Player Matchup

Athena
Athena
Dubba Prod
Athena
Level 64
God Stats
16W - 11L
1,701 SR
Queue Stats
20W - 15L
1,592 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Juicagee
Tsukuyomi
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 26L
1,536 Elo+
Party 2
Janus
Janus
Lete
Janus
Level 129
God Stats
1W - 0L
1,801 SR
Queue Stats
29W - 24L
1,439 Elo+
Party 2
Xbalanque
Xbalanque
Tomlins
Xbalanque
Level 89
God Stats
1W - 1L
1,673 SR
Queue Stats
6W - 5L
1,213 Elo+
Party 2
Fenrir
Fenrir
Workagee
Fenrir
Level 155
God Stats
1W - 2L
1,530 SR
Queue Stats
51W - 45L
1,569 Elo+
Party 2
Team Averages
Level 111
1,641 SR
1,470 Elo+

VS

Team Averages
Level 113
1,603 SR
1,562 Elo+
Kumbhakarna
Kumbhakarna
Gjeta
Kumbhakarna
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 161L
1,580 Elo+
Solo
Serqet
Serqet
NachoSupremeZ
Serqet
Level 136
God Stats
18W - 15L
1,397 SR
Queue Stats
454W - 454L
1,518 Elo+
Solo
Fenrir
Fenrir
burritosuitcase
Fenrir
Level 65
God Stats
6W - 7L
1,771 SR
Queue Stats
236W - 186L
1,594 Elo+
Party 1
Merlin
Merlin
l Alex765 l
Merlin
Level 107
God Stats
9W - 10L
1,602 SR
Queue Stats
348W - 276L
1,597 Elo+
Party 1
Skadi
Skadi
nerdgasma
Skadi
Level 144
God Stats
28W - 18L
1,743 SR
Queue Stats
421W - 403L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dubba Prod
Athena
13
1 / 1 / 13
8,442
528
6,898
12,903
8,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Juicagee
Tsukuyomi
15
7 / 5 / 4
9,629
602
6,403
11,420
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Lete
Janus
15
3 / 3 / 5
8,976
561
4,966
6,839
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Tomlins
Xbalanque
14
0 / 3 / 8
8,438
527
5,480
9,373
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Workagee
Fenrir
17
13 / 1 / 4
10,425
652
14,733
13,687
9,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gjeta
Kumbhakarna
10
0 / 8 / 2
6,552
410
2,113
11,656
6,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 4 / 3
7,660
479
3,425
8,687
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 4 / 2
8,647
540
4,734
14,387
8,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
15
4 / 4 / 3
9,166
573
13,629
8,394
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
nerdgasma
Skadi
13
2 / 4 / 6
7,968
498
7,988
9,125
2,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
24
Kills
13
13
Deaths
24
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
Dubba Prod
Athena
1
1
13
7.5
L
Kumbhakarna
Gjeta
Kumbhakarna
0
8
2
0.13
W
Tsukuyomi
Juicagee
Tsukuyomi
7
5
4
1.8
W
Janus
Lete
Janus
3
3
5
1.83
L
3
4
3
1.13
W
Xbalanque
Tomlins
Xbalanque
0
3
8
1.33
W
Fenrir
Workagee
Fenrir
13
1
4
15
L
4
4
2
1.25
L
Merlin
4
4
3
1.38
L
Skadi
nerdgasma
Skadi
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,480
Damage
31,889
54,222
Taken
52,249
28,315
Mitigated
25,496
13,867
Healing
6,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Dubba Prod
Athena
6,898
2,271
342
1,691
12,903
8,941
544
5,428
7,029
23,992
0
L
Kumbhakarna
Gjeta
Kumbhakarna
2,113
108
0
1,799
11,656
6,930
0
1,587
10,069
22,557
0
W
Tsukuyomi
Juicagee
Tsukuyomi
6,403
1,775
0
3,440
11,420
4,496
1,843
2,099
9,211
0
55,934
W
Janus
Lete
Janus
4,966
603
0
430
6,839
2,079
0
1,917
4,684
54,005
0
L
3,425
1,377
0
958
8,687
3,574
0
1,738
6,949
0
35,877
W
Xbalanque
Tomlins
Xbalanque
5,480
2,432
0
3,225
9,373
3,023
3,407
500
8,861
0
47,505
W
Fenrir
Workagee
Fenrir
14,733
2,827
0
4,739
13,687
9,776
1,416
5,226
8,037
0
53,924
L
4,734
841
0
2,949
14,387
8,836
0
4,535
9,852
0
16,546
L
Merlin
13,629
1,332
0
500
8,394
3,234
0
3,144
5,250
66,883
0
L
Skadi
nerdgasma
Skadi
7,988
2,528
0
604
9,125
2,922
962
860
8,265
0
43,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,910
Gold Earned
39,993
435
Minions Killed
370
0
Camps Cleared
0
1,602,470
Distance Traveled
1,364,748
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,442
528
33
2
0
362,484
2
L
Kumbhakarna
6,552
410
38
2
0
253,981
1
W
Tsukuyomi
9,629
602
108
7
0
339,448
3
W
Janus
8,976
561
97
6
0
313,852
2
L
Serqet
7,660
479
75
5
0
266,669
0
W
Xbalanque
8,438
527
106
7
0
263,795
0
W
Fenrir
10,425
652
91
6
0
322,891
2
L
Fenrir
8,647
540
29
2
0
313,267
7
L
Merlin
9,166
573
143
9
0
265,228
2
L
Skadi
7,968
498
85
5
0
265,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role