Player Matchup

Izanami
Izanami
DOTAGOD1029
Izanami
Level 16
God Stats
2W - 0L
1,677 SR
Queue Stats
46W - 4L
2,008 Elo+
Party 1
Chaac
Chaac
JuanCarlosBenito
Chaac
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,950 Elo+
Party 1
Sobek
Sobek
Malkath
Sobek
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 69L
1,675 Elo+
Party 1
Kuzenbo
Kuzenbo
PDOG9
Kuzenbo
Level 88
God Stats
3W - 2L
1,742 SR
Queue Stats
204W - 134L
1,624 Elo+
Party 1
Nu Wa
Nu Wa
cowsus
Nu Wa
Level 124
God Stats
2W - 1L
1,675 SR
Queue Stats
141W - 163L
1,458 Elo+
Solo
Team Averages
Level 64
1,619 SR
1,743 Elo+

VS

Team Averages
Level 60
1,383 SR
1,585 Elo+
Hades
Hades
DCHVNCE
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
SmellierClover9
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,863 Elo+
Solo
Freya
Freya
XZXcyTeHepXZX
Freya
Level 115
God Stats
4W - 5L
1,057 SR
Queue Stats
116W - 118L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
bohansb
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,652 Elo+
Solo
Scylla
Scylla
michael567
Scylla
Level 123
God Stats
4W - 3L
1,360 SR
Queue Stats
225W - 203L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DOTAGOD1029
Izanami
13
13 / 3 / 8
9,277
1,160
12,315
7,526
3,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 3 / 15
8,690
1,086
14,147
11,161
6,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Malkath
Sobek
14
3 / 2 / 6
8,433
1,054
1,881
8,048
6,378
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
PDOG9
Kuzenbo
12
0 / 2 / 15
8,223
1,028
3,561
7,784
7,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
cowsus
Nu Wa
14
4 / 2 / 9
8,349
1,044
7,397
5,026
2,018
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DCHVNCE
Hades
6
0 / 5 / 1
5,122
640
561
5,668
1,407
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
3 / 5 / 5
7,747
968
6,103
8,673
2,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 7 / 3
6,507
813
2,113
10,030
2,889
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
bohansb
Sun Wukong
13
2 / 4 / 6
7,255
907
3,266
7,449
5,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
michael567
Scylla
15
4 / 7 / 5
7,895
987
8,332
9,180
2,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
27
Kills
11
12
Deaths
28
53
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hades
DCHVNCE
Hades
0
5
1
0.1
W
Izanami
DOTAGOD1029
Izanami
13
3
8
5.67
W
7
3
15
4.83
W
Sobek
Malkath
Sobek
3
2
6
3
W
Kuzenbo
PDOG9
Kuzenbo
0
2
15
3.75
L
3
5
5
1.1
L
2
7
3
0.5
L
Sun Wukong
bohansb
Sun Wukong
2
4
6
1.25
W
Nu Wa
cowsus
Nu Wa
4
2
9
4.25
L
Scylla
michael567
Scylla
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,301
Damage
20,375
39,545
Taken
41,000
25,436
Mitigated
15,534
12,206
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
DCHVNCE
Hades
561
183
0
113
5,668
1,407
0
1,899
3,583
1,743
0
W
Izanami
DOTAGOD1029
Izanami
12,315
8,860
0
1,852
7,526
3,373
3,259
4,050
3,476
0
20,374
W
14,147
222
200
4,724
11,161
6,068
0
2,194
7,917
0
23,288
W
Sobek
Malkath
Sobek
1,881
178
0
2,658
8,048
6,378
326
2,095
5,953
7,327
0
W
Kuzenbo
PDOG9
Kuzenbo
3,561
1,317
260
610
7,784
7,599
242
1,554
5,025
6,037
0
L
6,103
2,713
0
1,378
8,673
2,717
0
2,337
6,246
0
16,674
L
2,113
797
977
1,078
10,030
2,889
0
2,795
7,045
8,877
0
L
Sun Wukong
bohansb
Sun Wukong
3,266
402
540
1,283
7,449
5,683
0
3,057
4,160
0
11,808
W
Nu Wa
cowsus
Nu Wa
7,397
2,210
714
1,188
5,026
2,018
921
1,113
3,913
20,591
0
L
Scylla
michael567
Scylla
8,332
317
467
932
9,180
2,838
0
1,899
7,127
24,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,972
Gold Earned
34,526
75
Minions Killed
80
0
Camps Cleared
0
811,093
Distance Traveled
532,761
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,122
640
3
0
0
22,392
0
W
Izanami
9,277
1,160
22
3
0
145,408
0
W
Chaac
8,690
1,086
12
2
0
187,981
0
W
Sobek
8,433
1,054
7
1
0
168,683
0
W
Kuzenbo
8,223
1,028
3
0
0
164,314
4
L
Artemis
7,747
968
11
1
0
112,572
0
L
Freya
6,507
813
13
2
0
98,121
0
L
Sun Wukong
7,255
907
15
2
0
171,384
0
W
Nu Wa
8,349
1,044
31
4
0
144,707
0
L
Scylla
7,895
987
38
5
0
128,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role