Player Matchup

Sun Wukong
Sun Wukong
EFJKSD
Sun Wukong
Level 17
God Stats
8W - 10L
1,450 SR
Queue Stats
23W - 32L
1,375 Elo+
Party 1
He Bo
He Bo
FSDAFW
He Bo
Level 16
God Stats
2W - 0L
1,672 SR
Queue Stats
21W - 25L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
HabibiHamood
Gilgamesh
Level 28
God Stats
25W - 15L
1,564 SR
Queue Stats
135W - 55L
1,676 Elo+
Solo
Neith
Neith
K1uz3n
Neith
Level 24
God Stats
4W - 4L
1,452 SR
Queue Stats
34W - 36L
1,294 Elo+
Solo
Thanatos
Thanatos
Moduss
Thanatos
Level 26
God Stats
52W - 28L
1,614 SR
Queue Stats
110W - 73L
1,595 Elo+
Solo
Team Averages
Level 22
1,550 SR
1,475 Elo+

VS

Team Averages
Level 20
1,457 SR
1,272 Elo+
Yemoja
Yemoja
D4V1DS0L4N0
Yemoja
Level 14
God Stats
0W - 2L
1,316 SR
Queue Stats
3W - 5L
1,276 Elo+
Solo
Fenrir
Fenrir
Netrozygus
Fenrir
Level 26
God Stats
8W - 11L
1,584 SR
Queue Stats
668W - 745L
1,356 Elo+
Solo
Poseidon
Poseidon
ThisHairIsOnFire
Poseidon
Level 26
God Stats
2W - 4L
1,229 SR
Queue Stats
3W - 9L
1,157 Elo+
Solo
Medusa
Medusa
babysmooth21
Medusa
Level 28
God Stats
36W - 31L
1,499 SR
Queue Stats
80W - 109L
1,394 Elo+
Solo
Cthulhu
Cthulhu
patryk15243
Cthulhu
Level 4
God Stats
0W - 1L
1,658 SR
Queue Stats
3W - 7L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EFJKSD
Sun Wukong
11
0 / 0 / 5
6,603
472
2,654
5,141
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

He Bo
FSDAFW
He Bo
12
4 / 2 / 11
7,725
552
6,108
6,826
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
HabibiHamood
Gilgamesh
14
17 / 0 / 6
9,388
671
14,808
9,609
3,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
K1uz3n
Neith
12
2 / 1 / 0
7,066
505
2,825
5,997
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Moduss
Thanatos
13
7 / 1 / 7
7,870
562
4,158
9,164
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 3 / 0
6,351
454
1,495
5,942
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Netrozygus
Fenrir
7
1 / 8 / 0
5,276
377
3,041
11,006
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 10 / 1
5,637
403
8,044
10,750
2,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
8
0 / 6 / 2
5,281
377
2,829
10,342
2,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
patryk15243
Cthulhu
3
0 / 3 / 1
4,307
308
671
2,827
1,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
30
Kills
4
4
Deaths
30
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
3
0
0.33
W
Sun Wukong
EFJKSD
Sun Wukong
0
0
5
2.5
W
He Bo
FSDAFW
He Bo
4
2
11
4.75
W
Gilgamesh
HabibiHamood
Gilgamesh
17
0
6
20
W
Neith
K1uz3n
Neith
2
1
0
2
W
Thanatos
Moduss
Thanatos
7
1
7
10.5
L
Fenrir
Netrozygus
Fenrir
1
8
0
0.13
L
2
10
1
0.25
L
Medusa
0
6
2
0.17
L
Cthulhu
patryk15243
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,553
Damage
16,080
36,737
Taken
40,867
12,603
Mitigated
13,250
18,945
Healing
7,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,495
248
218
192
5,942
4,062
440
571
5,323
26,851
0
W
Sun Wukong
EFJKSD
Sun Wukong
2,654
744
0
2,638
5,141
1,806
35
1,145
3,996
0
25,037
W
He Bo
FSDAFW
He Bo
6,108
842
0
877
6,826
1,927
1,388
2,724
4,077
33,172
0
W
Gilgamesh
HabibiHamood
Gilgamesh
14,808
4,056
0
3,249
9,609
3,962
0
2,393
7,141
0
55,651
W
Neith
K1uz3n
Neith
2,825
1,413
0
3,206
5,997
1,883
2,487
1,480
4,517
0
37,058
W
Thanatos
Moduss
Thanatos
4,158
573
0
8,975
9,164
3,025
26
2,343
6,796
0
35,754
L
Fenrir
Netrozygus
Fenrir
3,041
713
0
2,402
11,006
2,792
0
865
10,057
0
14,825
L
8,044
1,377
468
2,535
10,750
2,304
0
1,910
8,688
18,875
0
L
Medusa
2,829
838
0
1,024
10,342
2,574
600
1,208
9,012
0
17,962
L
Cthulhu
patryk15243
Cthulhu
671
210
0
480
2,827
1,518
0
1,046
1,679
1,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,652
Gold Earned
26,852
348
Minions Killed
133
0
Camps Cleared
0
1,335,179
Distance Traveled
936,839
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,351
454
45
3
0
212,683
2
W
Sun Wukong
6,603
472
52
4
0
225,759
0
W
He Bo
7,725
552
74
5
0
247,159
1
W
Gilgamesh
9,388
671
88
6
0
308,840
4
W
Neith
7,066
505
61
4
0
231,484
8
W
Thanatos
7,870
562
73
5
0
321,937
0
L
Fenrir
5,276
377
21
2
0
260,266
0
L
Poseidon
5,637
403
31
2
0
206,412
4
L
Medusa
5,281
377
34
2
0
193,623
0
L
Cthulhu
4,307
308
2
0
0
63,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role