Player Matchup

Izanami
Izanami
Antonioj02
Izanami
Level 26
God Stats
5W - 5L
1,518 SR
Queue Stats
69W - 75L
1,282 Elo+
Party 1
Nox
Nox
DIAMOND ll
Nox
Level 28
God Stats
5W - 6L
1,298 SR
Queue Stats
30W - 29L
1,297 Elo+
Solo
Rama
Rama
Monooon69
Rama
Level 28
God Stats
2W - 5L
1,444 SR
Queue Stats
91W - 146L
1,273 Elo+
Solo
Nemesis
Nemesis
MufasaXS
Nemesis
Level 25
God Stats
3W - 2L
1,812 SR
Queue Stats
27W - 32L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
TDS_MythicalLege
Ao Kuang
Level 21
God Stats
26W - 17L
1,641 SR
Queue Stats
55W - 43L
1,432 Elo+
Party 1
Team Averages
Level 26
1,543 SR
1,350 Elo+

VS

Team Averages
Level 22
1,477 SR
1,465 Elo+
Cabrakan
Cabrakan
Gaolang97
Cabrakan
Level 16
God Stats
7W - 3L
1,500 SR
Queue Stats
75W - 57L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hevas
Tsukuyomi
Level 28
God Stats
6W - 3L
1,702 SR
Queue Stats
102W - 65L
1,541 Elo+
Solo
Hera
Hera
Viince2020
Hera
Level 19
God Stats
22W - 27L
1,424 SR
Queue Stats
134W - 136L
1,359 Elo+
Solo
Olorun
Olorun
profit12354
Olorun
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Freya
Freya
weedxpaam
Freya
Level 26
God Stats
1W - 0L
1,259 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Antonioj02
Izanami
15
4 / 5 / 4
9,835
468
9,351
14,594
4,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 8 / 2
7,273
346
3,033
11,841
3,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
16
3 / 9 / 0
9,787
466
6,817
15,721
5,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
MufasaXS
Nemesis
16
8 / 6 / 1
10,330
492
10,589
14,848
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 6 / 5
9,563
455
9,871
18,386
6,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gaolang97
Cabrakan
17
6 / 2 / 13
11,216
534
12,322
12,453
11,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Hevas
Tsukuyomi
19
16 / 3 / 4
12,452
593
21,450
14,673
9,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 0 / 6
12,305
586
11,150
6,168
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
16
2 / 6 / 3
10,161
484
7,833
15,059
5,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
weedxpaam
Freya
16
4 / 9 / 3
9,945
474
7,894
16,598
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
18
Kills
34
34
Deaths
20
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
Antonioj02
Izanami
4
5
4
1.2
L
0
8
2
0.13
W
Cabrakan
Gaolang97
Cabrakan
6
2
13
6.25
W
Tsukuyomi
Hevas
Tsukuyomi
16
3
4
6
L
Rama
3
9
0
0.33
L
Nemesis
MufasaXS
Nemesis
8
6
1
1.42
L
3
6
5
0.92
W
6
0
6
9
W
Olorun
2
6
3
0.58
W
Freya
weedxpaam
Freya
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,661
Damage
60,649
75,390
Taken
64,951
26,764
Mitigated
33,822
12,255
Healing
20,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Antonioj02
Izanami
9,351
5,514
0
791
14,594
4,568
683
9,313
5,225
0
58,078
L
3,033
912
0
2,990
11,841
3,987
537
8,377
3,361
28,146
0
W
Cabrakan
Gaolang97
Cabrakan
12,322
2,590
631
3,380
12,453
11,089
1,239
2,262
10,191
52,133
0
W
Tsukuyomi
Hevas
Tsukuyomi
21,450
6,287
0
3,228
14,673
9,419
1,834
4,058
10,615
0
82,818
L
Rama
6,817
6,093
0
2,005
15,721
5,759
731
8,980
6,547
0
54,295
L
Nemesis
MufasaXS
Nemesis
10,589
5,776
0
2,419
14,848
5,551
393
6,700
8,108
0
35,139
L
9,871
2,052
0
4,050
18,386
6,899
0
5,362
12,950
56,127
0
W
11,150
2,602
0
2,341
6,168
2,612
3,300
941
5,227
99,753
0
W
Olorun
7,833
4,100
428
5,737
15,059
5,459
2,298
3,913
11,146
56,688
0
W
Freya
weedxpaam
Freya
7,894
2,315
0
4,416
16,598
5,243
1,066
1,730
14,868
40,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,788
Gold Earned
56,079
390
Minions Killed
551
0
Camps Cleared
0
1,660,220
Distance Traveled
1,948,477
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,835
468
109
5
0
337,820
0
L
Nox
7,273
346
36
2
0
293,984
2
W
Cabrakan
11,216
534
71
3
0
392,419
2
W
Tsukuyomi
12,452
593
120
6
0
425,948
0
L
Rama
9,787
466
112
5
0
329,737
0
L
Nemesis
10,330
492
51
2
0
342,817
0
L
Ao Kuang
9,563
455
82
4
0
355,862
0
W
Hera
12,305
586
207
10
0
408,521
2
W
Olorun
10,161
484
102
5
0
326,431
0
W
Freya
9,945
474
51
2
0
395,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role