Player Matchup

Fafnir
Fafnir
Balotinio
Fafnir
Level 27
God Stats
2W - 1L
1,750 SR
Queue Stats
70W - 52L
1,509 Elo+
Party 1
Scylla
Scylla
Coco Vinio 77
Scylla
Level 17
God Stats
4W - 10L
1,383 SR
Queue Stats
11W - 14L
1,381 Elo+
Party 1
Anhur
Anhur
Lxla
Anhur
Level 16
God Stats
0W - 2L
1,309 SR
Queue Stats
27W - 29L
1,478 Elo+
Solo
Kali
Kali
MickieKev
Kali
Level 27
God Stats
16W - 10L
1,541 SR
Queue Stats
64W - 53L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
UHknuckleLY
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,497 SR
1,473 Elo+

VS

Team Averages
Level 14
1,467 SR
1,577 Elo+
Tsukuyomi
Tsukuyomi
Brunuxx59
Tsukuyomi
Level 29
God Stats
2W - 5L
1,221 SR
Queue Stats
88W - 73L
1,480 Elo+
Solo
Cernunnos
Cernunnos
Fayssal-_-TrQl
Cernunnos
Level 19
God Stats
4W - 4L
1,688 SR
Queue Stats
194W - 153L
1,635 Elo+
Solo
Cthulhu
Cthulhu
QLF Velkos
Cthulhu
Level 4
God Stats
1W - 3L
1,276 SR
Queue Stats
4W - 3L
1,540 Elo+
Solo
Guan Yu
Guan Yu
bosskilleur92
Guan Yu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,758 Elo+
Solo
Ra
Ra
sandmonkey1997
Ra
Level 9
God Stats
6W - 8L
1,649 SR
Queue Stats
25W - 25L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Balotinio
Fafnir
8
0 / 1 / 1
4,835
484
1,220
6,013
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 0
4,424
442
971
4,922
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Lxla
Anhur
8
1 / 3 / 0
4,495
450
2,636
5,747
936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kali
10
2 / 1 / 0
5,584
558
2,366
5,726
2,674
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
UHknuckleLY
Sun Wukong
1
0 / 2 / 0
3,479
348
103
1,203
258
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Brunuxx59
Tsukuyomi
9
0 / 1 / 1
5,581
558
1,547
5,291
1,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cernunnos
Fayssal-_-TrQl
Cernunnos
11
5 / 0 / 0
6,413
641
7,375
5,822
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
QLF Velkos
Cthulhu
9
1 / 1 / 0
5,490
549
1,105
3,459
2,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
9
0 / 1 / 4
5,109
511
1,283
5,073
2,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 0 / 0
7,002
700
2,617
1,728
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
10
11
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Balotinio
Fafnir
0
1
1
0.5
W
Tsukuyomi
Brunuxx59
Tsukuyomi
0
1
1
0.5
L
0
4
0
0
W
Cernunnos
Fayssal-_-TrQl
Cernunnos
5
0
0
5
L
Anhur
Lxla
Anhur
1
3
0
0.33
L
Kali
2
1
0
2
W
Cthulhu
QLF Velkos
Cthulhu
1
1
0
1
L
Sun Wukong
UHknuckleLY
Sun Wukong
0
2
0
0
W
Guan Yu
0
1
4
2
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,296
Damage
13,927
23,611
Taken
21,373
9,202
Mitigated
8,130
3,860
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Balotinio
Fafnir
1,220
220
0
1,557
6,013
3,773
0
0
5,838
6,815
0
W
Tsukuyomi
Brunuxx59
Tsukuyomi
1,547
417
0
3,034
5,291
1,422
21
32
5,259
0
30,445
L
971
274
0
0
4,922
1,561
0
2,489
2,305
18,161
0
W
Cernunnos
Fayssal-_-TrQl
Cernunnos
7,375
2,736
0
4,666
5,822
1,662
380
450
5,372
0
49,330
L
Anhur
Lxla
Anhur
2,636
1,549
0
614
5,747
936
0
0
5,672
0
19,406
L
Kali
2,366
1,191
0
1,689
5,726
2,674
0
955
4,621
0
23,649
W
Cthulhu
QLF Velkos
Cthulhu
1,105
46
0
299
3,459
2,123
484
0
3,459
16,581
0
L
Sun Wukong
UHknuckleLY
Sun Wukong
103
0
0
0
1,203
258
0
0
1,178
0
410
W
Guan Yu
1,283
273
202
1,585
5,073
2,358
374
577
4,496
0
11,691
W
2,617
331
0
779
1,728
565
326
1,132
596
36,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,817
Gold Earned
29,595
117
Minions Killed
302
0
Camps Cleared
0
727,656
Distance Traveled
975,754
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,835
484
14
1
0
185,950
2
W
Tsukuyomi
5,581
558
72
7
0
179,677
2
L
Scylla
4,424
442
22
2
0
160,068
0
W
Cernunnos
6,413
641
79
8
0
173,936
5
L
Anhur
4,495
450
29
3
0
161,424
2
L
Kali
5,584
558
51
5
0
180,167
0
W
Cthulhu
5,490
549
34
3
0
214,850
2
L
Sun Wukong
3,479
348
1
0
0
40,047
0
W
Guan Yu
5,109
511
32
3
0
208,349
1
W
Ra
7,002
700
85
9
0
198,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role