Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ExPony
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Tirasus
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Yurcat
Heimdallr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
lViVil
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 146
1,500 SR
1,500 Elo+

VS

Team Averages
Level 121
1,564 SR
1,560 Elo+
Arachne
Arachne
GandhiiChan
Arachne
Level 87
God Stats
1W - 3L
1,312 SR
Queue Stats
300W - 304L
1,569 Elo+
Solo
Bellona
Bellona
KleinerOtter2
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Saastekoer
Apollo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 111L
1,554 Elo+
Solo
Artio
Artio
Silverbl00d
Artio
Level 156
God Stats
3W - 1L
1,905 SR
Queue Stats
157W - 150L
1,557 Elo+
Solo
Ares
Ares
xIPANICIx
Ares
Level 160
God Stats
1W - 4L
1,603 SR
Queue Stats
89W - 59L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 2 / 17
9,422
942
15,013
9,246
4,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
ExPony
Zhong Kui
16
4 / 4 / 15
9,239
924
11,288
15,430
19,598
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
Tirasus
Ne Zha
16
5 / 4 / 17
9,306
931
11,078
9,479
4,311
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Yurcat
Heimdallr
16
7 / 3 / 16
9,678
968
14,894
10,437
5,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
lViVil
Janus
15
4 / 3 / 13
9,323
932
13,154
7,971
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GandhiiChan
Arachne
16
7 / 6 / 5
9,886
989
8,004
13,143
6,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
15
2 / 4 / 7
9,247
925
5,536
13,066
9,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Saastekoer
Apollo
16
3 / 4 / 9
9,394
939
7,864
13,371
6,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
1 / 5 / 8
8,966
897
7,572
18,255
16,813
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
15
3 / 5 / 10
8,966
897
11,228
15,726
16,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
55
24
Kills
16
16
Deaths
24
78
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
17
6.25
W
Zhong Kui
ExPony
Zhong Kui
4
4
15
2.88
L
Arachne
GandhiiChan
Arachne
7
6
5
1.58
L
Bellona
2
4
7
1.38
L
Apollo
Saastekoer
Apollo
3
4
9
1.88
L
1
5
8
1
W
Ne Zha
Tirasus
Ne Zha
5
4
17
3.38
W
Heimdallr
Yurcat
Heimdallr
7
3
16
5
W
Janus
lViVil
Janus
4
3
13
3.5
L
Ares
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,427
Damage
40,204
52,563
Taken
73,561
36,478
Mitigated
55,901
14,374
Healing
24,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,013
8,233
519
2,130
9,246
4,290
2,168
4,032
5,214
0
35,122
W
Zhong Kui
ExPony
Zhong Kui
11,288
1,630
2,370
3,451
15,430
19,598
601
4,687
10,743
20,963
0
L
Arachne
GandhiiChan
Arachne
8,004
5,353
3,984
3,823
13,143
6,440
1,938
5,905
7,238
0
13,080
L
Bellona
5,536
681
1,889
1,172
13,066
9,269
1,294
4,247
8,819
0
14,944
L
Apollo
Saastekoer
Apollo
7,864
4,514
0
3,287
13,371
6,913
1,676
4,633
8,738
0
24,545
L
7,572
340
3,879
4,069
18,255
16,813
455
3,902
14,353
12,013
0
W
Ne Zha
Tirasus
Ne Zha
11,078
1,638
338
951
9,479
4,311
468
2,842
6,637
0
28,913
W
Heimdallr
Yurcat
Heimdallr
14,894
8,218
1,168
1,901
10,437
5,064
1,473
4,078
6,359
0
25,728
W
Janus
lViVil
Janus
13,154
474
882
664
7,971
3,215
649
3,161
4,810
24,341
0
L
Ares
11,228
247
563
1,593
15,726
16,466
446
5,755
9,971
14,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,968
Gold Earned
46,459
152
Minions Killed
77
0
Camps Cleared
0
927,508
Distance Traveled
902,442
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,422
942
61
6
0
180,678
0
W
Zhong Kui
9,239
924
28
3
0
169,739
0
L
Arachne
9,886
989
10
1
0
174,017
0
L
Bellona
9,247
925
20
2
0
208,877
1
L
Apollo
9,394
939
34
3
0
181,338
0
L
Artio
8,966
897
7
1
0
164,645
0
W
Ne Zha
9,306
931
11
1
0
205,892
2
W
Heimdallr
9,678
968
26
3
0
198,990
2
W
Janus
9,323
932
26
3
0
172,209
0
L
Ares
8,966
897
6
1
0
173,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role