Player Matchup

Discordia
Discordia
Eraser97
Discordia
Level 28
God Stats
5W - 1L
1,782 SR
Queue Stats
130W - 129L
1,528 Elo+
Solo
Heimdallr
Heimdallr
Peders
Heimdallr
Level 123
God Stats
10W - 7L
1,522 SR
Queue Stats
537W - 363L
1,698 Elo+
Party 2
Fenrir
Fenrir
SpiderMunch
Fenrir
Level 28
God Stats
7W - 6L
1,389 SR
Queue Stats
116W - 85L
1,523 Elo+
Solo
Tyr
Tyr
XAlejDav
Tyr
Level 22
God Stats
3W - 3L
1,254 SR
Queue Stats
39W - 32L
1,625 Elo+
Solo
Cthulhu
Cthulhu
XanosJS
Cthulhu
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 41
1,489 SR
1,575 Elo+

VS

Team Averages
Level 18
1,554 SR
1,630 Elo+
Scylla
Scylla
Aysbergz
Scylla
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Solo
Anhur
Anhur
KerryKhaberga
Anhur
Level 17
God Stats
2W - 2L
1,867 SR
Queue Stats
33W - 21L
1,753 Elo+
Party 1
Erlang Shen
Erlang Shen
RubixDHHD
Erlang Shen
Level 16
God Stats
4W - 2L
1,402 SR
Queue Stats
31W - 18L
1,841 Elo+
Party 1
Geb
Geb
YamiSukuna
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,504 Elo+
Solo
Camazotz
Camazotz
xXIconoclastXx
Camazotz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 39L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eraser97
Discordia
17
7 / 6 / 3
11,496
523
12,745
11,011
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Peders
Heimdallr
20
2 / 1 / 7
12,794
582
16,974
15,215
6,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
18
8 / 4 / 5
11,257
512
11,493
17,539
11,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 3 / 4
13,308
605
17,450
17,170
18,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
XanosJS
Cthulhu
16
2 / 1 / 12
10,298
468
5,242
14,340
11,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aysbergz
Scylla
16
2 / 8 / 6
10,363
471
9,811
13,458
4,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 3 / 1
11,115
505
10,456
14,303
5,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
RubixDHHD
Erlang Shen
17
8 / 6 / 5
11,141
506
16,402
21,967
14,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 6 / 1
7,434
338
6,217
14,121
11,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
18
4 / 2 / 2
10,986
499
11,463
22,275
14,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
25
Kills
15
15
Deaths
25
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aysbergz
Scylla
2
8
6
0.63
W
Discordia
Eraser97
Discordia
7
6
3
1.42
L
1
3
1
0.5
W
Heimdallr
Peders
Heimdallr
2
1
7
5.5
L
Erlang Shen
RubixDHHD
Erlang Shen
8
6
5
1.75
W
Fenrir
8
4
5
2.63
W
6
3
4
2.67
W
Cthulhu
XanosJS
Cthulhu
2
1
12
8
L
0
6
1
0.08
L
Camazotz
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,904
Damage
54,349
75,275
Taken
86,124
51,507
Mitigated
50,551
27,133
Healing
20,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aysbergz
Scylla
9,811
539
0
130
13,458
4,851
0
6,127
6,851
61,305
0
W
Discordia
Eraser97
Discordia
12,745
1,281
0
2,016
11,011
3,589
1,570
2,498
8,407
67,932
0
L
10,456
5,877
0
5,722
14,303
5,345
0
1,702
12,593
0
89,833
W
Heimdallr
Peders
Heimdallr
16,974
10,711
0
7,793
15,215
6,062
330
4,427
10,738
0
113,920
L
Erlang Shen
RubixDHHD
Erlang Shen
16,402
9,801
0
2,448
21,967
14,453
0
3,495
18,285
0
85,993
W
Fenrir
11,493
2,184
0
5,530
17,539
11,873
732
3,340
14,039
0
66,949
W
17,450
2,262
0
7,317
17,170
18,233
374
348
16,822
0
92,480
W
Cthulhu
XanosJS
Cthulhu
5,242
614
605
3,872
14,340
11,750
158
4,939
9,241
18,297
0
L
6,217
939
719
1,660
14,121
11,199
0
3,948
10,053
19,929
0
L
Camazotz
11,463
2,701
0
10,015
22,275
14,703
430
1,784
20,355
0
67,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,153
Gold Earned
51,039
656
Minions Killed
566
0
Camps Cleared
0
2,075,388
Distance Traveled
2,159,477
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,363
471
116
5
0
420,113
2
W
Discordia
11,496
523
140
6
0
393,768
8
L
Anhur
11,115
505
169
8
0
353,969
2
W
Heimdallr
12,794
582
211
10
0
390,106
7
L
Erlang Shen
11,141
506
130
6
0
407,769
5
W
Fenrir
11,257
512
96
4
0
430,510
0
W
Tyr
13,308
605
171
8
0
454,747
2
W
Cthulhu
10,298
468
38
2
0
406,257
0
L
Geb
7,434
338
17
1
0
444,323
4
L
Camazotz
10,986
499
134
6
0
533,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role