Player Matchup

Anhur
Anhur
Platinum IV
Bourbite
Anhur
Platinum IV
Level 56
God Stats
2W - 1L
1,488 SR
Queue Stats
29W - 15L
1,956 MMR
Party 1
Nike
Nike
Gold I
DiamondBermo
Nike
Gold I
Level 160
God Stats
25W - 22L
1,495 SR
Queue Stats
171W - 161L
1,657 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
ElenDarag4446
Ao Kuang
Platinum IV
Level 160
God Stats
7W - 6L
1,519 SR
Queue Stats
231W - 203L
1,701 MMR
Solo
Sylvanus
Sylvanus
Gold I
Rokxtar
Sylvanus
Gold I
Level 151
God Stats
29W - 30L
1,663 SR
Queue Stats
294W - 287L
1,627 MMR
Party 1
Scylla
Scylla
Gold II
botemel
Scylla
Gold II
Level 155
God Stats
12W - 4L
1,698 SR
Queue Stats
41W - 26L
1,666 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,573 SR
1,721 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,710 SR
1,760 MMR
Khepri
Khepri
Platinum III
AbusiveTeddy
Khepri
Platinum III
Level 147
God Stats
1W - 1L
1,555 SR
Queue Stats
140W - 117L
1,840 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum V
MartynTheScrub
Erlang Shen
Platinum V
Level 149
God Stats
2W - 1L
1,840 SR
Queue Stats
92W - 79L
1,737 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
MrDaanii
Aphrodite
Gold IV
Level 117
God Stats
1W - 1L
1,730 SR
Queue Stats
209W - 207L
1,651 MMR
Solo
Izanami
Izanami
Gold II
SilencedMystic
Izanami
Gold II
Level 156
God Stats
2W - 1L
1,762 SR
Queue Stats
30W - 26L
1,831 MMR
Solo
Pele
Pele
Gold III
Vic7oR
Pele
Gold III
Level 151
God Stats
5W - 7L
1,665 SR
Queue Stats
34W - 28L
1,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bourbite
Anhur
19
8 / 2 / 2
12,121
713
16,921
14,679
5,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 1 / 2
10,085
593
14,001
13,361
9,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
ElenDarag4446
Ao Kuang
17
3 / 4 / 5
10,347
609
6,011
14,279
5,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Rokxtar
Sylvanus
15
3 / 2 / 7
9,222
542
6,050
8,615
9,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
botemel
Scylla
18
8 / 1 / 2
11,321
666
11,232
6,266
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
TiamatSetTsukuyomiApollo

VS

Bans
SobekAthenaNemesisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 5 / 1
7,858
462
5,994
14,862
9,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
MartynTheScrub
Erlang Shen
14
2 / 2 / 4
9,702
571
4,548
14,951
8,813
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
MrDaanii
Aphrodite
14
3 / 7 / 1
8,759
515
4,024
14,904
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 8 / 3
8,421
495
4,302
17,511
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Vic7oR
Pele
16
3 / 4 / 5
9,671
569
6,048
11,190
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
26
Kills
9
10
Deaths
26
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
5
1
0.1
W
Anhur
Bourbite
Anhur
8
2
2
4.5
W
4
1
2
5
W
Ao Kuang
ElenDarag4446
Ao Kuang
3
4
5
1.38
L
Erlang Shen
MartynTheScrub
Erlang Shen
2
2
4
2
L
Aphrodite
MrDaanii
Aphrodite
3
7
1
0.5
W
Sylvanus
Rokxtar
Sylvanus
3
2
7
3.25
L
1
8
3
0.31
L
Pele
Vic7oR
Pele
3
4
5
1.38
W
Scylla
botemel
Scylla
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,215
Damage
24,916
57,200
Taken
73,418
32,504
Mitigated
30,019
19,365
Healing
20,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,994
276
0
3,147
14,862
9,078
0
4,610
9,699
40,656
0
W
Anhur
Bourbite
Anhur
16,921
11,387
0
8,263
14,679
5,652
3,852
0
14,679
0
92,851
W
14,001
3,020
0
2,547
13,361
9,710
57
5,380
7,231
12,964
53,058
W
Ao Kuang
ElenDarag4446
Ao Kuang
6,011
986
0
1,116
14,279
5,431
85
1,743
12,412
92,891
0
L
Erlang Shen
MartynTheScrub
Erlang Shen
4,548
1,552
0
2,148
14,951
8,813
0
5,843
8,969
0
28,453
L
Aphrodite
MrDaanii
Aphrodite
4,024
287
1,653
6,081
14,904
5,263
0
8,924
5,770
48,462
0
W
Sylvanus
Rokxtar
Sylvanus
6,050
1,562
2,401
3,412
8,615
9,002
305
1,607
6,936
24,524
6,954
L
4,302
1,801
0
2,440
17,511
3,199
706
487
17,024
0
49,582
L
Pele
Vic7oR
Pele
6,048
1,482
0
5,135
11,190
3,666
0
5,998
5,109
0
65,831
W
Scylla
botemel
Scylla
11,232
2,715
0
1,626
6,266
2,709
244
2,135
4,013
81,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,096
Gold Earned
44,411
595
Minions Killed
488
0
Camps Cleared
0
1,647,972
Distance Traveled
1,613,152
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,858
462
85
5
0
330,804
0
W
Anhur
12,121
713
157
9
0
295,611
4
W
Nike
10,085
593
112
7
0
323,435
4
W
Ao Kuang
10,347
609
125
7
0
354,501
2
L
Erlang Shen
9,702
571
48
3
0
366,211
10
L
Aphrodite
8,759
515
129
8
0
296,178
3
W
Sylvanus
9,222
542
40
2
0
343,845
6
L
Izanami
8,421
495
110
6
0
271,810
2
L
Pele
9,671
569
116
7
0
348,149
1
W
Scylla
11,321
666
161
9
0
330,580
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role