Player Matchup

Ah Puch
Ah Puch
Bigolfuggnidiot
Ah Puch
Level 154
God Stats
8W - 4L
1,500 SR
Queue Stats
413W - 380L
1,709 Elo+
Solo
Ne Zha
Ne Zha
Thunderish
Ne Zha
Level 127
God Stats
1W - 2L
1,816 SR
Queue Stats
194W - 196L
1,570 Elo+
Solo
Fafnir
Fafnir
gman680
Fafnir
Level 89
God Stats
3W - 3L
1,352 SR
Queue Stats
137W - 98L
1,617 Elo+
Solo
Chiron
Chiron
hi Curly
Chiron
Level 153
God Stats
12W - 15L
1,472 SR
Queue Stats
438W - 422L
1,571 Elo+
Solo
Fenrir
Fenrir
吃井不忘挖水人丶
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 130
1,528 SR
1,594 Elo+

VS

Team Averages
Level 125
1,600 SR
1,622 Elo+
Awilix
Awilix
AGfromTheBaÿ
Awilix
Level 126
God Stats
4W - 2L
1,653 SR
Queue Stats
167W - 141L
1,613 Elo+
Solo
Tyr
Tyr
BaconAndTurtles
Tyr
Level 122
God Stats
19W - 13L
1,627 SR
Queue Stats
400W - 351L
1,596 Elo+
Solo
Cernunnos
Cernunnos
Dire Seraphim
Cernunnos
Level 152
God Stats
24W - 13L
1,769 SR
Queue Stats
536W - 490L
1,672 Elo+
Party 1
Sobek
Sobek
ThiccestFilA
Sobek
Level 87
God Stats
2W - 5L
1,533 SR
Queue Stats
333W - 260L
1,656 Elo+
Party 1
Tiamat
Tiamat
andreselpronob
Tiamat
Level 139
God Stats
4W - 4L
1,417 SR
Queue Stats
166W - 137L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 7
11,016
612
18,127
8,087
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Thunderish
Ne Zha
16
6 / 2 / 12
9,959
553
10,741
12,517
5,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
gman680
Fafnir
13
1 / 2 / 12
9,147
508
6,392
15,376
13,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
hi Curly
Chiron
15
7 / 5 / 2
9,718
540
12,270
13,060
4,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 2 / 4
10,535
585
12,402
9,527
9,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
8,631
480
5,362
13,987
4,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 9 / 3
8,122
451
5,051
16,950
9,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
Dire Seraphim
Cernunnos
14
5 / 4 / 2
9,107
506
8,432
12,857
4,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 5 / 5
8,759
487
7,742
20,375
16,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 5 / 3
8,785
488
8,350
9,580
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
30
Kills
12
12
Deaths
30
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
L
1
9
3
0.28
W
10
1
7
13.5
L
Cernunnos
Dire Seraphim
Cernunnos
5
4
2
1.5
L
3
5
5
1.1
W
Ne Zha
Thunderish
Ne Zha
6
2
12
6
L
1
5
3
0.5
W
Fafnir
gman680
Fafnir
1
2
12
3.5
W
Chiron
hi Curly
Chiron
7
5
2
1.6
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,932
Damage
34,937
58,567
Taken
73,749
35,372
Mitigated
39,550
25,116
Healing
14,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,362
2,366
0
526
13,987
4,726
0
2,850
11,137
0
51,507
L
5,051
578
0
2,866
16,950
9,010
0
2,131
14,819
0
32,757
W
18,127
1,216
0
4,477
8,087
2,812
636
4,091
3,996
79,478
0
L
Cernunnos
Dire Seraphim
Cernunnos
8,432
3,447
0
3,843
12,857
4,413
0
4,285
8,572
0
53,844
L
7,742
968
0
5,369
20,375
16,148
0
10,049
10,326
21,896
0
W
Ne Zha
Thunderish
Ne Zha
10,741
4,215
0
5,397
12,517
5,250
107
3,197
9,320
0
54,921
L
8,350
998
0
1,693
9,580
5,253
96
5,204
4,376
57,069
0
W
Fafnir
gman680
Fafnir
6,392
1,402
0
5,746
15,376
13,228
940
4,565
10,811
22,725
0
W
Chiron
hi Curly
Chiron
12,270
5,873
568
5,173
13,060
4,521
2,283
3,756
9,304
0
64,733
W
12,402
1,859
0
3,755
9,527
9,561
1,303
483
9,044
0
65,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,375
Gold Earned
43,404
519
Minions Killed
401
0
Camps Cleared
0
1,823,093
Distance Traveled
1,721,202
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,631
480
90
5
0
378,638
6
L
Tyr
8,122
451
54
3
0
333,003
1
W
Ah Puch
11,016
612
135
8
0
384,057
3
L
Cernunnos
9,107
506
108
6
0
320,336
3
L
Sobek
8,759
487
22
1
0
344,067
2
W
Ne Zha
9,959
553
102
6
0
381,245
5
L
Tiamat
8,785
488
127
7
0
345,158
5
W
Fafnir
9,147
508
26
1
0
385,396
11
W
Chiron
9,718
540
115
6
0
323,594
2
W
Fenrir
10,535
585
141
8
0
348,801
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role