Player Matchup

Kuzenbo
Kuzenbo
BarsucheZ
Kuzenbo
Level 154
God Stats
2W - 0L
1,636 SR
Queue Stats
32W - 24L
1,602 Elo+
Party 2
Gilgamesh
Gilgamesh
ShadowKlll
Gilgamesh
Level 151
God Stats
4W - 0L
1,890 SR
Queue Stats
32W - 16L
1,739 Elo+
Party 2
He Bo
He Bo
mXsKillerDima
He Bo
Level 26
God Stats
2W - 0L
1,519 SR
Queue Stats
10W - 2L
1,680 Elo+
Party 2
Team Averages
Level 110
1,681 SR
1,674 Elo+

VS

Team Averages
Level 58
1,500 SR
1,458 Elo+
Geb
Geb
Geeust
Geb
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,437 Elo+
Party 1
Da Ji
Da Ji
MedionHUN
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,437 Elo+
Party 1
Ra
Ra
ShogunKana
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BarsucheZ
Kuzenbo
10
2 / 0 / 9
7,800
780
4,286
8,077
6,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
ShadowKlll
Gilgamesh
10
3 / 2 / 6
7,571
757
8,369
7,770
4,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
6 / 3 / 5
7,964
796
5,276
5,348
1,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Geeust
Geb
11
2 / 1 / 3
7,752
775
3,174
8,752
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
MedionHUN
Da Ji
9
1 / 4 / 4
6,816
682
4,630
6,336
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 6 / 2
6,895
690
5,241
7,672
2,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
11
Kills
5
5
Deaths
11
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BarsucheZ
Kuzenbo
2
0
9
6.5
L
Geb
Geeust
Geb
2
1
3
3.5
L
Da Ji
MedionHUN
Da Ji
1
4
4
0.75
W
Gilgamesh
ShadowKlll
Gilgamesh
3
2
6
3
L
2
6
2
0.5
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,931
Damage
13,045
21,195
Taken
22,760
12,906
Mitigated
9,115
4,909
Healing
6,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BarsucheZ
Kuzenbo
4,286
1,878
0
1,874
8,077
6,411
63
3,632
4,445
11,966
0
L
Geb
Geeust
Geb
3,174
293
307
3,523
8,752
4,232
130
3,778
4,974
11,341
0
L
Da Ji
MedionHUN
Da Ji
4,630
1,109
0
576
6,336
2,422
0
2,717
3,619
0
19,571
W
Gilgamesh
ShadowKlll
Gilgamesh
8,369
2,892
0
908
7,770
4,867
0
2,875
4,895
0
36,826
L
5,241
768
493
1,116
7,672
2,461
245
3,227
4,445
24,660
0
W
5,276
252
867
1,260
5,348
1,628
0
1,995
3,353
18,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,335
Gold Earned
21,463
103
Minions Killed
90
0
Camps Cleared
0
582,772
Distance Traveled
515,025
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,800
780
13
1
0
220,714
1
L
Geb
7,752
775
24
2
0
182,458
3
L
Da Ji
6,816
682
27
3
0
184,067
3
W
Gilgamesh
7,571
757
56
6
0
189,947
3
L
Ra
6,895
690
39
4
0
148,500
0
W
He Bo
7,964
796
34
3
0
172,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role