Player Matchup

Thor
Thor
MikeRize
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Míasma
Aphrodite
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Peztrek
Ullr
Level 121
God Stats
3W - 4L
1,548 SR
Queue Stats
75W - 70L
1,472 Elo+
Party 1
Anubis
Anubis
ZOSO7
Anubis
Level 89
God Stats
1W - 3L
1,410 SR
Queue Stats
82W - 97L
1,407 Elo+
Solo
Tiamat
Tiamat
liadis
Tiamat
Level 121
God Stats
4W - 9L
1,419 SR
Queue Stats
83W - 80L
1,477 Elo+
Party 1
Team Averages
Level 112
1,476 SR
1,471 Elo+

VS

Team Averages
Level 93
1,418 SR
1,454 Elo+
Yemoja
Yemoja
OnlyCartoon
Yemoja
Level 126
God Stats
2W - 2L
1,223 SR
Queue Stats
98W - 97L
1,423 Elo+
Party 2
Set
Set
TheFlewer
Set
Level 60
God Stats
38W - 34L
1,510 SR
Queue Stats
167W - 220L
1,419 Elo+
Party 3
Chaac
Chaac
dabiju
Chaac
Level 144
God Stats
61W - 35L
1,507 SR
Queue Stats
689W - 652L
1,522 Elo+
Party 2
Loki
Loki
lukanto
Loki
Level 69
God Stats
115W - 113L
1,571 SR
Queue Stats
159W - 174L
1,493 Elo+
Party 3
Artemis
Artemis
rjanssen980
Artemis
Level 65
God Stats
4W - 10L
1,279 SR
Queue Stats
306W - 339L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
5 / 7 / 1
10,046
457
12,530
16,951
6,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Míasma
Aphrodite
15
3 / 3 / 5
9,537
434
5,007
12,874
10,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
Peztrek
Ullr
16
6 / 4 / 5
11,045
502
14,115
19,366
7,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
ZOSO7
Anubis
15
0 / 9 / 3
9,574
435
8,515
15,649
8,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
liadis
Tiamat
20
1 / 5 / 1
12,525
569
10,090
13,244
10,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
2 / 2 / 6
10,724
487
8,020
14,263
10,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
5 / 3 / 6
11,914
542
5,520
16,041
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
dabiju
Chaac
18
8 / 0 / 7
11,803
537
15,525
15,830
15,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Loki
lukanto
Loki
19
13 / 2 / 9
12,662
576
18,986
17,645
9,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
rjanssen980
Artemis
14
0 / 9 / 3
8,745
398
4,805
15,104
5,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
15
Kills
28
28
Deaths
16
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
5
7
1
0.79
L
Aphrodite
Míasma
Aphrodite
3
3
5
1.83
W
Yemoja
2
2
6
2.5
L
Ullr
Peztrek
Ullr
6
4
5
2.13
W
5
3
6
2.67
L
Anubis
ZOSO7
Anubis
0
9
3
0.17
W
Chaac
dabiju
Chaac
8
0
7
11.5
L
Tiamat
liadis
Tiamat
1
5
1
0.3
W
Loki
lukanto
Loki
13
2
9
8.75
W
Artemis
rjanssen980
Artemis
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,257
Damage
52,856
78,084
Taken
78,883
43,625
Mitigated
46,962
33,717
Healing
28,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
12,530
1,753
436
4,591
16,951
6,681
670
335
16,616
0
61,470
L
Aphrodite
Míasma
Aphrodite
5,007
240
7,670
7,677
12,874
10,684
294
2,003
10,871
44,429
0
W
Yemoja
8,020
1,186
2,715
3,691
14,263
10,503
1,230
3,574
10,689
38,514
0
L
Ullr
Peztrek
Ullr
14,115
4,883
0
4,214
19,366
7,546
797
3,922
15,444
0
70,818
W
5,520
1,663
0
6,124
16,041
6,571
0
5,694
10,347
0
72,779
L
Anubis
ZOSO7
Anubis
8,515
42
0
4,179
15,649
8,628
0
1,797
13,852
56,321
0
W
Chaac
dabiju
Chaac
15,525
2,687
0
10,644
15,830
15,467
1,699
8,562
7,268
37
67,705
L
Tiamat
liadis
Tiamat
10,090
1,339
0
4,950
13,244
10,086
1,947
0
13,244
92,870
0
W
Loki
lukanto
Loki
18,986
5,083
0
2,928
17,645
9,154
0
3,632
14,013
0
93,576
W
Artemis
rjanssen980
Artemis
4,805
1,531
0
2,017
15,104
5,267
286
2,150
12,954
0
47,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,727
Gold Earned
55,848
568
Minions Killed
523
0
Camps Cleared
0
1,926,377
Distance Traveled
2,210,428
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,046
457
93
4
0
380,415
2
L
Aphrodite
9,537
434
74
3
0
431,233
7
W
Yemoja
10,724
487
42
2
0
434,823
5
L
Ullr
11,045
502
92
4
0
378,118
3
W
Set
11,914
542
154
7
0
455,179
0
L
Anubis
9,574
435
107
5
0
347,934
3
W
Chaac
11,803
537
107
5
0
489,702
5
L
Tiamat
12,525
569
202
9
0
388,677
1
W
Loki
12,662
576
126
6
0
458,197
1
W
Artemis
8,745
398
94
4
0
372,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role