Player Matchup

Ao Kuang
Ao Kuang
Chupacão
Ao Kuang
Level 69
God Stats
1W - 7L
1,500 SR
Queue Stats
106W - 102L
1,550 Elo+
Party 1
Kuzenbo
Kuzenbo
ShadowSnake1151
Kuzenbo
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 149L
1,290 Elo+
Solo
Gilgamesh
Gilgamesh
sonicobr2
Gilgamesh
Level 88
God Stats
29W - 32L
1,610 SR
Queue Stats
102W - 117L
1,503 Elo+
Party 1
Team Averages
Level 66
1,537 SR
1,448 Elo+

VS

Team Averages
Level 61
1,543 SR
1,440 Elo+
Sol
Sol
 
Sol
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
TrashGod7409
Chaac
Level 65
God Stats
18W - 14L
1,537 SR
Queue Stats
147W - 188L
1,349 Elo+
Solo
Xbalanque
Xbalanque
Walzafi
Xbalanque
Level 41
God Stats
5W - 2L
1,592 SR
Queue Stats
109W - 123L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chupacão
Ao Kuang
10
3 / 4 / 3
7,214
721
5,577
10,295
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 5
6,142
614
4,824
10,921
8,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
sonicobr2
Gilgamesh
9
3 / 3 / 3
7,509
751
6,869
11,603
5,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 7
7,346
735
7,590
5,303
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 2 / 4
7,785
779
10,377
9,794
7,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
Walzafi
Xbalanque
11
3 / 3 / 3
7,383
738
8,777
7,932
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
6
Kills
10
10
Deaths
6
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
7
5.5
L
Ao Kuang
Chupacão
Ao Kuang
3
4
3
1.13
L
0
3
5
0.83
W
5
2
4
3.5
W
Xbalanque
Walzafi
Xbalanque
3
3
3
1.5
L
Gilgamesh
sonicobr2
Gilgamesh
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,270
Damage
26,744
32,819
Taken
23,029
17,785
Mitigated
11,500
4,999
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,590
2,262
0
2,671
5,303
1,736
684
3,384
1,919
29,610
0
L
Ao Kuang
Chupacão
Ao Kuang
5,577
1,717
0
3,387
10,295
3,525
0
3,083
7,112
16,310
0
L
4,824
1,347
0
738
10,921
8,802
11
2,277
8,428
14,904
0
W
10,377
2,338
501
5,102
9,794
7,158
308
4,264
5,530
0
23,526
W
Xbalanque
Walzafi
Xbalanque
8,777
4,606
0
2,774
7,932
2,606
312
2,913
5,019
0
28,384
L
Gilgamesh
sonicobr2
Gilgamesh
6,869
1,979
0
874
11,603
5,458
0
2,290
9,138
0
17,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,865
Gold Earned
22,514
64
Minions Killed
116
0
Camps Cleared
0
509,089
Distance Traveled
520,717
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,346
735
40
4
0
170,712
0
L
Ao Kuang
7,214
721
26
3
0
162,271
1
L
Kuzenbo
6,142
614
11
1
0
161,603
1
W
Chaac
7,785
779
27
3
0
191,969
0
W
Xbalanque
7,383
738
49
5
0
158,036
3
L
Gilgamesh
7,509
751
27
3
0
185,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role