Player Matchup

Yemoja
Yemoja
KingAbadaba
Yemoja
Level 16
God Stats
5W - 7L
1,415 SR
Queue Stats
12W - 20L
1,348 Elo+
Party 1
Mulan
Mulan
SesshPangya
Mulan
Level 27
God Stats
2W - 3L
1,248 SR
Queue Stats
101W - 110L
1,514 Elo+
Party 1
Artemis
Artemis
entropyXD
Artemis
Level 29
God Stats
7W - 2L
1,736 SR
Queue Stats
113W - 127L
1,477 Elo+
Party 1
Raijin
Raijin
itsmewaters
Raijin
Level 87
God Stats
25W - 21L
1,604 SR
Queue Stats
70W - 81L
1,505 Elo+
Party 1
Nike
Nike
trhchris1
Nike
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,608 Elo+
Party 1
Team Averages
Level 33
1,501 SR
1,490 Elo+

VS

Team Averages
Level 21
1,565 SR
1,477 Elo+
Ra
Ra
Christolph Mill
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,659 Elo+
Solo
Gilgamesh
Gilgamesh
Grandpa AppA
Gilgamesh
Level 25
God Stats
4W - 6L
1,571 SR
Queue Stats
37W - 44L
1,531 Elo+
Solo
Loki
Loki
SheepSandwich123
Loki
Level 12
God Stats
7W - 2L
1,975 SR
Queue Stats
14W - 12L
1,511 Elo+
Solo
Medusa
Medusa
Xalahorn
Medusa
Level 28
God Stats
2W - 2L
1,269 SR
Queue Stats
43W - 30L
1,289 Elo+
Party 2
Artio
Artio
Zalathan
Artio
Level 27
God Stats
2W - 2L
1,509 SR
Queue Stats
46W - 39L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 5 / 6
7,292
456
3,491
12,796
8,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
7 / 2 / 4
9,357
585
9,630
10,303
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
entropyXD
Artemis
10
1 / 8 / 5
6,829
427
6,294
9,599
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
14
2 / 6 / 6
8,516
532
9,792
12,132
4,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
13
3 / 4 / 1
7,420
464
8,380
14,896
8,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 7
10,082
630
14,554
10,032
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Grandpa AppA
Gilgamesh
15
2 / 4 / 5
9,402
588
9,264
13,991
9,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
6 / 2 / 6
9,071
567
4,974
9,713
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Medusa
Xalahorn
Medusa
14
4 / 2 / 13
8,673
542
10,868
10,730
3,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
Zalathan
Artio
12
6 / 3 / 12
8,297
519
5,972
14,057
7,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
14
Kills
25
25
Deaths
15
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
4
7
2.63
W
Gilgamesh
Grandpa AppA
Gilgamesh
2
4
5
1.13
L
Yemoja
1
5
6
0.8
L
7
2
4
4.5
W
6
2
6
4.5
W
Medusa
Xalahorn
Medusa
4
2
13
5.25
W
Artio
Zalathan
Artio
6
3
12
4
L
Artemis
entropyXD
Artemis
1
8
5
0.44
L
Raijin
2
6
6
0.83
L
Nike
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,587
Damage
45,632
59,726
Taken
58,523
30,594
Mitigated
28,072
10,271
Healing
19,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,554
2,088
1,908
2,594
10,032
3,969
1,315
4,863
5,119
64,864
0
W
Gilgamesh
Grandpa AppA
Gilgamesh
9,264
2,499
0
2,377
13,991
9,417
323
686
12,805
0
57,487
L
Yemoja
3,491
841
726
639
12,796
8,615
229
4,285
8,441
16,462
0
L
9,630
1,428
0
3,958
10,303
5,883
0
2,975
7,164
0
48,206
W
4,974
976
0
3,742
9,713
3,906
1,778
1,971
7,717
0
49,712
W
Medusa
Xalahorn
Medusa
10,868
5,416
0
3,483
10,730
3,726
2,427
3,305
7,425
0
43,000
W
Artio
Zalathan
Artio
5,972
997
1,872
3,615
14,057
7,054
295
3,119
10,889
21,382
0
L
Artemis
entropyXD
Artemis
6,294
1,944
0
153
9,599
3,675
534
1,823
7,748
0
24,730
L
Raijin
9,792
1,381
271
1,444
12,132
4,291
402
7,895
3,893
56,649
0
L
Nike
8,380
1,464
0
3,080
14,896
8,130
0
2,840
11,954
1,366
33,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,414
Gold Earned
45,525
311
Minions Killed
445
0
Camps Cleared
0
1,503,827
Distance Traveled
1,544,253
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,082
630
125
8
0
328,614
1
W
Gilgamesh
9,402
588
124
8
0
288,375
6
L
Yemoja
7,292
456
20
1
0
300,532
4
L
Mulan
9,357
585
92
6
0
322,760
1
W
Loki
9,071
567
99
6
0
312,095
4
W
Medusa
8,673
542
73
5
0
282,149
1
W
Artio
8,297
519
24
2
0
333,020
3
L
Artemis
6,829
427
35
2
0
261,980
7
L
Raijin
8,516
532
98
6
0
292,125
5
L
Nike
7,420
464
66
4
0
326,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role