Player Matchup

Danzaburou
Danzaburou
Silver I
Andralen
Danzaburou
Silver I
Level 87
God Stats
1W - 5L
1,645 SR
Queue Stats
25W - 44L
1,298 MMR
Solo
Hel
Hel
Bronze III
LiteSprite
Hel
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,412 MMR
Solo
Odin
Odin
Bronze III
MercMistro
Odin
Bronze III
Level 148
God Stats
1W - 1L
1,822 SR
Queue Stats
10W - 21L
1,324 MMR
Solo
Ravana
Ravana
Silver II
OcciferJimmies
Ravana
Silver II
Level 121
God Stats
0W - 3L
1,209 SR
Queue Stats
26W - 48L
1,036 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
Sanch201970
Kuzenbo
Silver V
Level 80
God Stats
1W - 8L
1,726 SR
Queue Stats
43W - 51L
1,091 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 100
1,580 SR
1,232 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,546 SR
1,311 MMR
Hera
Hera
Gold III
Draxzard
Hera
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
NikaTron
Ah Muzen Cab
Gold IV
Level 160
God Stats
104W - 84L
1,476 SR
Queue Stats
569W - 562L
1,325 MMR
Solo
Sobek
Sobek
Bronze III
SaltMountain
Sobek
Bronze III
Level 45
God Stats
3W - 5L
1,757 SR
Queue Stats
63W - 65L
1,309 MMR
Solo
Fenrir
Fenrir
Silver II
ShxttersBLike
Fenrir
Silver II
Level 62
God Stats
3W - 3L
1,498 SR
Queue Stats
127W - 136L
921 MMR
Solo
Artemis
Artemis
Silver III
jefferysolo
Artemis
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andralen
Danzaburou
14
2 / 4 / 2
8,826
490
9,414
13,110
4,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 8 / 2
8,149
453
5,606
13,118
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 4 / 2
7,484
416
6,760
14,156
9,814
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 6 / 3
8,790
488
3,483
12,509
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Sanch201970
Kuzenbo
11
1 / 5 / 1
7,256
403
5,832
16,371
17,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ApolloSetAthenaTsukuyomiTiamat

VS

Bans
ScyllaGuan YuSylvanusKing ArthurThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
8 / 1 / 8
10,993
611
13,464
10,265
4,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
NikaTron
Ah Muzen Cab
16
3 / 0 / 9
10,122
562
12,794
12,385
8,137
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 11
9,676
538
6,589
15,146
13,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 1 / 11
10,601
589
8,941
14,380
9,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
jefferysolo
Artemis
17
6 / 4 / 8
10,799
600
12,592
10,674
4,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
6
Kills
27
27
Deaths
7
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Andralen
Danzaburou
2
4
2
0.75
W
Hera
8
1
8
12
L
1
8
2
0.25
L
0
4
2
0.25
W
Ah Muzen Cab
NikaTron
Ah Muzen Cab
3
0
9
7.5
L
2
6
3
0.58
W
4
1
11
9.5
L
Kuzenbo
Sanch201970
Kuzenbo
1
5
1
0.3
W
6
1
11
11.5
W
Artemis
jefferysolo
Artemis
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,095
Damage
54,380
69,264
Taken
62,850
41,864
Mitigated
40,207
16,924
Healing
23,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Andralen
Danzaburou
9,414
4,544
0
4,399
13,110
4,689
0
4,766
8,266
0
51,081
W
Hera
13,464
4,476
431
3,975
10,265
4,407
1,330
2,079
8,018
69,056
0
L
5,606
503
1,688
3,477
13,118
4,601
35
3,396
9,602
40,610
0
L
6,760
1,355
195
1,972
14,156
9,814
0
2,838
11,248
0
34,475
W
Ah Muzen Cab
NikaTron
Ah Muzen Cab
12,794
5,186
0
6,605
12,385
8,137
3,020
1,147
11,236
0
73,063
L
3,483
1,383
0
3,555
12,509
4,824
828
3,510
8,835
0
52,132
W
6,589
840
0
3,375
15,146
13,699
68
3,888
11,136
21,478
0
L
Kuzenbo
Sanch201970
Kuzenbo
5,832
2,072
0
1,638
16,371
17,936
0
5,511
10,716
26,539
0
W
8,941
3,014
0
6,151
14,380
9,721
0
2,361
11,861
0
77,189
W
Artemis
jefferysolo
Artemis
12,592
8,230
0
2,863
10,674
4,243
1,496
1,944
8,668
0
72,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,505
Gold Earned
52,191
447
Minions Killed
503
0
Camps Cleared
0
1,571,881
Distance Traveled
1,750,762
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,826
490
102
6
0
282,310
1
W
Hera
10,993
611
120
7
0
364,772
6
L
Hel
8,149
453
107
6
0
309,134
1
L
Odin
7,484
416
88
5
0
344,849
4
W
Ah Muzen Cab
10,122
562
95
5
0
340,270
6
L
Ravana
8,790
488
113
6
0
342,397
5
W
Sobek
9,676
538
20
1
0
337,257
4
L
Kuzenbo
7,256
403
37
2
0
293,191
2
W
Fenrir
10,601
589
122
7
0
391,736
4
W
Artemis
10,799
600
146
8
0
316,727
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role