Player Matchup

Thanatos
Thanatos
Intricateee
Thanatos
Level 24
God Stats
1W - 0L
1,344 SR
Queue Stats
83W - 62L
1,683 Elo+
Solo
Achilles
Achilles
NoKuNoLife
Achilles
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 21L
1,743 Elo+
Solo
Medusa
Medusa
TeenyTortellini
Medusa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 42L
1,712 Elo+
Solo
Poseidon
Poseidon
getyomoneyup
Poseidon
Level 29
God Stats
3W - 1L
1,832 SR
Queue Stats
90W - 57L
1,721 Elo+
Solo
Khepri
Khepri
jgangeI
Khepri
Level 17
God Stats
2W - 0L
1,891 SR
Queue Stats
74W - 45L
1,733 Elo+
Solo
Team Averages
Level 21
1,613 SR
1,718 Elo+

VS

Team Averages
Level 23
1,580 SR
1,631 Elo+
Danzaburou
Danzaburou
Subjektive
Danzaburou
Level 28
God Stats
1W - 3L
1,267 SR
Queue Stats
75W - 68L
1,624 Elo+
Solo
Anubis
Anubis
SuperToxicAF
Anubis
Level 20
God Stats
170W - 118L
1,730 SR
Queue Stats
395W - 327L
1,629 Elo+
Solo
Mercury
Mercury
VOIDUGSMURF
Mercury
Level 29
God Stats
2W - 2L
1,872 SR
Queue Stats
163W - 59L
1,808 Elo+
Solo
Thoth
Thoth
ppgang123
Thoth
Level 26
God Stats
1W - 3L
1,503 SR
Queue Stats
119W - 136L
1,579 Elo+
Solo
Anhur
Anhur
voladgift4
Anhur
Level 10
God Stats
16W - 14L
1,526 SR
Queue Stats
26W - 18L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Intricateee
Thanatos
19
14 / 5 / 10
12,650
633
16,587
18,952
12,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
NoKuNoLife
Achilles
17
5 / 3 / 16
11,672
584
14,063
21,829
24,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
10 / 1 / 10
13,236
662
18,568
14,561
5,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
getyomoneyup
Poseidon
20
10 / 2 / 11
13,932
697
17,467
12,031
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
jgangeI
Khepri
16
2 / 3 / 25
11,097
555
5,162
18,948
16,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Subjektive
Danzaburou
13
2 / 9 / 0
8,850
443
10,377
16,389
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
17
4 / 8 / 3
10,923
546
21,103
21,545
9,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
VOIDUGSMURF
Mercury
18
6 / 5 / 3
10,998
550
13,163
21,327
8,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
ppgang123
Thoth
14
1 / 9 / 4
8,973
449
2,605
12,596
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
13
0 / 10 / 1
8,294
415
6,391
17,672
5,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
24
41
Kills
13
14
Deaths
41
72
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Intricateee
Thanatos
14
5
10
3.8
W
Achilles
NoKuNoLife
Achilles
5
3
16
4.33
L
Danzaburou
Subjektive
Danzaburou
2
9
0
0.22
L
Anubis
4
8
3
0.69
W
10
1
10
15
L
Mercury
VOIDUGSMURF
Mercury
6
5
3
1.5
W
Poseidon
getyomoneyup
Poseidon
10
2
11
7.75
W
Khepri
jgangeI
Khepri
2
3
25
4.83
L
Thoth
ppgang123
Thoth
1
9
4
0.33
L
Anhur
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,847
Damage
53,639
86,321
Taken
89,529
63,995
Mitigated
32,107
43,969
Healing
16,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Intricateee
Thanatos
16,587
2,789
0
17,717
18,952
12,004
1,965
5,206
13,678
0
69,202
W
Achilles
NoKuNoLife
Achilles
14,063
4,507
0
7,069
21,829
24,963
402
8,728
13,101
0
51,584
L
Danzaburou
Subjektive
Danzaburou
10,377
4,802
0
2,156
16,389
5,047
0
3,283
13,040
0
48,854
L
Anubis
21,103
1,669
0
10,327
21,545
9,792
0
3,817
17,636
83,255
0
W
18,568
11,774
0
9,116
14,561
5,746
4,587
1,494
12,570
0
107,419
L
Mercury
VOIDUGSMURF
Mercury
13,163
5,960
0
1,420
21,327
8,163
0
5,803
15,202
0
79,203
W
Poseidon
getyomoneyup
Poseidon
17,467
3,795
0
3,720
12,031
4,808
4,088
3,359
8,513
120,227
0
W
Khepri
jgangeI
Khepri
5,162
815
0
6,347
18,948
16,474
255
5,486
12,270
25,847
0
L
Thoth
ppgang123
Thoth
2,605
117
0
1,031
12,596
4,024
0
2,913
9,587
49,958
0
L
Anhur
6,391
3,535
0
1,700
17,672
5,081
0
6,103
11,435
0
42,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,587
Gold Earned
48,038
596
Minions Killed
551
0
Camps Cleared
0
2,036,169
Distance Traveled
1,639,474
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,650
633
106
5
0
397,825
1
W
Achilles
11,672
584
78
4
0
400,098
3
L
Danzaburou
8,850
443
79
4
0
332,033
4
L
Anubis
10,923
546
147
7
0
271,539
0
W
Medusa
13,236
662
167
8
0
402,783
3
L
Mercury
10,998
550
137
7
0
427,978
3
W
Poseidon
13,932
697
215
11
0
436,026
1
W
Khepri
11,097
555
30
2
0
399,437
4
L
Thoth
8,973
449
105
5
0
299,981
2
L
Anhur
8,294
415
83
4
0
307,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role