Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
DeathPrism6571
Gilgamesh
Level 146
God Stats
7W - 7L
1,619 SR
Queue Stats
226W - 215L
1,594 Elo+
Party 1
Thor
Thor
Lolitsjack14
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,521 Elo+
Solo
The Morrigan
The Morrigan
Nurdusa
The Morrigan
Level 149
God Stats
9W - 13L
1,665 SR
Queue Stats
716W - 648L
1,630 Elo+
Party 3
Cupid
Cupid
Sotier19
Cupid
Level 111
God Stats
20W - 15L
1,610 SR
Queue Stats
155W - 126L
1,598 Elo+
Party 1
Team Averages
Level 126
1,579 SR
1,569 Elo+

VS

Team Averages
Level 111
1,485 SR
1,542 Elo+
Athena
Athena
Dubba Prod
Athena
Level 64
God Stats
16W - 11L
1,723 SR
Queue Stats
20W - 15L
1,623 Elo+
Party 2
Danzaburou
Danzaburou
Juicagee
Danzaburou
Level 116
God Stats
1W - 0L
1,251 SR
Queue Stats
29W - 26L
1,563 Elo+
Party 2
Chernobog
Chernobog
Lete
Chernobog
Level 129
God Stats
9W - 7L
1,445 SR
Queue Stats
29W - 24L
1,484 Elo+
Party 2
Hun Batz
Hun Batz
Tomlins
Hun Batz
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,452 Elo+
Party 2
Eset
Eset
Workagee
Eset
Level 155
God Stats
1W - 0L
1,507 SR
Queue Stats
51W - 45L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
3 / 4 / 7
10,880
495
6,554
18,432
16,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
DeathPrism6571
Gilgamesh
17
3 / 5 / 2
10,545
479
11,659
18,716
9,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 4 / 5
9,305
423
7,644
14,770
6,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
Nurdusa
The Morrigan
15
1 / 3 / 7
9,246
420
9,849
10,934
4,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Sotier19
Cupid
18
5 / 1 / 2
11,390
518
9,728
9,636
3,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dubba Prod
Athena
15
2 / 5 / 8
10,246
466
5,804
18,670
17,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Juicagee
Danzaburou
17
1 / 5 / 2
11,348
516
6,681
12,792
5,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Lete
Chernobog
19
3 / 1 / 4
12,764
580
9,023
10,993
4,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Tomlins
Hun Batz
17
4 / 1 / 6
10,921
496
10,336
13,948
5,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
20
7 / 0 / 5
13,253
602
16,489
12,783
13,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
12
Kills
17
17
Deaths
12
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
4
7
1.63
L
Gilgamesh
DeathPrism6571
Gilgamesh
3
5
2
0.8
W
Athena
Dubba Prod
Athena
2
5
8
1.2
W
Danzaburou
Juicagee
Danzaburou
1
5
2
0.4
W
Chernobog
Lete
Chernobog
3
1
4
5
L
0
4
5
0.63
L
The Morrigan
Nurdusa
The Morrigan
1
3
7
1.5
L
Cupid
Sotier19
Cupid
5
1
2
6
W
Hun Batz
Tomlins
Hun Batz
4
1
6
7
W
Eset
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,434
Damage
48,333
72,488
Taken
69,186
40,410
Mitigated
46,296
19,558
Healing
20,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,554
1,336
2,351
2,834
18,432
16,049
57
6,243
12,189
40,755
0
L
Gilgamesh
DeathPrism6571
Gilgamesh
11,659
2,801
0
2,755
18,716
9,124
476
6,440
12,276
0
66,616
W
Athena
Dubba Prod
Athena
5,804
1,619
330
2,045
18,670
17,259
0
5,369
12,856
22,921
0
W
Danzaburou
Juicagee
Danzaburou
6,681
3,259
0
2,396
12,792
5,101
1,024
2,427
10,365
0
89,543
W
Chernobog
Lete
Chernobog
9,023
6,183
0
4,924
10,993
4,834
0
1,472
9,521
0
113,710
L
7,644
1,376
0
4,045
14,770
6,485
256
4,830
9,940
0
68,197
L
The Morrigan
Nurdusa
The Morrigan
9,849
1,748
0
3,593
10,934
4,819
71
3,090
7,713
59,626
9,217
L
Cupid
Sotier19
Cupid
9,728
4,848
85
3,895
9,636
3,933
672
1,690
7,946
0
81,629
W
Hun Batz
Tomlins
Hun Batz
10,336
1,828
0
3,655
13,948
5,814
0
1,810
11,934
0
79,247
W
Eset
16,489
1,053
624
6,071
12,783
13,288
446
1,900
10,883
97,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,366
Gold Earned
58,532
606
Minions Killed
694
0
Camps Cleared
0
1,986,526
Distance Traveled
2,117,034
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,880
495
68
3
0
325,720
2
L
Gilgamesh
10,545
479
129
6
0
419,942
0
W
Athena
10,246
466
35
2
0
430,736
0
W
Danzaburou
11,348
516
155
7
0
392,108
5
W
Chernobog
12,764
580
199
9
0
423,923
3
L
Thor
9,305
423
126
6
0
420,970
4
L
The Morrigan
9,246
420
111
5
0
381,743
7
L
Cupid
11,390
518
172
8
0
438,151
1
W
Hun Batz
10,921
496
120
5
0
465,488
0
W
Eset
13,253
602
185
8
0
404,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role