Player Matchup

Cernunnos
Cernunnos
BeachenBabe
Cernunnos
Level 27
God Stats
11W - 6L
1,500 SR
Queue Stats
122W - 123L
1,309 Elo+
Solo
Nemesis
Nemesis
DemiGodSpak
Nemesis
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
203W - 269L
1,160 Elo+
Party 1
Baron Samedi
Baron Samedi
Endereye35
Baron Samedi
Level 28
God Stats
1W - 0L
1,298 SR
Queue Stats
109W - 113L
1,445 Elo+
Solo
Hercules
Hercules
KiLLz BoZZ313
Hercules
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,309 Elo+
Solo
Khepri
Khepri
Playboii Harti
Khepri
Level 21
God Stats
4W - 7L
1,525 SR
Queue Stats
267W - 333L
1,232 Elo+
Party 1
Team Averages
Level 22
1,465 SR
1,291 Elo+

VS

Team Averages
Level 19
1,571 SR
1,431 Elo+
Medusa
Medusa
Fenixoregon
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,205 Elo+
Solo
Kuzenbo
Kuzenbo
bigkuma18
Kuzenbo
Level 22
God Stats
12W - 14L
1,483 SR
Queue Stats
49W - 57L
1,343 Elo+
Solo
Athena
Athena
don-bean-jr
Athena
Level 10
God Stats
7W - 8L
1,869 SR
Queue Stats
93W - 116L
1,805 Elo+
Solo
Tsukuyomi
Tsukuyomi
ghoouull2001
Tsukuyomi
Level 29
God Stats
7W - 18L
1,500 SR
Queue Stats
245W - 271L
1,375 Elo+
Solo
Nike
Nike
toospark101
Nike
Level 18
God Stats
2W - 2L
1,501 SR
Queue Stats
62W - 43L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BeachenBabe
Cernunnos
20
6 / 1 / 0
18,602
641
13,441
17,083
8,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
DemiGodSpak
Nemesis
20
1 / 4 / 5
14,349
495
7,935
17,885
11,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Endereye35
Baron Samedi
20
6 / 5 / 7
15,755
543
21,529
21,327
10,605
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
KiLLz BoZZ313
Hercules
18
1 / 7 / 5
12,635
436
13,130
24,928
28,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
1 / 2 / 6
13,670
471
7,179
11,318
13,828
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
2
0 / 1 / 0
7,094
245
0
1,008
159
Kuzenbo
bigkuma18
Kuzenbo
20
2 / 3 / 3
12,134
418
9,126
18,854
27,946
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
19
0 / 6 / 2
11,751
405
6,800
27,197
14,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
ghoouull2001
Tsukuyomi
20
12 / 2 / 3
16,026
553
22,603
25,058
12,261
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 3 / 11
13,683
472
19,619
18,880
21,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
15
Kills
19
19
Deaths
15
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BeachenBabe
Cernunnos
6
1
0
6
W
Nemesis
DemiGodSpak
Nemesis
1
4
5
0.88
W
Baron Samedi
Endereye35
Baron Samedi
6
5
7
1.9
L
Medusa
0
1
0
0
W
Hercules
KiLLz BoZZ313
Hercules
1
7
5
0.5
W
1
2
6
2
L
Kuzenbo
bigkuma18
Kuzenbo
2
3
3
1.17
L
Athena
0
6
2
0.17
L
Tsukuyomi
ghoouull2001
Tsukuyomi
12
2
3
6.75
L
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,214
Damage
58,148
92,541
Taken
90,997
72,948
Mitigated
76,261
36,622
Healing
25,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BeachenBabe
Cernunnos
13,441
8,747
0
12,552
17,083
8,825
9,878
1,668
15,365
0
199,797
W
Nemesis
DemiGodSpak
Nemesis
7,935
4,031
0
5,964
17,885
11,389
948
2,494
15,247
0
100,135
W
Baron Samedi
Endereye35
Baron Samedi
21,529
1,861
1,371
9,109
21,327
10,605
1,052
3,863
17,348
118,597
0
L
Medusa
0
0
0
0
1,008
159
0
939
25
0
587
W
Hercules
KiLLz BoZZ313
Hercules
13,130
4,049
0
6,278
24,928
28,301
427
5,082
19,421
0
49,652
W
7,179
527
0
1,348
11,318
13,828
219
3,637
7,635
49,847
0
L
Kuzenbo
bigkuma18
Kuzenbo
9,126
1,678
660
2,852
18,854
27,946
0
4,793
13,900
69,629
0
L
Athena
6,800
2,097
530
7,977
27,197
14,427
100
11,949
14,670
74,493
0
L
Tsukuyomi
ghoouull2001
Tsukuyomi
22,603
7,922
0
12,007
25,058
12,261
422
4,019
20,781
0
136,534
L
19,619
3,874
0
1,702
18,880
21,468
909
6,280
12,283
0
78,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,011
Gold Earned
60,688
758
Minions Killed
579
0
Camps Cleared
0
2,535,070
Distance Traveled
2,068,225
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
18,602
641
253
9
0
476,997
0
W
Nemesis
14,349
495
159
5
0
567,063
0
W
Baron Samedi
15,755
543
184
6
0
452,459
2
L
Medusa
7,094
245
2
0
0
56,451
0
W
Hercules
12,635
436
82
3
0
532,205
0
W
Khepri
13,670
471
80
3
0
506,346
4
L
Kuzenbo
12,134
418
103
4
0
485,753
5
L
Athena
11,751
405
123
4
0
415,636
0
L
Tsukuyomi
16,026
553
203
7
0
597,098
0
L
Nike
13,683
472
148
5
0
513,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role