Player Matchup

Medusa
Medusa
HippieDicc
Medusa
Level 8
God Stats
1W - 0L
1,755 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
LostInBush
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
bigsippa
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 2
Team Averages
Level 18
1,585 SR
1,500 Elo+

VS

Team Averages
Level 39
1,361 SR
1,425 Elo+
Pele
Pele
Thirdpancake7
Pele
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
92W - 85L
1,483 Elo+
Party 1
Ah Puch
Ah Puch
Wiltron742
Ah Puch
Level 101
God Stats
45W - 29L
1,497 SR
Queue Stats
323W - 270L
1,605 Elo+
Party 1
Cerberus
Cerberus
fiftybest
Cerberus
Level 9
God Stats
0W - 4L
1,086 SR
Queue Stats
15W - 34L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HippieDicc
Medusa
20
5 / 8 / 23
17,250
719
14,263
16,893
5,824
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
LostInBush
Gilgamesh
20
4 / 8 / 26
16,463
686
18,503
26,126
24,388
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
20
30 / 6 / 5
21,365
890
49,387
31,484
10,564
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 15 / 7
17,151
715
22,022
28,516
12,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Wiltron742
Ah Puch
19
10 / 14 / 10
16,682
695
31,662
26,435
10,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
fiftybest
Cerberus
17
2 / 10 / 13
13,917
580
9,810
34,085
38,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
52
39
Kills
22
22
Deaths
39
54
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
HippieDicc
Medusa
5
8
23
2.06
W
Gilgamesh
LostInBush
Gilgamesh
4
8
26
2.13
L
10
15
7
0.9
L
Ah Puch
Wiltron742
Ah Puch
10
14
10
1.07
W
Zeus
30
6
5
5.42
L
Cerberus
fiftybest
Cerberus
2
10
13
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,153
Damage
63,494
74,503
Taken
89,036
40,776
Mitigated
61,689
24,131
Healing
8,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
HippieDicc
Medusa
14,263
5,996
0
1,722
16,893
5,824
1,589
10,848
6,045
0
51,006
W
Gilgamesh
LostInBush
Gilgamesh
18,503
3,316
693
4,920
26,126
24,388
243
17,886
8,240
10,190
53,995
L
22,022
3,957
0
1,634
28,516
12,310
108
18,596
9,920
0
63,496
L
Ah Puch
Wiltron742
Ah Puch
31,662
1,120
0
3,554
26,435
10,927
1,043
15,148
11,287
105,212
0
W
Zeus
49,387
14,693
0
16,796
31,484
10,564
406
13,122
18,362
198,068
0
L
Cerberus
fiftybest
Cerberus
9,810
804
0
2,890
34,085
38,452
117
18,038
16,047
18,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,078
Gold Earned
47,750
320
Minions Killed
224
0
Camps Cleared
0
1,127,390
Distance Traveled
1,079,649
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,250
719
70
3
0
340,288
0
W
Gilgamesh
16,463
686
53
2
0
411,129
2
L
Pele
17,151
715
67
3
0
359,120
1
L
Ah Puch
16,682
695
137
6
0
329,149
2
W
Zeus
21,365
890
197
8
0
375,973
4
L
Cerberus
13,917
580
20
1
0
391,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role