Player Matchup

Gilgamesh
Gilgamesh
DanielLuke
Gilgamesh
Level 17
God Stats
7W - 7L
1,490 SR
Queue Stats
55W - 49L
1,353 Elo+
Solo
Mercury
Mercury
Raptor212
Mercury
Level 29
God Stats
3W - 3L
1,757 SR
Queue Stats
22W - 25L
1,555 Elo+
Party 3
Chiron
Chiron
SGMaxis
Chiron
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 69L
1,547 Elo+
Party 3
Chang'e
Chang'e
Velda
Chang'e
Level 5
God Stats
1W - 1L
1,786 SR
Queue Stats
2W - 2L
1,731 Elo+
Solo
Ares
Ares
wrobbywrobbs
Ares
Level 16
God Stats
5W - 4L
1,429 SR
Queue Stats
68W - 61L
1,534 Elo+
Solo
Team Averages
Level 20
1,592 SR
1,544 Elo+

VS

Team Averages
Level 19
1,473 SR
1,544 Elo+
Izanami
Izanami
BoyvandeBlok
Izanami
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,424 Elo+
Solo
Tiamat
Tiamat
ElCuelgaPerchas
Tiamat
Level 23
God Stats
6W - 5L
1,540 SR
Queue Stats
75W - 46L
1,675 Elo+
Party 2
Hercules
Hercules
Laabuelaquefuma
Hercules
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 41L
1,647 Elo+
Party 2
Sylvanus
Sylvanus
Pedrolonn
Sylvanus
Level 16
God Stats
23W - 17L
1,217 SR
Queue Stats
148W - 145L
1,482 Elo+
Party 1
Hou Yi
Hou Yi
TrusKuLusInDaHud
Hou Yi
Level 21
God Stats
12W - 7L
1,608 SR
Queue Stats
175W - 190L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DanielLuke
Gilgamesh
19
5 / 9 / 0
13,484
482
13,231
20,891
19,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Raptor212
Mercury
20
0 / 5 / 5
13,067
467
4,662
21,113
8,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
SGMaxis
Chiron
19
4 / 6 / 4
12,843
459
16,411
22,149
10,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Velda
Chang'e
20
1 / 5 / 1
12,999
464
7,240
18,333
7,265
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 3 / 6
11,743
419
12,034
22,690
24,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoyvandeBlok
Izanami
6
0 / 1 / 1
8,820
315
196
873
140
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 1 / 7
19,083
682
31,067
22,050
18,172
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
20
8 / 4 / 5
15,668
560
23,233
42,503
54,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
Pedrolonn
Sylvanus
19
1 / 4 / 10
13,336
476
7,901
18,883
18,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
5 / 3 / 6
13,528
483
9,262
12,299
4,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
13
Kills
28
28
Deaths
13
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
BoyvandeBlok
Izanami
0
1
1
0.5
L
Gilgamesh
DanielLuke
Gilgamesh
5
9
0
0.56
W
14
1
7
17.5
W
Hercules
8
4
5
2.63
W
Sylvanus
Pedrolonn
Sylvanus
1
4
10
1.5
L
Mercury
Raptor212
Mercury
0
5
5
0.5
L
Chiron
SGMaxis
Chiron
4
6
4
1
W
5
3
6
2.67
L
Chang'e
Velda
Chang'e
1
5
1
0.3
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,578
Damage
71,659
105,176
Taken
96,608
70,908
Mitigated
95,444
28,734
Healing
48,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BoyvandeBlok
Izanami
196
115
0
0
873
140
0
0
873
0
3,263
L
Gilgamesh
DanielLuke
Gilgamesh
13,231
4,650
0
4,972
20,891
19,303
2,068
3,885
16,928
66
73,055
W
31,067
3,214
123
11,212
22,050
18,172
4,993
5,709
16,199
188,413
0
W
Hercules
23,233
8,108
0
19,150
42,503
54,502
3,576
6,244
36,061
0
94,944
W
Sylvanus
Pedrolonn
Sylvanus
7,901
809
5,013
8,886
18,883
18,404
1,504
5,286
13,571
43,055
0
L
Mercury
Raptor212
Mercury
4,662
1,289
0
4,834
21,113
8,755
4,462
6,257
14,728
0
121,190
L
Chiron
SGMaxis
Chiron
16,411
6,318
1,674
7,019
22,149
10,903
289
9,909
12,162
0
113,160
W
9,262
2,997
0
3,919
12,299
4,226
4,957
3,913
8,366
0
73,983
L
Chang'e
Velda
Chang'e
7,240
1,292
1,504
7,307
18,333
7,265
76
7,632
10,499
82,011
0
L
12,034
609
0
1,424
22,690
24,682
0
10,595
11,891
33,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,136
Gold Earned
70,435
709
Minions Killed
617
0
Camps Cleared
0
2,425,324
Distance Traveled
2,091,950
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,820
315
9
0
0
41,564
0
L
Gilgamesh
13,484
482
130
5
0
441,868
3
W
Tiamat
19,083
682
288
10
0
534,590
2
W
Hercules
15,668
560
160
6
0
578,352
2
W
Sylvanus
13,336
476
58
2
0
455,918
3
L
Mercury
13,067
467
179
6
0
519,898
1
L
Chiron
12,843
459
184
7
0
450,835
3
W
Hou Yi
13,528
483
102
4
0
481,526
3
L
Chang'e
12,999
464
173
6
0
478,349
3
L
Ares
11,743
419
43
2
0
534,374
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role