Player Matchup

Fafnir
Fafnir
ChampionLJ
Fafnir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 16L
1,153 Elo+
Solo
Chiron
Chiron
Doggomoon3
Chiron
Level 16
God Stats
3W - 2L
1,683 SR
Queue Stats
4W - 7L
1,323 Elo+
Solo
Merlin
Merlin
IceyCoke
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,430 Elo+
Solo
Thor
Thor
Jkingv
Thor
Level 6
God Stats
8W - 7L
1,502 SR
Queue Stats
39W - 48L
1,458 Elo+
Solo
Jormungandr
Jormungandr
SnappyHalo1117
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,537 SR
1,373 Elo+

VS

Team Averages
Level 15
1,325 SR
1,314 Elo+
Artemis
Artemis
DnDLadyErica
Artemis
Level 8
God Stats
6W - 15L
1,143 SR
Queue Stats
53W - 96L
1,395 Elo+
Party 1
Xbalanque
Xbalanque
Kingz2313
Xbalanque
Level 25
God Stats
2W - 7L
1,183 SR
Queue Stats
11W - 19L
1,071 Elo+
Party 1
Zeus
Zeus
Lil_G4b0_
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 31L
1,500 Elo+
Solo
Nox
Nox
lokogasparin
Nox
Level 15
God Stats
40W - 45L
1,386 SR
Queue Stats
56W - 62L
1,258 Elo+
Solo
Apollo
Apollo
smokiethebear15
Apollo
Level 22
God Stats
16W - 17L
1,412 SR
Queue Stats
90W - 104L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ChampionLJ
Fafnir
19
0 / 9 / 8
12,634
902
8,410
23,130
25,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Doggomoon3
Chiron
20
9 / 8 / 13
16,148
1,153
21,918
22,971
9,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
IceyCoke
Merlin
20
7 / 9 / 10
14,616
1,044
29,882
18,490
8,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Jkingv
Thor
20
24 / 8 / 4
17,718
1,266
29,614
22,227
9,905
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
SnappyHalo1117
Jormungandr
20
2 / 12 / 13
13,559
969
18,715
26,956
33,620
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DnDLadyErica
Artemis
20
2 / 9 / 26
14,066
1,005
14,395
18,161
7,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Kingz2313
Xbalanque
20
11 / 7 / 18
15,359
1,097
22,895
24,010
12,032
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
20
1 / 11 / 20
12,751
911
7,560
16,648
5,207
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
10 / 4 / 27
16,295
1,164
20,135
26,073
10,103
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
22 / 11 / 14
18,459
1,319
38,822
31,623
13,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
151
42
Kills
46
46
Deaths
42
48
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ChampionLJ
Fafnir
0
9
8
0.44
L
Artemis
DnDLadyErica
Artemis
2
9
26
1.67
W
Chiron
Doggomoon3
Chiron
9
8
13
1.94
W
Merlin
IceyCoke
Merlin
7
9
10
1.33
W
Thor
Jkingv
Thor
24
8
4
3.25
L
Xbalanque
Kingz2313
Xbalanque
11
7
18
2.86
L
Zeus
1
11
20
1
W
Jormungandr
SnappyHalo1117
Jormungandr
2
12
13
0.71
L
10
4
27
5.88
L
22
11
14
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,539
Damage
103,807
113,774
Taken
116,515
86,839
Mitigated
48,738
7,467
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ChampionLJ
Fafnir
8,410
2,888
0
2,307
23,130
25,448
0
6,450
16,239
36,187
0
L
Artemis
DnDLadyErica
Artemis
14,395
7,880
0
1,118
18,161
7,621
0
5,444
12,717
0
40,205
W
Chiron
Doggomoon3
Chiron
21,918
12,154
625
2,774
22,971
9,570
0
5,470
17,334
0
63,513
W
Merlin
IceyCoke
Merlin
29,882
1,523
0
0
18,490
8,296
0
3,051
15,439
44,764
0
W
Thor
Jkingv
Thor
29,614
12,618
0
1,761
22,227
9,905
0
5,719
16,508
0
45,936
L
Xbalanque
Kingz2313
Xbalanque
22,895
18,760
0
0
24,010
12,032
0
15,205
8,805
0
36,510
L
Zeus
7,560
2,808
0
83
16,648
5,207
0
4,912
11,736
16,583
0
W
Jormungandr
SnappyHalo1117
Jormungandr
18,715
6,486
0
0
26,956
33,620
0
6,564
20,392
40,101
0
L
20,135
4,736
0
3,575
26,073
10,103
0
15,715
10,358
44,197
0
L
38,822
23,854
0
3,635
31,623
13,775
0
15,731
15,892
0
65,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,675
Gold Earned
76,930
234
Minions Killed
198
10
Camps Cleared
5
1,062,818
Distance Traveled
1,112,304
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,634
902
53
4
0
201,658
0
L
Artemis
14,066
1,005
39
3
0
215,149
1
W
Chiron
16,148
1,153
83
6
3
214,357
1
W
Merlin
14,616
1,044
23
2
2
202,059
0
W
Thor
17,718
1,266
27
2
5
238,229
0
L
Xbalanque
15,359
1,097
31
2
1
197,683
0
L
Zeus
12,751
911
14
1
1
211,261
1
W
Jormungandr
13,559
969
48
3
0
206,515
3
L
Nox
16,295
1,164
57
4
1
235,071
0
L
Apollo
18,459
1,319
57
4
2
253,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role