Player Matchup

Vamana
Vamana
Bronze I
ilikebanananers
Vamana
Bronze I
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,000 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 45
1,500 SR
1,000 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 87
1,393 SR
613 MMR
Sylvanus
Sylvanus
Bronze II
BigLizardTR
Sylvanus
Bronze II
Level 87
God Stats
2W - 9L
1,393 SR
Queue Stats
15W - 52L
613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 0
19,601
754
24,666
29,051
25,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetAh Muzen CabChronosAnubisAnhur

VS

Bans
BellonaDanzaburouOdinZeusHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigLizardTR
Sylvanus
20
4 / 6 / 0
18,486
711
17,353
31,890
46,718
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
6
Kills
4
4
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BigLizardTR
Sylvanus
4
6
0
0.67
W
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,666
Damage
17,353
29,051
Taken
31,890
25,858
Mitigated
46,718
5,519
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BigLizardTR
Sylvanus
17,353
6,016
0
10,871
31,890
46,718
717
352
31,538
127,151
19,692
W
24,666
13,299
0
5,519
29,051
25,858
2,321
16,487
12,564
354
184,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,601
Gold Earned
18,486
239
Minions Killed
209
0
Camps Cleared
0
480,041
Distance Traveled
364,104
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
18,486
711
209
8
0
364,104
10
W
Vamana
19,601
754
239
9
0
480,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role