Player Matchup

Baron Samedi
Baron Samedi
Stevensdjdplayas
Baron Samedi
Level 86
God Stats
8W - 2L
1,803 SR
Queue Stats
133W - 101L
1,586 Elo+
Party 1
Osiris
Osiris
WarMoose02
Osiris
Level 124
God Stats
4W - 2L
1,634 SR
Queue Stats
93W - 63L
1,745 Elo+
Party 1
Cernunnos
Cernunnos
oscaaritoo
Cernunnos
Level 158
God Stats
2W - 4L
1,897 SR
Queue Stats
196W - 200L
1,690 Elo+
Solo
Team Averages
Level 123
1,778 SR
1,673 Elo+

VS

Team Averages
Level 101
1,656 SR
1,644 Elo+
Baron Samedi
Baron Samedi
TheRealOrmani
Baron Samedi
Level 68
God Stats
2W - 0L
1,701 SR
Queue Stats
85W - 77L
1,618 Elo+
Solo
Kumbhakarna
Kumbhakarna
XxKillerMickyxX
Kumbhakarna
Level 92
God Stats
27W - 20L
1,645 SR
Queue Stats
74W - 92L
1,585 Elo+
Solo
Rama
Rama
yArsxnic
Rama
Level 144
God Stats
7W - 9L
1,622 SR
Queue Stats
482W - 238L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Stevensdjdplayas
Baron Samedi
15
3 / 3 / 5
11,549
642
10,260
8,964
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
WarMoose02
Osiris
15
3 / 5 / 5
12,669
704
10,396
16,167
16,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
oscaaritoo
Cernunnos
16
4 / 5 / 6
12,234
680
13,457
16,616
5,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheRealOrmani
Baron Samedi
15
4 / 7 / 8
12,275
682
10,391
12,484
6,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
XxKillerMickyxX
Kumbhakarna
15
2 / 1 / 10
11,423
635
7,872
16,992
17,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
17
7 / 2 / 6
13,537
752
15,616
11,831
4,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
10
Kills
13
13
Deaths
10
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Stevensdjdplayas
Baron Samedi
3
3
5
1.83
W
Baron Samedi
TheRealOrmani
Baron Samedi
4
7
8
1.14
L
Osiris
WarMoose02
Osiris
3
5
5
1.1
W
Kumbhakarna
XxKillerMickyxX
Kumbhakarna
2
1
10
7
L
Cernunnos
oscaaritoo
Cernunnos
4
5
6
1.4
W
Rama
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,113
Damage
33,879
41,747
Taken
41,307
26,048
Mitigated
27,995
12,039
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Stevensdjdplayas
Baron Samedi
10,260
472
1,492
2,322
8,964
4,250
833
4,781
4,183
44,568
0
W
Baron Samedi
TheRealOrmani
Baron Samedi
10,391
931
1,329
2,760
12,484
6,374
0
4,382
7,968
55,863
0
L
Osiris
WarMoose02
Osiris
10,396
1,090
0
1,056
16,167
16,155
0
6,805
9,362
8,590
22,933
W
Kumbhakarna
XxKillerMickyxX
Kumbhakarna
7,872
550
717
872
16,992
17,062
561
5,179
11,377
31,005
0
L
Cernunnos
oscaaritoo
Cernunnos
13,457
6,107
0
7,169
16,616
5,643
1,135
7,017
9,599
0
67,945
W
Rama
15,616
12,437
0
615
11,831
4,559
2,600
3,365
8,316
0
91,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,452
Gold Earned
37,235
210
Minions Killed
233
0
Camps Cleared
0
966,452
Distance Traveled
975,243
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,549
642
67
4
0
314,656
7
W
Baron Samedi
12,275
682
78
4
0
289,863
1
L
Osiris
12,669
704
33
2
0
353,231
2
W
Kumbhakarna
11,423
635
26
1
0
368,158
5
L
Cernunnos
12,234
680
110
6
0
298,565
5
W
Rama
13,537
752
129
7
0
317,222
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role