Player Matchup

Anhur
Anhur
CACATBALEGABUCI
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,779 Elo+
Party 1
Arachne
Arachne
LilacLight
Arachne
Level 29
God Stats
12W - 6L
2,019 SR
Queue Stats
261W - 194L
1,659 Elo+
Solo
Gilgamesh
Gilgamesh
RomaniaSmells
Gilgamesh
Level 29
God Stats
1W - 1L
1,759 SR
Queue Stats
20W - 12L
1,779 Elo+
Party 1
Scylla
Scylla
TomatoPlant
Scylla
Level 28
God Stats
16W - 20L
1,499 SR
Queue Stats
96W - 104L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xenomoŗph
Ah Muzen Cab
Level 27
God Stats
1W - 4L
1,434 SR
Queue Stats
109W - 78L
1,640 Elo+
Solo
Team Averages
Level 27
1,642 SR
1,679 Elo+

VS

Team Averages
Level 21
1,617 SR
1,652 Elo+
Janus
Janus
BYULI
Janus
Level 27
God Stats
3W - 6L
1,787 SR
Queue Stats
136W - 103L
1,681 Elo+
Solo
Cerberus
Cerberus
BigasX
Cerberus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Sangvinvm
Medusa
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 112L
1,591 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zeetrah
Tsukuyomi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 140L
1,724 Elo+
Solo
Ra
Ra
xxEliteJunglerxx
Ra
Level 15
God Stats
2W - 0L
1,800 SR
Queue Stats
16W - 7L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,789
526
2,860
4,371
1,013
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
LilacLight
Arachne
10
1 / 2 / 0
5,627
512
3,569
8,131
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
RomaniaSmells
Gilgamesh
8
1 / 0 / 2
4,907
446
2,199
5,956
2,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
9
0 / 3 / 0
5,033
458
989
4,922
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Xenomoŗph
Ah Muzen Cab
12
1 / 0 / 1
6,139
558
4,858
7,420
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BYULI
Janus
13
3 / 0 / 2
7,084
644
4,485
4,475
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
BigasX
Cerberus
10
0 / 1 / 3
5,693
518
2,131
6,755
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Sangvinvm
Medusa
11
3 / 1 / 1
7,073
643
4,082
5,284
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Zeetrah
Tsukuyomi
12
0 / 2 / 0
6,682
607
6,183
8,692
3,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 1
6,130
557
2,845
4,059
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
6
6
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
BYULI
Janus
3
0
2
4
W
Cerberus
BigasX
Cerberus
0
1
3
1.5
L
2
1
0
2
L
Arachne
LilacLight
Arachne
1
2
0
0.5
L
Gilgamesh
RomaniaSmells
Gilgamesh
1
0
2
2
W
Medusa
Sangvinvm
Medusa
3
1
1
3.5
L
Scylla
0
3
0
0
L
Ah Muzen Cab
Xenomoŗph
Ah Muzen Cab
1
0
1
1.5
W
Tsukuyomi
Zeetrah
Tsukuyomi
0
2
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,475
Damage
19,726
30,800
Taken
29,265
10,290
Mitigated
9,845
11,048
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BYULI
Janus
4,485
311
0
676
4,475
1,280
0
241
4,208
50,997
0
W
Cerberus
BigasX
Cerberus
2,131
72
0
3,340
6,755
2,517
0
616
6,033
24,947
0
L
2,860
2,086
0
1,164
4,371
1,013
0
1,066
3,305
0
33,421
L
Arachne
LilacLight
Arachne
3,569
2,269
0
2,028
8,131
2,402
0
2,661
5,436
0
31,182
L
Gilgamesh
RomaniaSmells
Gilgamesh
2,199
587
231
2,450
5,956
2,220
0
2,123
3,805
0
12,471
W
Medusa
Sangvinvm
Medusa
4,082
1,831
0
2,719
5,284
1,317
894
0
5,284
0
40,772
L
Scylla
989
86
0
1,028
4,922
1,505
0
3,010
1,818
24,849
0
L
Ah Muzen Cab
Xenomoŗph
Ah Muzen Cab
4,858
1,979
0
4,147
7,420
3,150
0
445
6,975
0
38,085
W
Tsukuyomi
Zeetrah
Tsukuyomi
6,183
1,468
0
2,895
8,692
3,231
22
0
8,692
0
49,390
W
2,845
173
582
1,961
4,059
1,500
76
0
4,059
35,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,495
Gold Earned
32,662
289
Minions Killed
445
0
Camps Cleared
0
1,106,225
Distance Traveled
1,167,586
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,084
644
115
10
0
241,255
3
W
Cerberus
5,693
518
76
7
0
221,166
3
L
Anhur
5,789
526
70
6
0
195,880
0
L
Arachne
5,627
512
62
6
0
233,587
2
L
Gilgamesh
4,907
446
25
2
0
246,605
5
W
Medusa
7,073
643
86
8
0
220,322
7
L
Scylla
5,033
458
50
5
0
216,023
1
L
Ah Muzen Cab
6,139
558
82
7
0
214,130
3
W
Tsukuyomi
6,682
607
101
9
0
234,859
4
W
Ra
6,130
557
67
6
0
249,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role