Player Matchup

Apollo
Apollo
DarkSpartacus
Apollo
Level 97
God Stats
15W - 9L
1,500 SR
Queue Stats
445W - 510L
1,392 Elo+
Solo
Xing Tian
Xing Tian
HowlingMeteor
Xing Tian
Level 108
God Stats
8W - 4L
1,788 SR
Queue Stats
312W - 319L
1,488 Elo+
Solo
Arachne
Arachne
MussayMstu
Arachne
Level 76
God Stats
19W - 16L
1,456 SR
Queue Stats
67W - 63L
1,485 Elo+
Solo
Tiamat
Tiamat
Samurai_doido-
Tiamat
Level 69
God Stats
38W - 23L
1,473 SR
Queue Stats
209W - 210L
1,393 Elo+
Solo
Janus
Janus
roman_by_2005
Janus
Level 145
God Stats
20W - 22L
1,531 SR
Queue Stats
679W - 709L
1,453 Elo+
Solo
Team Averages
Level 99
1,550 SR
1,442 Elo+

VS

Team Averages
Level 93
1,512 SR
1,387 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
KingAverett
Nike
Level 65
God Stats
10W - 10L
1,622 SR
Queue Stats
289W - 393L
1,390 Elo+
Solo
Neith
Neith
capitao_sparrowo
Neith
Level 85
God Stats
5W - 2L
1,707 SR
Queue Stats
323W - 332L
1,429 Elo+
Solo
Olorun
Olorun
elmoha624
Olorun
Level 86
God Stats
2W - 6L
1,166 SR
Queue Stats
418W - 516L
1,347 Elo+
Solo
Awilix
Awilix
zztopgun
Awilix
Level 79
God Stats
0W - 2L
1,563 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 2
10,992
579
8,120
10,972
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
HowlingMeteor
Xing Tian
14
3 / 1 / 7
9,635
507
7,668
14,513
11,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
MussayMstu
Arachne
17
7 / 3 / 4
10,485
552
7,517
15,627
7,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 1 / 2
11,739
618
5,759
7,582
5,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 1 / 3
10,894
573
6,042
10,864
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
1 / 1 / 3
9,010
474
7,998
6,979
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 4 / 1
8,289
436
4,607
9,916
6,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 4 / 1
8,597
452
6,179
11,117
4,142
Olorun
elmoha624
Olorun
15
2 / 7 / 3
9,416
496
10,431
14,281
5,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
zztopgun
Awilix
15
5 / 6 / 0
9,120
480
7,145
13,414
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
22
Kills
8
8
Deaths
22
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
1
3
2.5
W
6
2
2
3.5
W
Xing Tian
HowlingMeteor
Xing Tian
3
1
7
6.5
L
0
4
1
0.13
W
Arachne
MussayMstu
Arachne
7
3
4
3
W
3
1
2
4
L
0
4
1
0.13
L
Olorun
elmoha624
Olorun
2
7
3
0.5
W
3
1
3
4.5
L
Awilix
zztopgun
Awilix
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,106
Damage
36,360
59,558
Taken
55,707
31,355
Mitigated
23,277
18,623
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,998
1,916
0
2,093
6,979
2,298
0
3,312
3,577
60,760
1,241
W
8,120
4,162
0
2,655
10,972
3,894
3,176
5,103
5,529
0
63,235
W
Xing Tian
HowlingMeteor
Xing Tian
7,668
804
0
2,237
14,513
11,144
0
8,167
6,020
26,385
0
L
4,607
166
0
900
9,916
6,551
0
3,946
5,754
0
48,665
W
Arachne
MussayMstu
Arachne
7,517
5,189
0
5,931
15,627
7,364
2,095
2,039
13,508
0
56,261
W
5,759
879
421
5,198
7,582
5,038
3,597
275
7,279
76,918
0
L
6,179
1,854
0
3,522
11,117
4,142
0
6,618
4,455
0
58,682
L
Olorun
elmoha624
Olorun
10,431
5,408
59
4,361
14,281
5,208
586
3,409
10,872
64,274
0
W
6,042
301
0
2,181
10,864
3,915
80
1,308
9,466
95,633
0
L
Awilix
zztopgun
Awilix
7,145
2,884
0
2,310
13,414
5,078
307
1,794
11,580
0
41,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,745
Gold Earned
44,432
600
Minions Killed
557
0
Camps Cleared
0
1,762,231
Distance Traveled
1,594,445
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,010
474
130
7
0
309,352
5
W
Apollo
10,992
579
141
7
0
333,969
0
W
Xing Tian
9,635
507
19
1
0
385,991
0
L
Nike
8,289
436
134
7
0
337,492
5
W
Arachne
10,485
552
81
4
0
364,706
0
W
Tiamat
11,739
618
171
9
0
311,108
2
L
Neith
8,597
452
118
6
0
298,453
5
L
Olorun
9,416
496
116
6
0
280,045
1
W
Janus
10,894
573
188
10
0
366,457
4
L
Awilix
9,120
480
59
3
0
369,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role