Player Matchup

Nike
Nike
Alyen76
Nike
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Biel434481
Fenrir
Level 23
God Stats
2W - 0L
1,711 SR
Queue Stats
21W - 20L
1,471 Elo+
Party 2
Medusa
Medusa
LuizNetoTAVARES
Medusa
Level 19
God Stats
5W - 3L
1,550 SR
Queue Stats
73W - 85L
1,348 Elo+
Solo
Merlin
Merlin
Maoméh
Merlin
Level 15
God Stats
3W - 1L
1,852 SR
Queue Stats
11W - 7L
1,665 Elo+
Solo
Persephone
Persephone
Zizuba
Persephone
Level 17
God Stats
23W - 19L
1,196 SR
Queue Stats
98W - 95L
1,143 Elo+
Party 2
Team Averages
Level 15
1,562 SR
1,425 Elo+

VS

Team Averages
Level 11
1,415 SR
1,183 Elo+
Set
Set
DarkPlaysYTBR
Set
Level 9
God Stats
3W - 3L
1,197 SR
Queue Stats
6W - 14L
1,111 Elo+
Solo
Chaac
Chaac
Gabriela gtt
Chaac
Level 23
God Stats
5W - 4L
1,612 SR
Queue Stats
44W - 48L
1,393 Elo+
Solo
Guan Yu
Guan Yu
jpcs_7
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,137 Elo+
Solo
Kukulkan
Kukulkan
nachobentos2016X
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 60L
1,210 Elo+
Party 1
Medusa
Medusa
patricio340
Medusa
Level 16
God Stats
1W - 2L
1,265 SR
Queue Stats
90W - 95L
1,063 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Alyen76
Nike
18
8 / 4 / 2
11,560
578
16,767
21,609
14,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Biel434481
Fenrir
15
6 / 5 / 4
9,802
490
7,837
12,764
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
6 / 1 / 5
9,506
475
5,295
8,847
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Maoméh
Merlin
20
10 / 0 / 2
12,238
612
14,101
9,130
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Zizuba
Persephone
14
0 / 5 / 8
8,593
430
5,370
10,174
3,641
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
7,886
394
4,349
9,240
3,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
8 / 4 / 0
10,669
533
13,485
20,225
11,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
jpcs_7
Guan Yu
12
0 / 7 / 3
7,728
386
4,822
15,833
16,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 8 / 1
8,634
432
4,642
12,298
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
3 / 5 / 2
8,109
405
5,270
11,428
3,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
30
Kills
13
15
Deaths
30
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
Alyen76
Nike
8
4
2
2.25
W
Fenrir
Biel434481
Fenrir
6
5
4
1.6
L
2
6
2
0.5
L
8
4
0
2
W
6
1
5
8.5
W
Merlin
Maoméh
Merlin
10
0
2
11
W
Persephone
Zizuba
Persephone
0
5
8
0.8
L
Guan Yu
jpcs_7
Guan Yu
0
7
3
0.21
L
0
8
1
0.06
L
Medusa
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,370
Damage
32,568
62,524
Taken
69,024
28,994
Mitigated
39,886
19,162
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Alyen76
Nike
16,767
4,169
0
8,730
21,609
14,068
1,254
0
21,009
4,765
62,053
W
Fenrir
Biel434481
Fenrir
7,837
1,643
0
4,716
12,764
4,854
575
502
12,224
0
53,491
L
4,349
1,169
0
0
9,240
3,416
244
4,604
4,550
0
26,887
L
13,485
3,197
0
8,740
20,225
11,660
0
3,931
15,795
0
80,641
W
5,295
2,448
0
3,303
8,847
2,699
1,783
0
8,847
0
43,983
W
Merlin
Maoméh
Merlin
14,101
670
0
1,205
9,130
3,732
370
3,311
5,609
89,456
0
W
Persephone
Zizuba
Persephone
5,370
1,197
0
1,208
10,174
3,641
888
543
9,589
38,888
0
L
Guan Yu
jpcs_7
Guan Yu
4,822
625
170
1,792
15,833
16,964
137
860
14,298
0
27,384
L
4,642
575
0
0
12,298
4,060
249
7,350
4,550
42,344
0
L
Medusa
5,270
2,227
0
250
11,428
3,786
1,082
3,155
8,199
0
40,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,699
Gold Earned
43,026
517
Minions Killed
386
0
Camps Cleared
0
1,780,179
Distance Traveled
1,759,751
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,560
578
115
6
0
381,909
1
W
Fenrir
9,802
490
91
5
0
370,146
4
L
Set
7,886
394
50
3
0
295,829
1
L
Chaac
10,669
533
123
6
0
403,235
4
W
Medusa
9,506
475
77
4
0
323,448
12
W
Merlin
12,238
612
170
9
0
387,982
0
W
Persephone
8,593
430
64
3
0
316,694
0
L
Guan Yu
7,728
386
48
2
0
359,070
1
L
Kukulkan
8,634
432
102
5
0
324,367
0
L
Medusa
8,109
405
63
3
0
377,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role