0
W
Anhur
Baltasax
Anhur
18,302
7,993
0
6,571
15,012
6,261
2,994
3,784
11,163
0
85,596
W
Gilgamesh
DarkSuit935
Gilgamesh
21,209
6,545
0
4,660
18,270
13,360
3,091
1,732
15,961
0
87,695
W
18,297
1,355
0
1,266
10,225
4,034
762
3,903
6,158
81,471
0
W
Loki
Etz3l
Loki
9,413
3,525
0
4,286
13,493
4,522
2,289
2,705
10,638
0
58,090
W
4,369
753
0
1,735
10,192
6,775
0
3,853
6,308
14,313
0
L
6,971
704
0
1,133
19,624
17,420
0
3,996
15,564
20,669
0
L
Ravana
4,768
1,262
0
3,888
14,230
6,587
0
3,070
11,066
0
50,047
L
12,375
5,291
0
3,777
19,667
11,184
0
7,156
12,319
0
55,692
L
Cupid
sikici67
Cupid
8,117
5,311
179
2,484
16,303
5,055
762
3,085
13,172
0
38,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,687
Gold Earned
57,192
396
Minions Killed
523
0
Camps Cleared
0
1,756,129
Distance Traveled
1,921,599
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,140
461
104
5
0
328,831
6
W
Anhur
12,073
549
148
7
0
326,615
4
W
Gilgamesh
12,141
552
134
6
0
393,152
3
W
Scylla
12,210
555
132
6
0
378,132
1
W
Loki
11,239
511
92
4
0
433,022
0
W
Ares
9,529
433
17
1
0
390,678
2
L
Ares
9,332
424
28
1
0
389,970
1
L
Ravana
9,556
434
100
5
0
364,569
5
L
Set
10,624
483
105
5
0
309,581
2
L
Cupid
9,035
411
59
3
0
363,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role