Player Matchup

Bellona
Bellona
DEIVFS
Bellona
Level 148
God Stats
1W - 0L
1,390 SR
Queue Stats
15W - 17L
1,413 Elo+
Party 1
Neith
Neith
Magoichi77
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
TTVQuietLiving4
Kuzenbo
Level 34
God Stats
2W - 1L
1,598 SR
Queue Stats
7W - 10L
1,327 Elo+
Party 3
Janus
Janus
adrian181099
Janus
Level 113
God Stats
4W - 1L
1,571 SR
Queue Stats
17W - 10L
1,572 Elo+
Party 1
Team Averages
Level 78
1,515 SR
1,453 Elo+

VS

Team Averages
Level 91
1,377 SR
1,442 Elo+
Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ItsD3nver
Izanami
Level 24
God Stats
0W - 1L
1,185 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Peggelo
Tiamat
Level 105
God Stats
3W - 9L
1,531 SR
Queue Stats
43W - 60L
1,223 Elo+
Solo
Sobek
Sobek
madmatt1232
Sobek
Level 108
God Stats
0W - 1L
1,294 SR
Queue Stats
9W - 13L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DEIVFS
Bellona
14
6 / 2 / 6
8,691
869
7,632
8,428
7,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
14
4 / 3 / 3
8,502
850
9,236
7,841
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 0 / 2
8,694
869
5,196
5,830
3,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 3 / 6
8,269
827
6,242
7,564
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 5 / 1
7,814
781
3,666
13,633
8,212
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
ItsD3nver
Izanami
11
0 / 6 / 0
6,617
662
1,377
6,968
2,560
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Peggelo
Tiamat
15
6 / 3 / 1
9,070
907
8,674
7,370
6,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 2
7,490
749
4,708
9,396
9,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
8
8
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
5
1
0.1
W
Bellona
DEIVFS
Bellona
6
2
6
4.5
L
Izanami
ItsD3nver
Izanami
0
6
0
0
W
Neith
4
3
3
1.83
L
Tiamat
Peggelo
Tiamat
6
3
1
2.17
W
6
0
2
7
W
2
3
6
1.67
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,306
Damage
18,425
29,663
Taken
37,367
16,913
Mitigated
25,861
9,050
Healing
5,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,666
1,317
0
2,113
13,633
8,212
0
3,541
10,092
0
18,544
W
Bellona
DEIVFS
Bellona
7,632
2,866
0
2,245
8,428
7,041
497
3,388
4,798
0
18,410
L
Izanami
ItsD3nver
Izanami
1,377
606
0
361
6,968
2,560
592
2,082
4,886
0
11,260
W
Neith
9,236
4,964
0
2,458
7,841
3,421
1,542
2,334
5,461
0
28,710
L
Tiamat
Peggelo
Tiamat
8,674
459
0
1,232
7,370
6,004
1,167
3,743
3,627
27,503
0
W
5,196
1,594
362
2,335
5,830
3,846
15
2,761
2,947
21,612
0
W
6,242
433
98
1,552
7,564
2,605
1,220
4,648
2,638
24,574
0
L
4,708
229
0
1,313
9,396
9,085
162
2,588
6,808
16,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,156
Gold Earned
30,991
167
Minions Killed
132
10
Camps Cleared
8
771,546
Distance Traveled
661,883
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,814
781
28
3
4
157,469
3
W
Bellona
8,691
869
38
4
3
223,551
2
L
Izanami
6,617
662
21
2
0
163,138
0
W
Neith
8,502
850
47
5
1
152,575
0
L
Tiamat
9,070
907
59
6
4
173,453
2
W
Kuzenbo
8,694
869
28
3
5
211,372
1
W
Janus
8,269
827
54
5
1
184,048
2
L
Sobek
7,490
749
24
2
0
167,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role