Player Matchup

Izanami
Izanami
Gold II
LordOfSea
Izanami
Gold II
Level 151
God Stats
14W - 10L
1,608 SR
Queue Stats
60W - 53L
1,665 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
P3dr0EM
Sun Wukong
Platinum II
Level 125
God Stats
15W - 9L
1,664 SR
Queue Stats
611W - 616L
1,801 MMR
Solo
Janus
Janus
Platinum V
Sttryker
Janus
Platinum V
Level 119
God Stats
13W - 21L
1,532 SR
Queue Stats
366W - 373L
1,598 MMR
Solo
Geb
Geb
Platinum III
VinilFrr
Geb
Platinum III
Level 142
God Stats
3W - 4L
1,420 SR
Queue Stats
272W - 273L
1,572 MMR
Solo
Nemesis
Nemesis
Platinum I
aciddd
Nemesis
Platinum I
Level 158
God Stats
11W - 9L
1,588 SR
Queue Stats
86W - 72L
1,960 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,563 SR
1,719 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,520 SR
1,635 MMR
Tyr
Tyr
Platinum II
AquilesVoi
Tyr
Platinum II
Level 60
God Stats
6W - 2L
1,773 SR
Queue Stats
54W - 40L
1,984 MMR
Solo
Anubis
Anubis
Platinum IV
ArkadenMaster
Anubis
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold III
ILeozera
Kali
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold III
SrBahiano04
Xing Tian
Gold III
Level 149
God Stats
2W - 4L
1,543 SR
Queue Stats
43W - 36L
1,626 MMR
Solo
Rama
Rama
Platinum V
biosy95
Rama
Platinum V
Level 128
God Stats
4W - 4L
1,285 SR
Queue Stats
148W - 155L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LordOfSea
Izanami
20
8 / 2 / 8
14,057
639
19,857
18,597
7,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
P3dr0EM
Sun Wukong
19
1 / 1 / 3
12,743
579
17,320
20,087
17,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Janus
Sttryker
Janus
20
5 / 3 / 9
14,055
639
15,724
10,413
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 2 / 13
12,434
565
6,827
23,476
21,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
aciddd
Nemesis
20
11 / 2 / 7
13,650
620
15,268
14,300
10,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
TiamatTsukuyomiApolloSetAthena

VS

Bans
Guan YuAnhurSobekGaneshaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 0
12,541
570
12,348
24,056
19,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
5 / 3 / 3
12,937
588
17,656
18,001
9,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
16
2 / 7 / 2
10,759
489
6,822
21,094
10,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
SrBahiano04
Xing Tian
13
1 / 8 / 2
9,082
413
8,849
18,634
14,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
biosy95
Rama
17
1 / 8 / 0
10,751
489
7,419
18,263
5,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
28
Kills
10
10
Deaths
28
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
5
3
3
2.17
L
Kali
2
7
2
0.43
W
Izanami
LordOfSea
Izanami
8
2
8
6
W
Sun Wukong
P3dr0EM
Sun Wukong
1
1
3
2.5
L
Xing Tian
SrBahiano04
Xing Tian
1
8
2
0.25
W
Janus
Sttryker
Janus
5
3
9
3.17
W
3
2
13
4.75
W
Nemesis
aciddd
Nemesis
11
2
7
7.25
L
Rama
biosy95
Rama
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,996
Damage
53,094
86,873
Taken
100,048
60,808
Mitigated
59,194
29,850
Healing
33,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,348
2,294
0
11,887
24,056
19,489
309
1,779
22,251
0
99,113
L
17,656
977
0
9,863
18,001
9,040
0
7,508
10,285
102,216
0
L
Kali
6,822
2,668
0
5,349
21,094
10,306
0
5,596
15,366
0
65,336
W
Izanami
LordOfSea
Izanami
19,857
13,676
0
9,928
18,597
7,160
8,067
7,187
11,410
0
132,678
W
Sun Wukong
P3dr0EM
Sun Wukong
17,320
3,322
0
10,336
20,087
17,496
1,210
1,306
18,781
0
92,820
L
Xing Tian
SrBahiano04
Xing Tian
8,849
270
0
2,076
18,634
14,458
0
4,856
13,662
24,096
0
W
Janus
Sttryker
Janus
15,724
1,139
0
3,514
10,413
3,964
210
4,673
5,740
99,619
0
W
6,827
907
0
4,248
23,476
21,645
245
11,393
12,083
26,720
0
W
Nemesis
aciddd
Nemesis
15,268
8,818
0
1,824
14,300
10,543
2,194
4,001
10,299
0
111,512
L
Rama
biosy95
Rama
7,419
5,996
0
4,321
18,263
5,901
2,748
2,411
15,808
0
85,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,939
Gold Earned
56,070
740
Minions Killed
669
0
Camps Cleared
0
2,220,031
Distance Traveled
2,036,111
35
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,541
570
208
9
0
491,600
7
L
Anubis
12,937
588
196
9
0
369,735
5
L
Kali
10,759
489
104
5
0
457,751
3
W
Izanami
14,057
639
172
8
0
360,843
7
W
Sun Wukong
12,743
579
168
8
0
436,695
3
L
Xing Tian
9,082
413
21
1
0
382,735
7
W
Janus
14,055
639
202
9
0
466,017
5
W
Geb
12,434
565
23
1
0
459,461
15
W
Nemesis
13,650
620
175
8
0
497,015
5
L
Rama
10,751
489
140
6
0
334,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role