Player Matchup

Sol
Sol
KiuboManzana
Sol
Level 8
God Stats
4W - 9L
1,500 SR
Queue Stats
233W - 267L
1,468 Elo+
Solo
Hercules
Hercules
Madues
Hercules
Level 29
God Stats
20W - 11L
1,710 SR
Queue Stats
130W - 139L
1,562 Elo+
Solo
Medusa
Medusa
TheMeatPounder69
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,637 Elo+
Solo
Cthulhu
Cthulhu
shiguma
Cthulhu
Level 14
God Stats
7W - 5L
1,676 SR
Queue Stats
42W - 28L
1,480 Elo+
Solo
Nemesis
Nemesis
tika373
Nemesis
Level 5
God Stats
1W - 1L
1,647 SR
Queue Stats
8W - 11L
1,497 Elo+
Solo
Team Averages
Level 12
1,607 SR
1,529 Elo+

VS

Team Averages
Level 22
1,611 SR
1,547 Elo+
Ymir
Ymir
ADV503
Ymir
Level 21
God Stats
12W - 8L
1,548 SR
Queue Stats
84W - 91L
1,491 Elo+
Solo
Tiamat
Tiamat
FTAczino
Tiamat
Level 27
God Stats
8W - 5L
1,735 SR
Queue Stats
77W - 63L
1,664 Elo+
Solo
Medusa
Medusa
OnTheNextGen
Medusa
Level 8
God Stats
30W - 26L
1,776 SR
Queue Stats
30W - 29L
1,588 Elo+
Solo
Mercury
Mercury
TheSmokyDude
Mercury
Level 29
God Stats
22W - 28L
1,493 SR
Queue Stats
65W - 80L
1,437 Elo+
Solo
Ratatoskr
Ratatoskr
xtank672x
Ratatoskr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 53L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,823
582
2,981
6,187
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
Madues
Hercules
12
4 / 1 / 0
6,771
677
7,464
7,994
3,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
3 / 6 / 1
5,519
552
4,894
8,402
2,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
shiguma
Cthulhu
7
0 / 4 / 4
5,312
531
5,669
9,474
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
tika373
Nemesis
9
1 / 5 / 6
5,931
593
3,116
8,710
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ADV503
Ymir
9
3 / 1 / 1
5,700
570
1,604
7,574
3,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
FTAczino
Tiamat
12
6 / 1 / 3
7,045
705
8,675
6,436
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
11
7 / 2 / 3
6,593
659
9,561
6,610
1,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
TheSmokyDude
Mercury
10
1 / 2 / 6
6,029
603
1,518
5,418
1,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
xtank672x
Ratatoskr
11
2 / 3 / 1
6,405
641
6,782
10,906
4,661
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
19
19
Deaths
9
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
ADV503
Ymir
3
1
1
3.5
W
Tiamat
FTAczino
Tiamat
6
1
3
7.5
L
1
3
0
0.33
L
Hercules
Madues
Hercules
4
1
0
4
W
Medusa
7
2
3
4.25
L
3
6
1
0.58
W
Mercury
TheSmokyDude
Mercury
1
2
6
2
L
Cthulhu
shiguma
Cthulhu
0
4
4
0.5
L
Nemesis
tika373
Nemesis
1
5
6
0.8
W
Ratatoskr
xtank672x
Ratatoskr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,124
Damage
28,140
40,767
Taken
36,944
13,199
Mitigated
16,128
10,839
Healing
10,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ADV503
Ymir
1,604
615
0
1,235
7,574
3,391
283
2,747
4,827
11,567
0
W
Tiamat
FTAczino
Tiamat
8,675
1,348
0
2,202
6,436
4,499
190
3,475
2,961
44,112
0
L
2,981
685
0
2,073
6,187
1,703
186
3,785
2,402
28,830
0
L
Hercules
Madues
Hercules
7,464
4,095
0
3,010
7,994
3,068
0
0
7,994
0
38,423
W
Medusa
9,561
3,802
0
2,618
6,610
1,942
2,010
2,015
4,595
0
36,522
L
4,894
2,996
0
1,158
8,402
2,375
533
1,800
6,602
0
21,137
W
Mercury
TheSmokyDude
Mercury
1,518
758
0
294
5,418
1,635
0
413
5,005
0
27,222
L
Cthulhu
shiguma
Cthulhu
5,669
758
0
1,838
9,474
3,770
320
2,476
6,998
20,037
0
L
Nemesis
tika373
Nemesis
3,116
1,627
0
2,760
8,710
2,283
225
2,218
6,492
0
22,154
W
Ratatoskr
xtank672x
Ratatoskr
6,782
1,244
0
4,333
10,906
4,661
0
0
10,906
0
35,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,356
Gold Earned
31,772
270
Minions Killed
318
0
Camps Cleared
0
985,081
Distance Traveled
1,060,332
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,700
570
18
2
0
201,330
0
W
Tiamat
7,045
705
87
9
0
217,123
0
L
Sol
5,823
582
59
6
0
197,166
1
L
Hercules
6,771
677
88
9
0
205,669
0
W
Medusa
6,593
659
63
6
0
187,467
1
L
Medusa
5,519
552
32
3
0
184,781
1
W
Mercury
6,029
603
66
7
0
231,299
0
L
Cthulhu
5,312
531
39
4
0
200,262
1
L
Nemesis
5,931
593
52
5
0
197,203
1
W
Ratatoskr
6,405
641
84
8
0
223,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role