Player Matchup

Aphrodite
Aphrodite
Ahryman
Aphrodite
Level 108
God Stats
14W - 9L
1,733 SR
Queue Stats
405W - 537L
1,402 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Freakenoid
Ah Muzen Cab
Level 107
God Stats
6W - 3L
1,757 SR
Queue Stats
208W - 167L
1,685 Elo+
Party 1
Gilgamesh
Gilgamesh
JBMz
Gilgamesh
Level 108
God Stats
6W - 4L
1,593 SR
Queue Stats
159W - 124L
1,574 Elo+
Party 1
Team Averages
Level 108
1,694 SR
1,554 Elo+

VS

Team Averages
Level 146
1,606 SR
1,610 Elo+
Mulan
Mulan
DemonLetiso
Mulan
Level 154
God Stats
1W - 1L
1,617 SR
Queue Stats
55W - 54L
1,621 Elo+
Party 2
Zeus
Zeus
DocTom
Zeus
Level 123
God Stats
14W - 6L
1,574 SR
Queue Stats
20W - 26L
1,393 Elo+
Solo
Izanami
Izanami
montenegro101
Izanami
Level 160
God Stats
2W - 1L
1,628 SR
Queue Stats
18W - 17L
1,815 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ahryman
Aphrodite
9
0 / 5 / 2
6,721
611
1,914
9,324
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Freakenoid
Ah Muzen Cab
10
0 / 5 / 2
7,062
642
6,378
9,917
2,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
JBMz
Gilgamesh
10
3 / 6 / 0
7,511
683
6,005
11,920
7,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 14
8,360
760
6,923
8,920
8,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
DocTom
Zeus
13
7 / 1 / 6
9,005
819
11,515
5,215
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
13
8 / 1 / 6
9,149
832
7,394
6,981
2,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
16
16
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Ahryman
Aphrodite
0
5
2
0.2
W
1
1
14
8
W
Zeus
DocTom
Zeus
7
1
6
10
L
Ah Muzen Cab
Freakenoid
Ah Muzen Cab
0
5
2
0.2
L
Gilgamesh
JBMz
Gilgamesh
3
6
0
0.5
W
Izanami
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,297
Damage
25,832
31,161
Taken
21,116
13,712
Mitigated
12,999
9,335
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Ahryman
Aphrodite
1,914
140
2,592
3,819
9,324
3,416
0
2,803
6,521
17,318
0
W
6,923
964
341
4,198
8,920
8,973
295
1,135
7,785
0
28,356
W
Zeus
DocTom
Zeus
11,515
597
0
1,134
5,215
1,736
340
336
4,879
38,633
0
L
Ah Muzen Cab
Freakenoid
Ah Muzen Cab
6,378
2,558
0
2,015
9,917
2,839
0
4,586
5,331
0
33,500
L
Gilgamesh
JBMz
Gilgamesh
6,005
1,609
424
485
11,920
7,457
0
4,431
7,489
0
19,795
W
Izanami
7,394
3,978
0
2,292
6,981
2,290
2,036
1,126
5,855
0
49,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,294
Gold Earned
26,514
118
Minions Killed
185
0
Camps Cleared
0
598,986
Distance Traveled
628,863
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,721
611
42
4
0
184,502
2
W
Mulan
8,360
760
38
3
0
223,174
2
W
Zeus
9,005
819
59
5
0
203,268
3
L
Ah Muzen Cab
7,062
642
50
5
0
199,471
3
L
Gilgamesh
7,511
683
26
2
0
215,013
1
W
Izanami
9,149
832
88
8
0
202,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role